Player Matchup

Skadi
Skadi
Furuni
Skadi
Level 31
God Stats
4W - 1L
1,614 SR
Queue Stats
24W - 22L
1,507 Elo+
Party 1
Thor
Thor
ShishKebab93
Thor
Level 146
God Stats
4W - 4L
1,311 SR
Queue Stats
265W - 303L
1,539 Elo+
Party 1
Ganesha
Ganesha
UltraPowerLegend
Ganesha
Level 103
God Stats
77W - 85L
1,574 SR
Queue Stats
194W - 238L
1,469 Elo+
Party 1
Chang'e
Chang'e
YaDlaBouette
Chang'e
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Ra
Ra
yazaby12
Ra
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,506 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,504 Elo+

VS

Team Averages
Level 59
1,539 SR
1,419 Elo+
Merlin
Merlin
DestroyerBren03
Merlin
Level 120
God Stats
0W - 2L
1,216 SR
Queue Stats
236W - 257L
1,489 Elo+
Party 2
Tyr
Tyr
Fr0st4771
Tyr
Level 76
God Stats
6W - 5L
1,505 SR
Queue Stats
172W - 193L
1,444 Elo+
Party 2
Mercury
Mercury
MANchestHAIRR
Mercury
Level 29
God Stats
6W - 3L
1,736 SR
Queue Stats
55W - 76L
1,426 Elo+
Party 2
Ares
Ares
WantoCow
Ares
Level 30
God Stats
1W - 4L
1,381 SR
Queue Stats
48W - 47L
1,431 Elo+
Party 2
Chiron
Chiron
camaronchal
Chiron
Level 38
God Stats
3W - 1L
1,860 SR
Queue Stats
35W - 55L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Furuni
Skadi
11
8 / 0 / 0
6,480
589
7,112
3,704
1,024
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 0 / 2
6,101
555
5,339
7,063
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 1 / 8
6,066
551
3,530
7,641
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
YaDlaBouette
Chang'e
9
0 / 5 / 0
5,131
466
4,590
7,735
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
6,008
546
5,201
4,806
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,196
472
1,735
5,166
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 0 / 1
7,462
678
6,517
9,687
3,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
9
1 / 4 / 1
5,700
518
1,145
8,296
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
8
1 / 3 / 0
5,366
488
2,833
10,477
6,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
8
0 / 2 / 1
5,165
470
2,387
5,472
1,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
12
Kills
7
7
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
5
0
1
5.5
W
Skadi
Furuni
Skadi
8
0
0
8
L
Mercury
1
4
1
0.38
W
2
0
2
3
W
1
1
8
5
L
Ares
1
3
0
0.33
W
Chang'e
YaDlaBouette
Chang'e
0
5
0
0
L
Chiron
0
2
1
0.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,772
Damage
14,617
30,949
Taken
39,098
12,461
Mitigated
15,025
12,317
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,735
176
0
428
5,166
1,547
234
2,056
2,976
27,361
0
L
6,517
894
0
5,598
9,687
3,776
0
5,117
4,524
0
42,207
W
Skadi
Furuni
Skadi
7,112
4,491
0
1,514
3,704
1,024
45
519
3,185
0
36,297
L
Mercury
1,145
348
0
2,623
8,296
2,210
0
1,407
6,805
0
21,977
W
5,339
2,235
0
3,166
7,063
2,319
0
660
6,403
0
37,570
W
3,530
585
0
2,790
7,641
5,068
276
1,340
6,301
14,886
0
L
Ares
2,833
31
253
1,312
10,477
6,391
0
3,014
7,295
12,737
0
W
Chang'e
YaDlaBouette
Chang'e
4,590
237
0
2,840
7,735
2,316
0
0
7,735
27,179
0
L
Chiron
2,387
779
266
1,559
5,472
1,101
279
1,523
3,949
0
25,097
W
5,201
735
295
1,712
4,806
1,734
228
2,049
2,757
33,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,786
Gold Earned
28,889
291
Minions Killed
282
0
Camps Cleared
0
1,001,701
Distance Traveled
1,027,398
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,196
472
54
5
0
167,432
3
L
Tyr
7,462
678
97
9
0
236,002
5
W
Skadi
6,480
589
72
7
0
209,966
1
L
Mercury
5,700
518
58
5
0
216,889
1
W
Thor
6,101
555
81
7
0
225,882
1
W
Ganesha
6,066
551
6
1
0
224,239
2
L
Ares
5,366
488
17
2
0
215,267
0
W
Chang'e
5,131
466
59
5
0
138,977
0
L
Chiron
5,165
470
56
5
0
191,808
0
W
Ra
6,008
546
73
7
0
202,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role