Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,500 Elo+

VS

Team Averages
Level 106
1,699 SR
1,548 Elo+
Nu Wa
Nu Wa
Maeione
Nu Wa
Level 87
God Stats
10W - 7L
1,625 SR
Queue Stats
282W - 318L
1,511 Elo+
Solo
Athena
Athena
microscøpic
Athena
Level 107
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 5L
1,552 Elo+
Solo
Medusa
Medusa
turlututu
Medusa
Level 124
God Stats
39W - 21L
1,709 SR
Queue Stats
199W - 173L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 4 / 0
6,085
609
4,943
5,981
1,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
 
Cthulhu
8
0 / 6 / 0
5,955
596
3,118
9,631
6,948
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
 
Chiron
9
0 / 3 / 0
5,903
590
6,425
6,563
1,553
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Maeione
Nu Wa
12
6 / 0 / 6
8,181
818
9,412
6,426
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
12
2 / 0 / 10
8,121
812
4,248
9,529
8,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
turlututu
Medusa
12
5 / 0 / 7
7,821
782
6,413
5,523
2,067
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
4
0
0
L
Cthulhu
 
Cthulhu
0
6
0
0
L
Chiron
 
Chiron
0
3
0
0
W
Nu Wa
Maeione
Nu Wa
6
0
6
9
W
Athena
2
0
10
7
W
Medusa
turlututu
Medusa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,486
Damage
20,073
22,175
Taken
21,478
10,112
Mitigated
13,370
1,558
Healing
7,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,943
651
0
0
5,981
1,611
0
3,967
1,842
27,112
0
L
Cthulhu
 
Cthulhu
3,118
512
229
128
9,631
6,948
0
5,446
3,819
12,133
0
L
Chiron
 
Chiron
6,425
1,652
285
916
6,563
1,553
0
4,009
2,388
0
18,185
W
Nu Wa
Maeione
Nu Wa
9,412
1,973
96
2,905
6,426
2,675
633
2,290
4,136
31,376
0
W
Athena
4,248
782
0
4,076
9,529
8,628
200
4,609
4,920
6,557
0
W
Medusa
turlututu
Medusa
6,413
2,155
0
695
5,523
2,067
1,523
1,290
4,233
0
33,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,943
Gold Earned
24,123
103
Minions Killed
134
3
Camps Cleared
5
522,875
Distance Traveled
623,234
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,085
609
54
5
3
174,549
0
L
Cthulhu
5,955
596
15
2
0
174,229
0
L
Chiron
5,903
590
34
3
0
174,097
2
W
Nu Wa
8,181
818
60
6
3
205,159
1
W
Athena
8,121
812
13
1
0
212,009
4
W
Medusa
7,821
782
61
6
2
206,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role