Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
HRPNviciousvirus
Zeus
Level 143
God Stats
3W - 3L
1,695 SR
Queue Stats
193W - 208L
1,458 Elo+
Solo
Cthulhu
Cthulhu
PerrellaGR
Cthulhu
Level 55
God Stats
11W - 10L
1,527 SR
Queue Stats
128W - 165L
1,372 Elo+
Party 1
Chiron
Chiron
PhilipMentzinger
Chiron
Level 83
God Stats
10W - 10L
1,513 SR
Queue Stats
305W - 357L
1,421 Elo+
Party 1
Bellona
Bellona
Soul_Astrid
Bellona
Level 84
God Stats
32W - 38L
1,476 SR
Queue Stats
340W - 422L
1,375 Elo+
Party 1
Team Averages
Level 99
1,542 SR
1,425 Elo+

VS

Team Averages
Level 109
1,482 SR
1,480 Elo+
Yemoja
Yemoja
AssassinX800X
Yemoja
Level 127
God Stats
0W - 1L
1,313 SR
Queue Stats
305W - 292L
1,455 Elo+
Party 2
Hercules
Hercules
MrCrazies
Hercules
Level 119
God Stats
7W - 10L
1,224 SR
Queue Stats
726W - 770L
1,483 Elo+
Party 3
Sylvanus
Sylvanus
SPOOKFoxPebble
Sylvanus
Level 85
God Stats
16W - 8L
1,617 SR
Queue Stats
328W - 368L
1,505 Elo+
Party 3
Hun Batz
Hun Batz
Schultzie98
Hun Batz
Level 107
God Stats
1W - 1L
1,661 SR
Queue Stats
63W - 61L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Wacko75
Cernunnos
Level 106
God Stats
14W - 12L
1,593 SR
Queue Stats
335W - 323L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
5 / 0 / 3
6,565
657
3,471
5,153
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 1
6,417
642
4,351
2,124
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
PerrellaGR
Cthulhu
7
2 / 0 / 2
5,033
503
4,221
9,960
3,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 4
5,184
518
5,225
4,195
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Soul_Astrid
Bellona
10
1 / 0 / 2
6,072
607
4,516
7,079
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,535
454
2,572
9,415
4,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
MrCrazies
Hercules
10
0 / 2 / 0
5,601
560
4,428
7,181
5,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
0 / 0 / 0
5,832
583
1,736
3,539
1,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Schultzie98
Hun Batz
7
0 / 4 / 0
4,825
483
1,878
6,445
1,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Wacko75
Cernunnos
7
0 / 3 / 0
4,486
449
6,360
6,728
1,889
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
12
Kills
0
0
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
L
0
3
0
0
W
3
0
1
3.5
L
Hercules
MrCrazies
Hercules
0
2
0
0
W
Cthulhu
PerrellaGR
Cthulhu
2
0
2
3
W
1
0
4
3
L
Sylvanus
0
0
0
0
L
Hun Batz
Schultzie98
Hun Batz
0
4
0
0
W
Bellona
Soul_Astrid
Bellona
1
0
2
2
L
Cernunnos
Wacko75
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
16,974
28,511
Taken
33,308
11,543
Mitigated
15,575
12,036
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,471
498
0
1,708
5,153
1,417
54
632
4,521
0
38,285
L
2,572
946
615
2,200
9,415
4,653
42
2,921
6,456
10,704
0
W
4,351
314
0
303
2,124
536
0
513
1,611
37,616
0
L
Hercules
MrCrazies
Hercules
4,428
1,263
0
690
7,181
5,242
0
0
6,508
6,066
24,861
W
Cthulhu
PerrellaGR
Cthulhu
4,221
343
403
4,556
9,960
3,861
0
1,852
8,108
15,292
0
W
5,225
1,067
838
2,354
4,195
987
726
1,157
3,038
0
26,522
L
Sylvanus
1,736
386
0
1,482
3,539
1,968
0
1,206
2,163
27,525
9,093
L
Hun Batz
Schultzie98
Hun Batz
1,878
611
0
2,119
6,445
1,823
0
2,147
4,165
0
21,290
W
Bellona
Soul_Astrid
Bellona
4,516
1,318
0
1,874
7,079
4,742
0
1,318
5,761
0
28,649
L
Cernunnos
Wacko75
Cernunnos
6,360
3,845
0
1,247
6,728
1,889
28
1,942
4,742
0
25,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
25,279
299
Minions Killed
273
0
Camps Cleared
0
1,095,719
Distance Traveled
972,422
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,565
657
67
7
0
250,365
3
L
Yemoja
4,535
454
18
2
0
191,349
0
W
Zeus
6,417
642
85
9
0
202,849
6
L
Hercules
5,601
560
75
8
0
195,014
0
W
Cthulhu
5,033
503
20
2
0
213,335
1
W
Chiron
5,184
518
52
5
0
196,217
2
L
Sylvanus
5,832
583
81
8
0
189,451
3
L
Hun Batz
4,825
483
53
5
0
225,089
1
W
Bellona
6,072
607
75
8
0
232,953
1
L
Cernunnos
4,486
449
46
5
0
171,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role