Player Matchup

Ne Zha
Ne Zha
Deviss
Ne Zha
Level 145
God Stats
3W - 6L
1,469 SR
Queue Stats
324W - 281L
1,648 Elo+
Party 1
Merlin
Merlin
IAmWaved
Merlin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 224L
1,598 Elo+
Party 1
Medusa
Medusa
NinipigV2
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 47L
1,614 Elo+
Party 1
Sol
Sol
Raiden Katarn
Sol
Level 120
God Stats
8W - 5L
1,657 SR
Queue Stats
158W - 114L
1,629 Elo+
Party 1
He Bo
He Bo
kingclapper
He Bo
Level 53
God Stats
1W - 4L
1,328 SR
Queue Stats
118W - 95L
1,575 Elo+
Party 1
Team Averages
Level 95
1,491 SR
1,613 Elo+

VS

Team Averages
Level 49
1,559 SR
1,523 Elo+
Ullr
Ullr
AnnieSins
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,302 Elo+
Solo
Vamana
Vamana
Coviddi95
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 2
Hera
Hera
SarsCoviddi
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,544 Elo+
Party 2
Baba Yaga
Baba Yaga
Tualpaca1punto0
Baba Yaga
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,709 Elo+
Solo
Cthulhu
Cthulhu
adriangumo
Cthulhu
Level 156
God Stats
6W - 1L
1,797 SR
Queue Stats
287W - 300L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deviss
Ne Zha
13
0 / 3 / 6
6,880
688
11,385
11,680
10,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
IAmWaved
Merlin
12
1 / 4 / 2
6,728
673
6,630
7,671
3,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
NinipigV2
Medusa
11
0 / 7 / 6
6,367
637
5,728
10,456
4,652
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 6
8,349
835
17,875
10,089
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 8 / 1
7,921
792
6,692
9,461
3,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
3 / 3 / 8
8,049
805
4,978
9,129
4,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
Coviddi95
Vamana
18
9 / 0 / 13
9,932
993
13,672
22,005
13,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
6 / 3 / 11
9,208
921
10,727
7,337
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Tualpaca1punto0
Baba Yaga
13
3 / 2 / 11
7,951
795
7,520
8,968
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
adriangumo
Cthulhu
16
3 / 2 / 15
8,931
893
8,329
13,728
13,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
82
10
Kills
24
24
Deaths
10
21
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ullr
3
3
8
2.33
W
Vamana
Coviddi95
Vamana
9
0
13
15.5
L
Ne Zha
Deviss
Ne Zha
0
3
6
1
L
Merlin
IAmWaved
Merlin
1
4
2
0.5
L
Medusa
NinipigV2
Medusa
0
7
6
0.43
L
3
2
6
3
W
6
3
11
3.83
W
Baba Yaga
Tualpaca1punto0
Baba Yaga
3
2
11
4.25
W
Cthulhu
adriangumo
Cthulhu
3
2
15
5.25
L
6
8
1
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,310
Damage
45,226
49,357
Taken
61,167
27,323
Mitigated
40,447
11,154
Healing
35,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,978
1,127
1,613
1,200
9,129
4,510
611
6,372
2,637
0
12,095
W
Vamana
Coviddi95
Vamana
13,672
3,092
1,510
13,570
22,005
13,878
376
9,053
12,431
0
23,242
L
Ne Zha
Deviss
Ne Zha
11,385
742
442
2,576
11,680
10,989
0
5,123
5,609
0
16,548
L
Merlin
IAmWaved
Merlin
6,630
411
201
471
7,671
3,276
0
4,867
2,209
18,147
0
L
Medusa
NinipigV2
Medusa
5,728
1,322
628
941
10,456
4,652
0
5,854
4,073
0
8,784
L
17,875
2,164
911
4,984
10,089
4,520
0
4,683
4,717
35,842
0
W
10,727
1,561
3,087
1,736
7,337
3,274
722
4,599
2,738
18,510
0
W
Baba Yaga
Tualpaca1punto0
Baba Yaga
7,520
59
1,188
3,741
8,968
5,050
767
5,392
3,502
12,147
0
W
Cthulhu
adriangumo
Cthulhu
8,329
181
3,933
4,011
13,728
13,735
112
5,781
7,730
21,578
0
L
6,692
222
0
0
9,461
3,886
0
4,174
4,577
11,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,245
Gold Earned
44,071
93
Minions Killed
109
0
Camps Cleared
0
939,273
Distance Traveled
1,097,600
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,049
805
22
2
0
206,417
5
W
Vamana
9,932
993
16
2
0
239,623
1
L
Ne Zha
6,880
688
16
2
0
210,796
1
L
Merlin
6,728
673
18
2
0
189,593
1
L
Medusa
6,367
637
10
1
0
168,759
0
L
Sol
8,349
835
37
4
0
210,744
1
W
Hera
9,208
921
25
3
0
216,150
2
W
Baba Yaga
7,951
795
9
1
0
225,259
1
W
Cthulhu
8,931
893
37
4
0
210,151
0
L
He Bo
7,921
792
12
1
0
159,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role