Player Matchup

Mulan
Mulan
EndOfNoob
Mulan
Level 105
God Stats
1W - 1L
1,740 SR
Queue Stats
183W - 197L
1,457 Elo+
Party 1
Geb
Geb
Gelenksteffen_
Geb
Level 68
God Stats
3W - 5L
1,684 SR
Queue Stats
3W - 9L
1,148 Elo+
Party 3
Ah Puch
Ah Puch
PossukItsMe
Ah Puch
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,401 Elo+
Party 1
Odin
Odin
Shefus
Odin
Level 88
God Stats
8W - 13L
1,403 SR
Queue Stats
230W - 274L
1,421 Elo+
Party 1
Izanami
Izanami
Toppas420
Izanami
Level 69
God Stats
3W - 4L
1,684 SR
Queue Stats
3W - 9L
1,148 Elo+
Party 3
Team Averages
Level 70
1,602 SR
1,315 Elo+

VS

Team Averages
Level 52
1,440 SR
1,331 Elo+
Scylla
Scylla
CityHunter222
Scylla
Level 49
God Stats
7W - 11L
1,218 SR
Queue Stats
174W - 167L
1,391 Elo+
Party 2
Olorun
Olorun
Xx_Dreckiger_Dan
Olorun
Level 44
God Stats
4W - 6L
1,502 SR
Queue Stats
130W - 139L
1,343 Elo+
Party 2
Bellona
Bellona
ezequiel190990
Bellona
Level 47
God Stats
4W - 9L
1,381 SR
Queue Stats
19W - 38L
1,210 Elo+
Solo
Ymir
Ymir
pauljoos99
Ymir
Level 17
God Stats
2W - 6L
1,619 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
turonn112
Cliodhna
Level 105
God Stats
32W - 32L
1,479 SR
Queue Stats
427W - 505L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EndOfNoob
Mulan
16
4 / 0 / 8
10,072
560
7,193
11,263
11,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 1 / 8
7,504
417
5,948
8,350
7,504
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
PossukItsMe
Ah Puch
16
12 / 1 / 3
10,316
573
12,455
7,964
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Shefus
Odin
12
2 / 2 / 8
8,030
446
4,802
7,776
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Toppas420
Izanami
13
6 / 1 / 5
8,478
471
9,190
7,197
2,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 0
7,539
419
6,533
12,023
3,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 2 / 0
8,183
455
8,426
9,548
4,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 8 / 2
6,764
376
5,855
15,579
12,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,332
352
1,261
14,350
6,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cliodhna
turonn112
Cliodhna
15
0 / 0 / 0
8,337
463
2,161
7,980
2,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
26
Kills
5
5
Deaths
26
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
10
0
0.1
W
Mulan
EndOfNoob
Mulan
4
0
8
8
W
2
1
8
6
W
Ah Puch
PossukItsMe
Ah Puch
12
1
3
13.5
W
Odin
Shefus
Odin
2
2
8
3
W
Izanami
Toppas420
Izanami
6
1
5
8.5
L
4
2
0
2
L
0
8
2
0.13
L
0
6
1
0.08
L
Cliodhna
turonn112
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
24,236
42,550
Taken
59,480
26,586
Mitigated
30,757
9,770
Healing
12,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,533
44
0
1,303
12,023
3,602
0
5,903
5,812
33,721
0
W
Mulan
EndOfNoob
Mulan
7,193
1,892
159
3,398
11,263
11,141
747
2,939
8,256
11,586
52,517
W
5,948
772
296
1,220
8,350
7,504
225
3,070
5,214
18,691
0
W
Ah Puch
PossukItsMe
Ah Puch
12,455
1,057
0
1,421
7,964
2,956
1,637
3,291
4,389
65,720
0
W
Odin
Shefus
Odin
4,802
1,646
0
1,390
7,776
2,646
842
3,269
4,412
0
30,523
W
Izanami
Toppas420
Izanami
9,190
7,614
0
1,886
7,197
2,339
1,823
3,449
3,742
0
49,675
L
8,426
4,782
139
3,654
9,548
4,814
0
4,416
5,010
51,274
8,682
L
5,855
1,902
123
2,163
15,579
12,966
0
4,400
11,017
7,680
26,988
L
1,261
32
0
639
14,350
6,578
0
4,292
9,979
10,577
0
L
Cliodhna
turonn112
Cliodhna
2,161
255
0
4,726
7,980
2,797
281
900
7,036
0
64,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,400
Gold Earned
37,155
443
Minions Killed
384
0
Camps Cleared
0
1,700,743
Distance Traveled
1,477,881
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,539
419
66
4
0
281,579
5
W
Mulan
10,072
560
134
7
0
326,768
2
W
Geb
7,504
417
17
1
0
375,959
8
W
Ah Puch
10,316
573
124
7
0
312,256
1
W
Odin
8,030
446
56
3
0
363,727
4
W
Izanami
8,478
471
112
6
0
322,033
5
L
Olorun
8,183
455
114
6
0
295,639
3
L
Bellona
6,764
376
47
3
0
267,677
0
L
Ymir
6,332
352
21
1
0
263,850
0
L
Cliodhna
8,337
463
136
8
0
369,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role