Player Matchup

Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
OnlySupports5
Cerberus
Level 25
God Stats
3W - 1L
1,630 SR
Queue Stats
44W - 13L
1,771 Elo+
Party 1
Loki
Loki
ROYALxCUTS
Loki
Level 88
God Stats
9W - 2L
1,832 SR
Queue Stats
192W - 184L
1,597 Elo+
Party 1
Team Averages
Level 67
1,654 SR
1,622 Elo+

VS

Team Averages
Level 46
1,458 SR
1,529 Elo+
Thor
Thor
GHOST_KINGPIN24
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
SNAKE--EYES23
Tyr
Level 117
God Stats
1W - 0L
1,402 SR
Queue Stats
389W - 293L
1,581 Elo+
Party 2
Scylla
Scylla
nayRJerk
Scylla
Level 19
God Stats
2W - 1L
1,474 SR
Queue Stats
3W - 2L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
13 / 1 / 11
9,610
874
12,016
7,007
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
OnlySupports5
Cerberus
13
7 / 1 / 15
9,260
842
12,939
13,077
8,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
9 / 1 / 14
9,210
837
10,120
6,686
2,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 2
7,668
697
5,483
14,650
2,802
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
2 / 5 / 1
8,499
773
8,154
12,757
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
nayRJerk
Scylla
8
0 / 9 / 1
6,441
586
2,529
11,626
1,679
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
29
Kills
3
3
Deaths
29
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
13
1
11
18.5
W
1
15
2
0.13
L
Cerberus
OnlySupports5
Cerberus
7
1
15
14.5
L
9
1
14
16
W
2
5
1
0.5
W
Scylla
nayRJerk
Scylla
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,075
Damage
16,166
26,770
Taken
39,033
14,117
Mitigated
13,208
7,365
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,016
232
0
1,872
7,007
2,545
105
607
6,248
28,111
0
W
5,483
2,247
0
241
14,650
2,802
0
9,568
4,515
0
10,245
L
Cerberus
OnlySupports5
Cerberus
12,939
1,215
588
3,965
13,077
8,625
173
672
12,054
26,386
0
L
10,120
1,160
0
940
6,686
2,947
437
1,852
4,615
0
35,990
W
8,154
647
0
1,215
12,757
8,727
0
8,628
3,486
0
21,505
W
Scylla
nayRJerk
Scylla
2,529
182
0
213
11,626
1,679
0
5,896
5,036
12,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
22,608
137
Minions Killed
76
10
Camps Cleared
0
650,285
Distance Traveled
532,057
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,610
874
35
3
0
197,998
2
W
Thor
7,668
697
6
1
0
171,281
3
L
Cerberus
9,260
842
55
5
1
208,708
0
L
Loki
9,210
837
47
4
9
243,579
2
W
Tyr
8,499
773
37
3
0
200,725
3
W
Scylla
6,441
586
33
3
0
160,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role