Player Matchup

Janus
Janus
CH3FDONNY
Janus
Level 70
God Stats
3W - 3L
1,368 SR
Queue Stats
91W - 75L
1,568 Elo+
Party 1
Horus
Horus
roXas150801
Horus
Level 137
God Stats
1W - 1L
1,203 SR
Queue Stats
180W - 123L
1,698 Elo+
Party 1
Izanami
Izanami
treefortmaniac7
Izanami
Level 17
God Stats
2W - 2L
1,228 SR
Queue Stats
9W - 12L
1,323 Elo+
Party 1
Team Averages
Level 75
1,266 SR
1,530 Elo+

VS

Team Averages
Level 46
1,468 SR
1,427 Elo+
Sun Wukong
Sun Wukong
Ciel_Celeste
Sun Wukong
Level 109
God Stats
7W - 6L
1,654 SR
Queue Stats
341W - 453L
1,383 Elo+
Party 2
Awilix
Awilix
Dark_Naofumi
Awilix
Level 24
God Stats
0W - 1L
1,250 SR
Queue Stats
29W - 29L
1,398 Elo+
Party 2
Neith
Neith
Nyokha
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CH3FDONNY
Janus
16
9 / 2 / 19
12,582
786
21,074
11,585
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
17 / 1 / 19
13,471
842
23,264
20,841
24,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
12 / 4 / 17
12,572
786
18,959
13,652
8,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ciel_Celeste
Sun Wukong
13
5 / 11 / 0
10,940
684
17,824
28,771
21,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
12
0 / 17 / 5
9,169
573
4,904
21,367
6,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
Nyokha
Neith
13
2 / 10 / 1
9,616
601
7,778
18,964
4,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
13
38
Kills
7
7
Deaths
38
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
CH3FDONNY
Janus
9
2
19
9.25
L
Sun Wukong
Ciel_Celeste
Sun Wukong
5
11
0
0.45
L
Awilix
0
17
5
0.15
L
Neith
Nyokha
Neith
2
10
1
0.25
W
17
1
19
26.5
W
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,297
Damage
30,506
46,078
Taken
69,102
37,415
Mitigated
32,212
16,934
Healing
4,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CH3FDONNY
Janus
21,074
755
172
3,309
11,585
4,330
397
69
11,124
47,351
0
L
Sun Wukong
Ciel_Celeste
Sun Wukong
17,824
2,622
0
3,878
28,771
21,080
0
6,447
20,945
0
28,578
L
Awilix
4,904
1,459
0
0
21,367
6,516
0
5,829
14,775
0
18,209
L
Neith
Nyokha
Neith
7,778
2,532
0
511
18,964
4,616
0
10,859
7,279
0
22,740
W
23,264
8,112
3,966
7,613
20,841
24,515
644
544
19,795
9,755
41,621
W
18,959
12,415
0
1,874
13,652
8,570
423
4
13,027
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,625
Gold Earned
29,725
186
Minions Killed
82
12
Camps Cleared
1
876,090
Distance Traveled
695,463
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,582
786
55
3
3
300,263
0
L
Sun Wukong
10,940
684
18
1
0
257,270
4
L
Awilix
9,169
573
28
2
1
219,320
2
L
Neith
9,616
601
36
2
0
218,873
1
W
Horus
13,471
842
58
4
6
309,330
1
W
Izanami
12,572
786
73
5
3
266,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role