Player Matchup

Khepri
Khepri
BeastHunter999
Khepri
Level 155
God Stats
18W - 16L
1,641 SR
Queue Stats
519W - 462L
1,624 Elo+
Party 3
Gilgamesh
Gilgamesh
Mathyew
Gilgamesh
Level 123
God Stats
23W - 18L
1,585 SR
Queue Stats
331W - 270L
1,608 Elo+
Party 3
Ra
Ra
SMITEGAMER666
Ra
Level 124
God Stats
1W - 0L
1,784 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 4
Raijin
Raijin
kawenmonster
Raijin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,693 Elo+
Party 4
Thanatos
Thanatos
reper
Thanatos
Level 122
God Stats
11W - 7L
1,682 SR
Queue Stats
239W - 185L
1,698 Elo+
Solo
Team Averages
Level 119
1,639 SR
1,659 Elo+

VS

Team Averages
Level 114
1,612 SR
1,629 Elo+
Raijin
Raijin
AnEpicFiggy
Raijin
Level 96
God Stats
3W - 1L
1,719 SR
Queue Stats
51W - 41L
1,621 Elo+
Party 2
Izanami
Izanami
SsjhendoX
Izanami
Level 83
God Stats
3W - 3L
1,590 SR
Queue Stats
228W - 112L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
ToastedCutlery
Sylvanus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,711 Elo+
Party 2
Cu Chulainn
Cu Chulainn
cuzbad
Cu Chulainn
Level 146
God Stats
7W - 8L
1,585 SR
Queue Stats
173W - 157L
1,598 Elo+
Party 1
Serqet
Serqet
railyd
Serqet
Level 83
God Stats
8W - 12L
1,664 SR
Queue Stats
432W - 309L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
9,170
509
5,379
15,047
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Mathyew
Gilgamesh
16
2 / 2 / 3
9,974
554
13,217
15,084
14,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 4 / 2
8,842
491
4,076
9,969
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
7 / 4 / 8
10,488
583
17,417
9,087
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
reper
Thanatos
18
10 / 3 / 4
11,182
621
12,996
12,973
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
4 / 8 / 2
9,160
509
8,252
12,835
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SsjhendoX
Izanami
16
6 / 3 / 2
10,183
566
8,545
10,683
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
14
2 / 4 / 6
7,717
429
7,538
18,680
20,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
cuzbad
Cu Chulainn
16
1 / 2 / 2
9,760
542
9,427
15,746
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
railyd
Serqet
16
4 / 3 / 5
9,450
525
9,079
12,885
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
20
Kills
17
17
Deaths
20
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
8
2
0.63
W
1
4
12
1.75
W
Gilgamesh
Mathyew
Gilgamesh
2
2
3
1.75
W
0
4
2
0.25
L
Izanami
SsjhendoX
Izanami
6
3
2
2.33
L
Sylvanus
2
4
6
1.25
L
Cu Chulainn
cuzbad
Cu Chulainn
1
2
2
1
W
Raijin
7
4
8
2.75
L
Serqet
railyd
Serqet
4
3
5
2.17
W
Thanatos
reper
Thanatos
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,085
Damage
42,841
62,160
Taken
70,829
38,845
Mitigated
45,496
25,043
Healing
21,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
8,252
1,162
0
1,650
12,835
4,427
111
7,869
4,966
67,056
0
W
5,379
690
394
2,916
15,047
14,654
128
5,674
8,975
17,724
0
W
Gilgamesh
Mathyew
Gilgamesh
13,217
4,930
0
4,636
15,084
14,507
1,154
90
13,998
0
72,943
W
4,076
307
1,579
1,910
9,969
2,224
710
2,647
7,260
66,037
0
L
Izanami
SsjhendoX
Izanami
8,545
5,357
0
2,799
10,683
2,865
996
3,729
6,954
0
84,727
L
Sylvanus
7,538
2,162
2,067
5,965
18,680
20,158
0
10,185
8,495
24,118
7,852
L
Cu Chulainn
cuzbad
Cu Chulainn
9,427
2,487
0
4,673
15,746
13,136
0
1,189
14,557
0
72,574
W
Raijin
17,417
2,976
284
1,238
9,087
3,019
670
3,847
4,596
73,216
0
L
Serqet
railyd
Serqet
9,079
1,797
0
3,996
12,885
4,910
642
4,040
8,845
0
58,382
W
Thanatos
reper
Thanatos
12,996
4,304
0
12,086
12,973
4,441
0
2,238
10,673
0
64,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,656
Gold Earned
46,270
554
Minions Killed
613
0
Camps Cleared
0
1,799,047
Distance Traveled
1,657,795
28
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,160
509
138
8
0
302,290
4
W
Khepri
9,170
509
25
1
0
349,187
7
W
Gilgamesh
9,974
554
139
8
0
364,003
1
W
Ra
8,842
491
137
8
0
350,791
6
L
Izanami
10,183
566
152
8
0
306,838
2
L
Sylvanus
7,717
429
47
3
0
306,479
4
L
Cu Chulainn
9,760
542
166
9
0
327,633
0
W
Raijin
10,488
583
141
8
0
324,696
9
L
Serqet
9,450
525
110
6
0
414,555
2
W
Thanatos
11,182
621
112
6
0
410,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role