Player Matchup

Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
FooDayzz
Osiris
Level 154
God Stats
4W - 2L
1,519 SR
Queue Stats
71W - 65L
1,540 Elo+
Solo
Artemis
Artemis
Zirkinator
Artemis
Level 107
God Stats
62W - 40L
1,675 SR
Queue Stats
415W - 407L
1,500 Elo+
Solo
Sol
Sol
hungsmall
Sol
Level 69
God Stats
17W - 17L
1,517 SR
Queue Stats
68W - 64L
1,504 Elo+
Solo
Ares
Ares
tank1991
Ares
Level 86
God Stats
10W - 11L
1,559 SR
Queue Stats
182W - 167L
1,581 Elo+
Solo
Team Averages
Level 92
1,554 SR
1,525 Elo+

VS

Team Averages
Level 90
1,394 SR
1,454 Elo+
Sun Wukong
Sun Wukong
Reyigax
Sun Wukong
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,239 Elo+
Solo
Gilgamesh
Gilgamesh
Rodnoy357
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,508 Elo+
Solo
Ra
Ra
SeekTRed
Ra
Level 45
God Stats
0W - 5L
1,115 SR
Queue Stats
71W - 90L
1,457 Elo+
Solo
Persephone
Persephone
TheAustinMayhem
Persephone
Level 109
God Stats
0W - 3L
1,194 SR
Queue Stats
284W - 294L
1,477 Elo+
Solo
Neith
Neith
Vanillite
Neith
Level 125
God Stats
8W - 3L
1,661 SR
Queue Stats
101W - 83L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 1 / 11
10,699
1,070
17,054
7,438
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
FooDayzz
Osiris
16
8 / 1 / 8
10,697
1,070
16,817
14,763
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Zirkinator
Artemis
16
2 / 4 / 11
10,121
1,012
19,649
11,068
4,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
4 / 0 / 9
10,237
1,024
13,365
6,262
3,452
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
16
1 / 1 / 12
10,246
1,025
9,325
15,375
21,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

277

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Reyigax
Sun Wukong
15
0 / 5 / 4
8,743
874
4,777
17,671
14,896
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Rodnoy357
Gilgamesh
15
2 / 6 / 3
9,308
931
9,697
25,644
18,451
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
0 / 8 / 4
8,696
870
6,304
14,522
4,752
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
TheAustinMayhem
Persephone
15
3 / 1 / 2
9,786
979
16,107
11,143
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Vanillite
Neith
15
2 / 1 / 3
9,624
962
12,446
13,143
3,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
21
Kills
7
7
Deaths
21
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
11
11.5
W
Osiris
FooDayzz
Osiris
8
1
8
12
L
Sun Wukong
Reyigax
Sun Wukong
0
5
4
0.4
L
Gilgamesh
Rodnoy357
Gilgamesh
2
6
3
0.58
L
0
8
4
0.25
L
Persephone
TheAustinMayhem
Persephone
3
1
2
4
L
Neith
Vanillite
Neith
2
1
3
3.5
W
Artemis
Zirkinator
Artemis
2
4
11
1.88
W
4
0
9
8.5
W
Ares
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,210
Damage
49,331
54,906
Taken
82,123
49,833
Mitigated
45,480
11,908
Healing
7,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
17,054
504
279
1,336
7,438
3,741
0
4,372
3,066
32,591
0
W
Osiris
FooDayzz
Osiris
16,817
3,448
547
4,022
14,763
15,890
0
5,232
9,531
5,928
21,913
L
Sun Wukong
Reyigax
Sun Wukong
4,777
705
0
1,733
17,671
14,896
0
10,770
6,727
5,943
18,115
L
Gilgamesh
Rodnoy357
Gilgamesh
9,697
2,206
0
218
25,644
18,451
0
14,177
11,122
2,484
18,373
L
6,304
485
1,318
664
14,522
4,752
0
7,084
7,165
17,648
0
L
Persephone
TheAustinMayhem
Persephone
16,107
576
0
532
11,143
3,433
0
4,321
6,568
35,006
0
L
Neith
Vanillite
Neith
12,446
3,759
0
2,855
13,143
3,948
0
5,167
7,727
0
34,146
W
Artemis
Zirkinator
Artemis
19,649
7,697
0
0
11,068
4,839
0
4,375
6,693
0
37,857
W
13,365
6,194
0
2,682
6,262
3,452
0
4,013
2,249
45,488
0
W
Ares
9,325
535
673
2,369
15,375
21,911
0
6,915
8,460
14,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,000
Gold Earned
46,157
184
Minions Killed
173
13
Camps Cleared
3
938,240
Distance Traveled
935,304
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,699
1,070
38
4
1
181,543
1
W
Osiris
10,697
1,070
11
1
2
231,421
0
L
Sun Wukong
8,743
874
41
4
0
171,131
0
L
Gilgamesh
9,308
931
17
2
0
199,219
0
L
Ra
8,696
870
26
3
0
150,666
0
L
Persephone
9,786
979
44
4
3
215,453
1
L
Neith
9,624
962
45
5
0
198,835
0
W
Artemis
10,121
1,012
31
3
7
164,182
0
W
Sol
10,237
1,024
96
10
1
173,967
0
W
Ares
10,246
1,025
8
1
2
187,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role