Player Matchup

Tiamat
Tiamat
DragonbornDovah
Tiamat
Level 21
God Stats
42W - 60L
1,339 SR
Queue Stats
53W - 83L
1,281 Elo+
Party 2
Neith
Neith
Mikkmoto
Neith
Level 69
God Stats
2W - 5L
1,172 SR
Queue Stats
203W - 268L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
Skildir
Baron Samedi
Level 64
God Stats
1W - 2L
1,395 SR
Queue Stats
172W - 232L
1,285 Elo+
Party 2
Team Averages
Level 51
1,302 SR
1,340 Elo+

VS

Team Averages
Level 72
1,366 SR
1,396 Elo+
Izanami
Izanami
LovelyLuna
Izanami
Level 65
God Stats
1W - 5L
1,079 SR
Queue Stats
26W - 32L
1,487 Elo+
Party 1
Zeus
Zeus
Staticall
Zeus
Level 81
God Stats
7W - 3L
1,600 SR
Queue Stats
19W - 24L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
Tenebrin
Jormungandr
Level 69
God Stats
2W - 3L
1,421 SR
Queue Stats
18W - 25L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
9,904
583
4,629
7,234
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Mikkmoto
Neith
15
7 / 2 / 3
11,109
653
9,167
12,936
3,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Skildir
Baron Samedi
15
4 / 2 / 4
10,917
642
10,558
15,942
6,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LovelyLuna
Izanami
14
1 / 4 / 4
10,104
594
4,915
10,321
3,897
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
16
6 / 4 / 1
12,017
707
18,417
10,814
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Tenebrin
Jormungandr
14
0 / 4 / 7
11,032
649
9,050
14,265
16,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
7
7
Deaths
12
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
6
1.33
W
Izanami
LovelyLuna
Izanami
1
4
4
0.75
L
Neith
Mikkmoto
Neith
7
2
3
4.25
L
Baron Samedi
Skildir
Baron Samedi
4
2
4
3
W
Zeus
6
4
1
1.63
W
Jormungandr
Tenebrin
Jormungandr
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,354
Damage
32,382
36,112
Taken
35,400
13,228
Mitigated
25,209
11,206
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,629
80
0
363
7,234
2,776
0
6,212
879
12,518
0
W
Izanami
LovelyLuna
Izanami
4,915
3,072
0
1,989
10,321
3,897
868
3,289
6,802
0
41,652
L
Neith
Mikkmoto
Neith
9,167
4,647
0
2,842
12,936
3,963
1,212
8,277
4,385
0
34,741
L
Baron Samedi
Skildir
Baron Samedi
10,558
683
906
7,095
15,942
6,489
329
12,429
3,022
43,341
0
W
Zeus
18,417
2,067
0
1,589
10,814
4,680
768
6,965
3,679
58,884
0
W
Jormungandr
Tenebrin
Jormungandr
9,050
1,481
0
2,158
14,265
16,632
369
4,769
9,087
29,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
33,153
147
Minions Killed
207
5
Camps Cleared
10
899,997
Distance Traveled
868,778
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,904
583
23
1
2
286,610
13
W
Izanami
10,104
594
93
5
3
272,264
0
L
Neith
11,109
653
59
3
2
284,082
7
L
Baron Samedi
10,917
642
65
4
1
329,305
0
W
Zeus
12,017
707
74
4
6
295,071
2
W
Jormungandr
11,032
649
40
2
1
301,443
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role