Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ELITExDESTROYER1
Artio
Level 117
God Stats
29W - 25L
1,649 SR
Queue Stats
218W - 172L
1,481 Elo+
Party 1
Loki
Loki
ProSlimeGamer
Loki
Level 126
God Stats
21W - 14L
1,626 SR
Queue Stats
346W - 268L
1,614 Elo+
Party 1
Ymir
Ymir
Riley9991
Ymir
Level 85
God Stats
1W - 0L
1,374 SR
Queue Stats
56W - 62L
1,541 Elo+
Party 1
Anubis
Anubis
mad321
Anubis
Level 22
God Stats
2W - 3L
1,488 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,486 Elo+

VS

Team Averages
Level 56
1,453 SR
1,522 Elo+
Ymir
Ymir
BittererGuitar3
Ymir
Level 44
God Stats
2W - 6L
1,254 SR
Queue Stats
13W - 21L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
DJ Lemonade1011
Gilgamesh
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,504 Elo+
Party 2
Sol
Sol
XFlamingDragonXx
Sol
Level 44
God Stats
5W - 7L
1,621 SR
Queue Stats
85W - 77L
1,506 Elo+
Solo
Kukulkan
Kukulkan
sandovaldiego77
Kukulkan
Level 38
God Stats
0W - 2L
1,390 SR
Queue Stats
6W - 8L
1,463 Elo+
Solo
Mercury
Mercury
xRyker1
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
9 / 0 / 2
9,379
721
10,953
7,567
2,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 4
7,092
546
5,535
9,585
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 5
8,646
665
5,550
8,628
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
1 / 4 / 6
6,237
480
2,851
12,391
7,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
mad321
Anubis
11
6 / 5 / 4
7,365
567
8,178
10,887
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,437
495
3,512
9,842
7,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
DJ Lemonade1011
Gilgamesh
10
0 / 4 / 2
6,386
491
5,267
11,123
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
6 / 4 / 1
7,353
566
9,799
8,581
1,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
12
2 / 6 / 4
7,377
567
7,298
6,269
1,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xRyker1
Mercury
9
1 / 7 / 5
5,977
460
1,841
10,807
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
24
Kills
10
11
Deaths
24
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
2
10
L
1
3
4
1
L
Gilgamesh
DJ Lemonade1011
Gilgamesh
0
4
2
0.25
W
2
0
4
4
W
6
2
5
4.25
W
Ymir
1
4
6
1
L
6
4
1
1.63
W
Anubis
mad321
Anubis
6
5
4
1.6
L
Kukulkan
2
6
4
0.67
L
Mercury
xRyker1
Mercury
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,067
Damage
27,717
49,058
Taken
46,622
26,335
Mitigated
17,460
18,519
Healing
11,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,953
4,304
0
4,067
7,567
2,721
2,896
2,493
4,995
0
65,571
L
3,512
457
0
1,460
9,842
7,062
0
3,855
5,967
16,076
0
L
Gilgamesh
DJ Lemonade1011
Gilgamesh
5,267
1,776
0
3,737
11,123
4,544
0
4,143
6,538
0
29,530
W
5,535
851
485
5,019
9,585
8,086
0
444
8,655
29,725
0
W
5,550
2,308
0
3,772
8,628
2,902
0
3,912
4,716
0
57,238
W
Ymir
2,851
489
318
1,338
12,391
7,651
102
7,525
4,866
15,119
0
L
9,799
2,207
0
3,745
8,581
1,759
0
1,824
6,757
48,512
0
W
Anubis
mad321
Anubis
8,178
197
0
3,520
10,887
4,975
472
6,296
4,591
33,102
0
L
Kukulkan
7,298
360
0
48
6,269
1,663
0
2,065
4,108
40,879
0
L
Mercury
xRyker1
Mercury
1,841
882
0
2,856
10,807
2,432
0
4,037
6,688
0
23,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
33,530
397
Minions Killed
300
0
Camps Cleared
0
1,302,578
Distance Traveled
1,210,208
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,379
721
125
10
0
270,686
3
L
Ymir
6,437
495
29
2
0
251,004
2
L
Gilgamesh
6,386
491
60
5
0
234,641
4
W
Artio
7,092
546
74
6
0
239,121
0
W
Loki
8,646
665
107
8
0
302,722
4
W
Ymir
6,237
480
19
1
0
245,953
1
L
Sol
7,353
566
77
6
0
240,882
2
W
Anubis
7,365
567
72
6
0
244,096
0
L
Kukulkan
7,377
567
86
7
0
229,879
7
L
Mercury
5,977
460
48
4
0
253,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role