Player Matchup

Morgan Le Fay
Morgan Le Fay
HighLife
Morgan Le Fay
Level 86
God Stats
21W - 15L
1,617 SR
Queue Stats
129W - 85L
1,660 Elo+
Party 1
Mulan
Mulan
TitanBabaganosh
Mulan
Level 106
God Stats
15W - 6L
1,737 SR
Queue Stats
134W - 81L
1,646 Elo+
Party 1
Arachne
Arachne
TitanClise
Arachne
Level 122
God Stats
9W - 5L
1,613 SR
Queue Stats
120W - 68L
1,666 Elo+
Party 1
Jing Wei
Jing Wei
evaderbaker
Jing Wei
Level 69
God Stats
4W - 2L
1,753 SR
Queue Stats
123W - 89L
1,710 Elo+
Party 1
Jormungandr
Jormungandr
omgpennyagain
Jormungandr
Level 37
God Stats
5W - 3L
1,607 SR
Queue Stats
80W - 40L
1,714 Elo+
Party 1
Team Averages
Level 84
1,665 SR
1,679 Elo+

VS

Team Averages
Level 31
1,546 SR
1,361 Elo+
Thanatos
Thanatos
Alfa_Rodriguez88
Thanatos
Level 28
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 2L
1,195 Elo+
Solo
Sol
Sol
ChiRho68
Sol
Level 22
God Stats
1W - 7L
1,379 SR
Queue Stats
10W - 16L
1,257 Elo+
Solo
Kukulkan
Kukulkan
TropOFF
Kukulkan
Level 34
God Stats
2W - 4L
1,625 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vesharz
Tsukuyomi
Level 25
God Stats
1W - 1L
1,840 SR
Queue Stats
7W - 8L
1,441 Elo+
Solo
Sylvanus
Sylvanus
iFuZ_GoNix
Sylvanus
Level 48
God Stats
7W - 16L
1,449 SR
Queue Stats
24W - 28L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HighLife
Morgan Le Fay
17
8 / 2 / 12
10,440
949
12,205
8,834
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 14
9,646
877
9,234
13,534
9,474
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
TitanClise
Arachne
17
15 / 0 / 8
11,783
1,071
13,834
8,243
4,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
evaderbaker
Jing Wei
16
0 / 0 / 15
8,846
804
8,474
8,924
3,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
omgpennyagain
Jormungandr
15
2 / 1 / 16
9,782
889
7,049
12,283
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 2
8,061
733
3,873
9,203
3,851
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 7 / 3
7,575
689
9,834
12,506
4,822
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
TropOFF
Kukulkan
13
1 / 4 / 1
7,284
662
8,378
7,531
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Vesharz
Tsukuyomi
13
1 / 7 / 3
7,398
673
7,882
11,700
4,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
iFuZ_GoNix
Sylvanus
14
1 / 3 / 2
7,549
686
6,403
16,654
17,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
16
28
Kills
5
6
Deaths
28
65
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
0
7
3
0.21
W
Morgan Le Fay
HighLife
Morgan Le Fay
8
2
12
7
W
3
3
14
3.33
W
Arachne
TitanClise
Arachne
15
0
8
19
L
Kukulkan
TropOFF
Kukulkan
1
4
1
0.38
L
Tsukuyomi
Vesharz
Tsukuyomi
1
7
3
0.36
W
Jing Wei
evaderbaker
Jing Wei
0
0
15
7.5
L
Sylvanus
iFuZ_GoNix
Sylvanus
1
3
2
0.67
W
Jormungandr
omgpennyagain
Jormungandr
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
36,370
51,818
Taken
57,594
31,990
Mitigated
33,237
13,650
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,873
519
0
2,189
9,203
3,851
0
3,661
5,542
0
12,366
L
9,834
1,125
198
2,369
12,506
4,822
0
4,168
8,338
29,850
0
W
Morgan Le Fay
HighLife
Morgan Le Fay
12,205
1,222
337
1,935
8,834
3,644
1,137
3,447
5,309
36,349
0
W
9,234
1,859
300
1,524
13,534
9,474
969
5,278
8,148
0
25,389
W
Arachne
TitanClise
Arachne
13,834
9,061
0
4,650
8,243
4,483
727
4,736
3,421
0
24,307
L
Kukulkan
TropOFF
Kukulkan
8,378
731
0
0
7,531
2,548
0
2,496
5,035
25,769
0
L
Tsukuyomi
Vesharz
Tsukuyomi
7,882
1,047
0
342
11,700
4,852
17
4,061
7,639
0
21,008
W
Jing Wei
evaderbaker
Jing Wei
8,474
6,914
0
1,061
8,924
3,605
696
5,526
3,220
0
43,243
L
Sylvanus
iFuZ_GoNix
Sylvanus
6,403
1,086
1,963
5,163
16,654
17,164
0
5,129
11,525
21,989
3,460
W
Jormungandr
omgpennyagain
Jormungandr
7,049
1,341
0
3,843
12,283
10,784
170
5,052
7,059
24,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,497
Gold Earned
37,867
260
Minions Killed
215
10
Camps Cleared
6
1,223,116
Distance Traveled
958,199
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,061
733
33
3
1
204,826
0
L
Sol
7,575
689
49
4
3
174,392
1
W
Morgan Le Fay
10,440
949
72
7
4
229,940
4
W
Mulan
9,646
877
45
4
2
226,271
2
W
Arachne
11,783
1,071
27
2
1
270,520
1
L
Kukulkan
7,284
662
58
5
0
178,649
0
L
Tsukuyomi
7,398
673
27
2
2
202,660
1
W
Jing Wei
8,846
804
89
8
3
253,122
3
L
Sylvanus
7,549
686
48
4
0
197,672
0
W
Jormungandr
9,782
889
27
2
0
243,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role