Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
CaptainNanan
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,453 Elo+
Party 2
Artio
Artio
Erlith
Artio
Level 124
God Stats
1W - 2L
1,778 SR
Queue Stats
52W - 48L
1,533 Elo+
Party 2
Charybdis
Charybdis
Ottoshud
Charybdis
Level 124
God Stats
0W - 1L
1,416 SR
Queue Stats
51W - 51L
1,532 Elo+
Party 2
Susano
Susano
Slyderz
Susano
Level 77
God Stats
0W - 1L
1,407 SR
Queue Stats
26W - 23L
1,520 Elo+
Party 2
Team Averages
Level 110
1,520 SR
1,508 Elo+

VS

Team Averages
Level 126
1,669 SR
1,521 Elo+
Persephone
Persephone
Cerosia
Persephone
Level 123
God Stats
9W - 1L
1,870 SR
Queue Stats
261W - 218L
1,500 Elo+
Party 1
Vamana
Vamana
Cyndris
Vamana
Level 98
God Stats
4W - 2L
1,461 SR
Queue Stats
91W - 56L
1,598 Elo+
Party 1
Chiron
Chiron
Primeius
Chiron
Level 107
God Stats
3W - 1L
1,695 SR
Queue Stats
193W - 154L
1,521 Elo+
Party 1
Medusa
Medusa
clewstah
Medusa
Level 147
God Stats
5W - 3L
1,617 SR
Queue Stats
331W - 296L
1,499 Elo+
Party 1
Ganesha
Ganesha
deinos
Ganesha
Level 157
God Stats
7W - 2L
1,699 SR
Queue Stats
389W - 338L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
1 / 3 / 1
5,750
958
2,634
3,609
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 3 / 4
8,194
1,366
9,485
6,402
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
Erlith
Artio
12
2 / 4 / 8
6,810
1,135
3,238
11,888
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Ottoshud
Charybdis
8
0 / 3 / 0
5,284
881
2,193
4,110
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Slyderz
Susano
11
2 / 5 / 7
6,991
1,165
5,084
6,228
3,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Cerosia
Persephone
13
7 / 2 / 8
7,951
1,325
8,660
5,834
1,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Cyndris
Vamana
14
7 / 3 / 11
8,433
1,406
4,580
10,874
10,056
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Primeius
Chiron
12
2 / 1 / 7
7,228
1,205
5,645
4,259
1,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
clewstah
Medusa
11
2 / 3 / 10
7,110
1,185
5,737
4,616
1,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
deinos
Ganesha
11
0 / 2 / 11
6,973
1,162
2,668
7,172
6,122
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
11
Kills
18
18
Deaths
11
20
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
3
1
0.5
L
6
3
4
2.67
W
Persephone
Cerosia
Persephone
7
2
8
5.5
W
Vamana
Cyndris
Vamana
7
3
11
4.17
L
Artio
Erlith
Artio
2
4
8
1.5
L
Charybdis
Ottoshud
Charybdis
0
3
0
0
W
Chiron
Primeius
Chiron
2
1
7
5.5
L
Susano
Slyderz
Susano
2
5
7
1.1
W
Medusa
clewstah
Medusa
2
3
10
2.33
W
Ganesha
deinos
Ganesha
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,634
Damage
27,290
32,237
Taken
32,755
16,426
Mitigated
21,150
8,428
Healing
12,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,634
234
99
192
3,609
1,026
201
878
2,731
7,527
0
L
9,485
4,758
275
1,364
6,402
2,232
1,254
2,553
3,849
0
19,941
W
Persephone
Cerosia
Persephone
8,660
674
666
1,772
5,834
1,741
762
836
4,931
21,202
0
W
Vamana
Cyndris
Vamana
4,580
2,257
1,227
2,983
10,874
10,056
719
927
9,743
0
11,890
L
Artio
Erlith
Artio
3,238
286
1,276
4,203
11,888
8,377
36
4,078
7,810
4,425
0
L
Charybdis
Ottoshud
Charybdis
2,193
1,570
259
760
4,110
1,354
394
1,674
2,436
0
3,329
W
Chiron
Primeius
Chiron
5,645
2,429
2,047
1,616
4,259
1,496
1,966
1,740
2,289
0
17,392
L
Susano
Slyderz
Susano
5,084
933
0
0
6,228
3,437
0
2,145
4,083
0
6,488
W
Medusa
clewstah
Medusa
5,737
2,413
973
20
4,616
1,735
1,825
692
3,882
0
9,092
W
Ganesha
deinos
Ganesha
2,668
239
386
988
7,172
6,122
626
933
6,036
6,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,029
Gold Earned
37,695
38
Minions Killed
73
0
Camps Cleared
0
538,247
Distance Traveled
627,288
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,750
958
8
1
0
102,283
0
L
Skadi
8,194
1,366
20
3
0
123,194
1
W
Persephone
7,951
1,325
26
4
0
120,307
2
W
Vamana
8,433
1,406
22
4
0
128,284
0
L
Artio
6,810
1,135
4
1
0
114,782
0
L
Charybdis
5,284
881
4
1
0
92,465
1
W
Chiron
7,228
1,205
19
3
0
153,573
3
L
Susano
6,991
1,165
2
0
0
105,523
0
W
Medusa
7,110
1,185
6
1
0
109,043
0
W
Ganesha
6,973
1,162
0
0
0
116,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role