Player Matchup

Chiron
Chiron
Gold III
GROUNDNPOUND170
Chiron
Gold III
Level 157
God Stats
21W - 8L
1,720 SR
Queue Stats
237W - 234L
1,403 MMR
Solo
Ares
Ares
Gold IV
Introvert_Jay
Ares
Gold IV
Level 123
God Stats
3W - 1L
1,675 SR
Queue Stats
151W - 158L
1,408 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
pattacan
Sun Wukong
Gold IV
Level 109
God Stats
7W - 2L
1,676 SR
Queue Stats
86W - 84L
1,414 MMR
Solo
Janus
Janus
Gold IV
x Maianis
Janus
Gold IV
Level 154
God Stats
5W - 6L
1,497 SR
Queue Stats
349W - 320L
1,425 MMR
Solo
Kali
Kali
Gold IV
zondirish83
Kali
Gold IV
Level 117
God Stats
12W - 12L
1,664 SR
Queue Stats
28W - 36L
1,443 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,646 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,564 SR
1,419 MMR
Kuzenbo
Kuzenbo
Gold V
Alterbridge305
Kuzenbo
Gold V
Level 159
God Stats
6W - 10L
1,537 SR
Queue Stats
111W - 123L
1,343 MMR
Party 2
The Morrigan
The Morrigan
Gold V
DunkinDnutz
The Morrigan
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 145L
1,397 MMR
Solo
Danzaburou
Danzaburou
Gold V
RobertTJ
Danzaburou
Gold V
Level 122
God Stats
2W - 4L
1,621 SR
Queue Stats
28W - 34L
1,462 MMR
Party 2
Arachne
Arachne
Bronze III
XGN REDHAWK99
Arachne
Bronze III
Level 107
God Stats
5W - 3L
1,630 SR
Queue Stats
5W - 5L
1,481 MMR
Party 1
Bellona
Bellona
Bronze III
dudeitstaz82
Bellona
Bronze III
Level 143
God Stats
0W - 1L
1,533 SR
Queue Stats
5W - 7L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 12
11,082
528
16,347
11,331
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 16
10,417
496
8,928
23,009
25,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
pattacan
Sun Wukong
17
7 / 1 / 10
11,463
546
10,949
19,155
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
x Maianis
Janus
17
6 / 0 / 13
11,278
537
9,355
8,991
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 0 / 10
13,200
629
12,689
16,680
7,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HeraCliodhnaAchilles

VS

Bans
ChaacMulanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,475
404
8,003
20,267
22,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
DunkinDnutz
The Morrigan
15
2 / 7 / 1
9,018
429
10,463
11,351
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RobertTJ
Danzaburou
15
1 / 6 / 2
9,006
429
7,131
15,830
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
13
0 / 9 / 1
8,317
396
6,479
19,139
7,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
dudeitstaz82
Bellona
14
1 / 4 / 0
8,673
413
3,202
13,532
6,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
31
Kills
5
5
Deaths
31
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
The Morrigan
DunkinDnutz
The Morrigan
2
7
1
0.36
W
5
0
12
11
W
2
4
16
2.5
L
Danzaburou
RobertTJ
Danzaburou
1
6
2
0.33
L
Arachne
0
9
1
0.06
L
Bellona
dudeitstaz82
Bellona
1
4
0
0.25
W
Sun Wukong
pattacan
Sun Wukong
7
1
10
12
W
Janus
x Maianis
Janus
6
0
13
12.5
W
11
0
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,268
Damage
35,278
79,166
Taken
80,119
61,434
Mitigated
45,428
31,282
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,003
2,736
484
3,793
20,267
22,661
0
5,962
13,858
33,694
0
L
The Morrigan
DunkinDnutz
The Morrigan
10,463
1,467
0
2,132
11,351
4,085
0
3,676
7,257
65,998
887
W
16,347
5,714
1,870
7,012
11,331
4,700
4,128
4,191
7,140
0
103,161
W
8,928
320
0
4,565
23,009
25,906
226
6,008
17,001
28,905
0
L
Danzaburou
RobertTJ
Danzaburou
7,131
3,124
0
4,330
15,830
4,636
1,090
3,242
12,490
0
64,887
L
Arachne
6,479
3,564
0
5,819
19,139
7,428
23
3,409
15,367
0
57,626
L
Bellona
dudeitstaz82
Bellona
3,202
874
0
2,241
13,532
6,618
0
2,891
10,080
0
36,059
W
Sun Wukong
pattacan
Sun Wukong
10,949
1,294
0
9,009
19,155
19,238
1,481
4,407
14,748
9,778
60,331
W
Janus
x Maianis
Janus
9,355
728
0
1,343
8,991
3,648
1,596
2,651
6,340
75,282
0
W
12,689
7,101
0
7,483
16,680
7,942
1,685
2,786
13,894
0
100,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
43,489
574
Minions Killed
438
0
Camps Cleared
0
2,081,918
Distance Traveled
1,868,668
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,475
404
50
2
0
399,702
3
L
The Morrigan
9,018
429
108
5
0
363,943
3
W
Chiron
11,082
528
146
7
0
390,317
8
W
Ares
10,417
496
26
1
0
393,111
4
L
Danzaburou
9,006
429
114
5
0
360,705
4
L
Arachne
8,317
396
93
4
0
411,290
7
L
Bellona
8,673
413
73
3
0
333,028
6
W
Sun Wukong
11,463
546
125
6
0
421,624
5
W
Janus
11,278
537
132
6
0
400,853
7
W
Kali
13,200
629
145
7
0
476,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role