Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
ConnorCannibal
Loki
Level 123
God Stats
24W - 17L
1,552 SR
Queue Stats
375W - 416L
1,423 Elo+
Solo
Cthulhu
Cthulhu
EhvertSohn
Cthulhu
Level 138
God Stats
9W - 6L
1,498 SR
Queue Stats
190W - 236L
1,401 Elo+
Party 2
Neith
Neith
ShanD297
Neith
Level 13
God Stats
6W - 17L
1,289 SR
Queue Stats
7W - 20L
1,249 Elo+
Party 2
Nike
Nike
redsoxaua
Nike
Level 6
God Stats
2W - 9L
1,311 SR
Queue Stats
4W - 11L
1,287 Elo+
Party 2
Team Averages
Level 81
1,430 SR
1,372 Elo+

VS

Team Averages
Level 78
1,411 SR
1,403 Elo+
Odin
Odin
AlbertoKiller570
Odin
Level 17
God Stats
5W - 2L
1,414 SR
Queue Stats
7W - 13L
1,243 Elo+
Party 1
Zhong Kui
Zhong Kui
Crevis90
Zhong Kui
Level 107
God Stats
2W - 4L
1,343 SR
Queue Stats
153W - 160L
1,426 Elo+
Party 1
Chiron
Chiron
Facelølly
Chiron
Level 39
God Stats
3W - 2L
1,445 SR
Queue Stats
81W - 96L
1,389 Elo+
Party 1
Arachne
Arachne
donflx91
Arachne
Level 120
God Stats
28W - 23L
1,564 SR
Queue Stats
305W - 303L
1,504 Elo+
Party 1
Cerberus
Cerberus
widowmakerbruva
Cerberus
Level 109
God Stats
1W - 1L
1,289 SR
Queue Stats
12W - 10L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 1
6,947
534
6,281
7,813
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 2
7,194
553
5,198
9,600
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
EhvertSohn
Cthulhu
10
0 / 4 / 1
6,206
477
5,564
10,898
5,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
ShanD297
Neith
8
0 / 4 / 0
5,118
394
1,145
5,155
1,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
10
0 / 4 / 1
6,267
482
3,897
8,910
4,843
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,482
576
4,628
7,625
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Crevis90
Zhong Kui
15
4 / 2 / 2
8,544
657
6,737
9,836
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Facelølly
Chiron
13
6 / 1 / 2
7,626
587
8,405
8,371
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
donflx91
Arachne
15
8 / 1 / 5
9,179
706
7,686
8,668
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
12
1 / 0 / 6
7,600
585
3,604
5,987
4,467
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
20
21
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
W
1
1
3
2.5
L
3
4
2
1
W
Zhong Kui
Crevis90
Zhong Kui
4
2
2
2.5
L
Cthulhu
EhvertSohn
Cthulhu
0
4
1
0.13
W
Chiron
Facelølly
Chiron
6
1
2
7
L
Neith
ShanD297
Neith
0
4
0
0
W
Arachne
donflx91
Arachne
8
1
5
10.5
L
Nike
0
4
1
0.13
W
Cerberus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,085
Damage
31,060
42,376
Taken
40,487
17,973
Mitigated
24,697
7,091
Healing
17,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,281
1,606
0
1,204
7,813
2,978
0
5,037
2,776
43,054
0
W
4,628
764
0
1,072
7,625
6,275
490
679
6,946
8,261
21,235
L
5,198
1,301
0
2,640
9,600
3,365
0
2,052
7,471
0
38,698
W
Zhong Kui
Crevis90
Zhong Kui
6,737
285
0
4,765
9,836
7,206
1,108
5,853
3,983
48,983
3,653
L
Cthulhu
EhvertSohn
Cthulhu
5,564
165
0
1,395
10,898
5,723
0
2,632
8,266
23,618
0
W
Chiron
Facelølly
Chiron
8,405
4,075
373
4,643
8,371
2,854
1,950
3,206
5,165
0
53,838
L
Neith
ShanD297
Neith
1,145
773
0
199
5,155
1,064
0
932
4,223
0
14,715
W
Arachne
donflx91
Arachne
7,686
5,560
0
4,784
8,668
3,895
497
1,121
7,547
0
53,707
L
Nike
3,897
835
0
1,653
8,910
4,843
696
1,276
7,128
4,986
24,349
W
Cerberus
3,604
248
0
1,859
5,987
4,467
794
2,247
3,740
19,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
40,431
315
Minions Killed
404
0
Camps Cleared
0
1,181,134
Distance Traveled
1,276,123
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,947
534
78
6
0
227,799
3
W
Odin
7,482
576
73
6
0
238,876
3
L
Loki
7,194
553
91
7
0
255,350
1
W
Zhong Kui
8,544
657
107
8
0
240,204
4
L
Cthulhu
6,206
477
40
3
0
253,555
4
W
Chiron
7,626
587
91
7
0
228,812
3
L
Neith
5,118
394
43
3
0
230,454
0
W
Arachne
9,179
706
99
8
0
322,229
6
L
Nike
6,267
482
63
5
0
213,976
0
W
Cerberus
7,600
585
34
3
0
246,002
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role