Player Matchup

Fafnir
Fafnir
DjolePrtsko_02
Fafnir
Level 26
God Stats
2W - 1L
1,793 SR
Queue Stats
22W - 51L
1,237 Elo+
Party 1
Olorun
Olorun
M-a-X-i-M-u-S_9
Olorun
Level 65
God Stats
16W - 28L
1,344 SR
Queue Stats
106W - 177L
1,386 Elo+
Party 1
Medusa
Medusa
MaleforPL
Medusa
Level 49
God Stats
1W - 2L
1,476 SR
Queue Stats
173W - 183L
1,375 Elo+
Solo
Da Ji
Da Ji
lecmurr
Da Ji
Level 78
God Stats
3W - 9L
1,317 SR
Queue Stats
172W - 221L
1,417 Elo+
Party 1
Chaac
Chaac
stanoje73
Chaac
Level 28
God Stats
9W - 14L
1,386 SR
Queue Stats
50W - 101L
1,281 Elo+
Party 1
Team Averages
Level 49
1,463 SR
1,339 Elo+

VS

Team Averages
Level 59
1,446 SR
1,317 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
DrKrad
Ao Kuang
Level 84
God Stats
6W - 4L
1,112 SR
Queue Stats
15W - 22L
1,299 Elo+
Solo
Fenrir
Fenrir
HeadsHunter
Fenrir
Level 37
God Stats
1W - 2L
1,390 SR
Queue Stats
1W - 9L
968 Elo+
Solo
Anubis
Anubis
TheMyrchik
Anubis
Level 65
God Stats
4W - 3L
1,730 SR
Queue Stats
151W - 172L
1,397 Elo+
Solo
Tyr
Tyr
kuchar3kk
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
5,121
466
1,157
7,778
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 3 / 2
6,180
562
3,572
5,764
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
MaleforPL
Medusa
7
1 / 4 / 0
4,904
446
5,056
7,502
1,395
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Da Ji
lecmurr
Da Ji
11
6 / 5 / 1
6,700
609
8,061
9,827
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
stanoje73
Chaac
11
1 / 2 / 0
6,269
570
4,771
7,879
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
11 / 1 / 2
7,619
693
9,054
6,416
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
DrKrad
Ao Kuang
10
1 / 4 / 6
6,064
551
4,000
9,256
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
9
3 / 1 / 6
5,865
533
4,157
6,426
2,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
TheMyrchik
Anubis
12
2 / 2 / 3
7,200
655
5,347
8,155
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 0
5,981
544
5,083
7,660
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
9
Kills
19
19
Deaths
9
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
11
1
2
12
L
0
5
1
0.1
W
Ao Kuang
DrKrad
Ao Kuang
1
4
6
1
W
Fenrir
3
1
6
6
L
1
3
2
0.67
L
Medusa
MaleforPL
Medusa
1
4
0
0.25
W
Anubis
TheMyrchik
Anubis
2
2
3
1.75
W
2
1
0
2
L
Da Ji
lecmurr
Da Ji
6
5
1
1.3
L
Chaac
stanoje73
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,617
Damage
27,641
38,750
Taken
37,913
13,799
Mitigated
13,760
9,838
Healing
16,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,054
5,700
0
2,639
6,416
1,909
595
543
5,873
0
39,271
L
1,157
593
0
982
7,778
4,246
0
287
7,491
6,922
0
W
Ao Kuang
DrKrad
Ao Kuang
4,000
1,070
23
4,015
9,256
2,477
0
1,165
8,051
25,453
0
W
Fenrir
4,157
1,876
418
1,472
6,426
2,445
75
470
5,956
0
13,000
L
3,572
1,716
129
1,182
5,764
1,329
636
4,039
1,725
29,599
0
L
Medusa
MaleforPL
Medusa
5,056
2,411
0
2,148
7,502
1,395
0
499
7,003
0
27,717
W
Anubis
TheMyrchik
Anubis
5,347
267
0
4,925
8,155
3,341
834
2,451
5,704
43,458
0
W
5,083
1,023
0
3,118
7,660
3,588
0
163
6,967
0
26,636
L
Da Ji
lecmurr
Da Ji
8,061
2,217
0
2,385
9,827
2,280
0
3,611
6,216
0
28,788
L
Chaac
stanoje73
Chaac
4,771
1,114
0
3,012
7,879
4,549
0
1,197
6,682
0
32,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,174
Gold Earned
32,729
248
Minions Killed
273
0
Camps Cleared
0
985,741
Distance Traveled
1,076,605
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,619
693
62
6
0
230,120
2
L
Fafnir
5,121
466
9
1
0
184,451
0
W
Ao Kuang
6,064
551
54
5
0
212,190
3
W
Fenrir
5,865
533
20
2
0
212,027
2
L
Olorun
6,180
562
66
6
0
202,840
2
L
Medusa
4,904
446
47
4
0
206,118
0
W
Anubis
7,200
655
85
8
0
186,147
0
W
Tyr
5,981
544
52
5
0
236,121
1
L
Da Ji
6,700
609
53
5
0
191,489
3
L
Chaac
6,269
570
73
7
0
200,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role