Player Matchup

Nu Wa
Nu Wa
DBBlicky
Nu Wa
Level 153
God Stats
13W - 13L
1,534 SR
Queue Stats
376W - 342L
1,556 Elo+
Party 1
Horus
Horus
LordGAWD
Horus
Level 152
God Stats
21W - 19L
1,587 SR
Queue Stats
318W - 297L
1,543 Elo+
Party 1
Neith
Neith
Wårlōck
Neith
Level 5
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 1
Team Averages
Level 103
1,542 SR
1,451 Elo+

VS

Team Averages
Level 81
1,441 SR
1,537 Elo+
Hercules
Hercules
Aprioxi
Hercules
Level 79
God Stats
2W - 1L
1,388 SR
Queue Stats
46W - 62L
1,438 Elo+
Party 2
Horus
Horus
HellishFairy
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,652 Elo+
Party 2
Freya
Freya
WeebGod
Freya
Level 138
God Stats
1W - 1L
1,435 SR
Queue Stats
52W - 52L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DBBlicky
Nu Wa
13
2 / 4 / 2
8,962
640
12,059
9,707
3,278
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
LordGAWD
Horus
11
1 / 10 / 3
8,024
573
10,631
19,592
16,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Wårlōck
Neith
12
2 / 3 / 3
9,132
652
8,751
8,124
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aprioxi
Hercules
15
5 / 1 / 9
10,241
732
10,751
13,967
12,959
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 3 / 12
9,731
695
4,771
15,770
9,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
WeebGod
Freya
15
10 / 1 / 6
10,962
783
17,391
15,242
5,703
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
17
17
Deaths
5
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aprioxi
Hercules
5
1
9
9.5
L
Nu Wa
DBBlicky
Nu Wa
2
4
2
0.75
W
2
3
12
2.67
L
Horus
LordGAWD
Horus
1
10
3
0.25
W
Freya
WeebGod
Freya
10
1
6
13
L
Neith
Wårlōck
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,441
Damage
32,913
37,423
Taken
44,979
23,190
Mitigated
28,433
6,890
Healing
21,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aprioxi
Hercules
10,751
1,797
0
3,034
13,967
12,959
273
4,354
9,469
10,469
23,316
L
Nu Wa
DBBlicky
Nu Wa
12,059
2,495
9
948
9,707
3,278
0
4,289
5,418
42,782
0
W
4,771
2,208
3,405
6,734
15,770
9,771
80
4,120
10,194
0
23,815
L
Horus
LordGAWD
Horus
10,631
4,642
1,099
3,968
19,592
16,484
0
11,169
8,423
0
17,022
W
Freya
WeebGod
Freya
17,391
5,616
0
8,457
15,242
5,703
2,212
4,115
10,868
70,281
0
L
Neith
Wårlōck
Neith
8,751
2,337
0
866
8,124
3,428
0
4,749
3,375
0
22,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,118
Gold Earned
30,934
129
Minions Killed
183
4
Camps Cleared
8
704,778
Distance Traveled
728,793
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,241
732
53
4
3
254,013
3
L
Nu Wa
8,962
640
63
5
3
245,338
2
W
Horus
9,731
695
42
3
2
252,644
5
L
Horus
8,024
573
29
2
0
229,362
0
W
Freya
10,962
783
88
6
3
222,136
1
L
Neith
9,132
652
37
3
1
230,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role