Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CarpetBagColt9
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,514 SR
Queue Stats
7W - 6L
1,782 Elo+
Party 2
Xing Tian
Xing Tian
LightLI0NBW01
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 2
Nu Wa
Nu Wa
Paomald24
Nu Wa
Level 94
God Stats
16W - 4L
1,605 SR
Queue Stats
266W - 251L
1,398 Elo+
Solo
Agni
Agni
rockguy1234
Agni
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,367 Elo+
Party 2
Ares
Ares
silentsvs
Ares
Level 106
God Stats
1W - 0L
1,769 SR
Queue Stats
11W - 12L
1,415 Elo+
Party 2
Team Averages
Level 80
1,578 SR
1,523 Elo+

VS

Team Averages
Level 65
1,382 SR
1,332 Elo+
Ares
Ares
MV_Thor
Ares
Level 87
God Stats
0W - 2L
1,324 SR
Queue Stats
46W - 62L
1,347 Elo+
Solo
Ganesha
Ganesha
MercuryKid900
Ganesha
Level 64
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PlainClout
Gilgamesh
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,352 Elo+
Party 1
Bakasura
Bakasura
ToeJam510
Bakasura
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,097 Elo+
Party 1
Sun Wukong
Sun Wukong
dotman1098
Sun Wukong
Level 29
God Stats
0W - 3L
1,176 SR
Queue Stats
79W - 93L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CarpetBagColt9
Ah Muzen Cab
18
3 / 2 / 25
10,539
811
19,944
13,444
7,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
LightLI0NBW01
Xing Tian
16
2 / 5 / 23
10,004
770
4,881
15,501
15,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Nu Wa
Paomald24
Nu Wa
19
15 / 3 / 14
12,162
936
28,300
12,758
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 18
10,601
815
13,491
11,621
5,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
18
6 / 3 / 19
11,489
884
13,680
21,494
24,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MV_Thor
Ares
14
1 / 7 / 10
8,709
670
10,437
19,718
18,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
16
0 / 6 / 13
8,834
680
11,199
17,556
11,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
PlainClout
Gilgamesh
18
7 / 6 / 7
10,440
803
17,342
18,153
11,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
ToeJam510
Bakasura
18
8 / 7 / 5
10,748
827
11,283
17,504
7,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
dotman1098
Sun Wukong
14
1 / 6 / 9
8,704
670
12,935
17,642
16,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
61
32
Kills
17
17
Deaths
32
99
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CarpetBagColt9
Ah Muzen Cab
3
2
25
7.75
W
Xing Tian
LightLI0NBW01
Xing Tian
2
5
23
2.7
L
Ares
MV_Thor
Ares
1
7
10
0.86
L
Ganesha
0
6
13
1.08
W
Nu Wa
Paomald24
Nu Wa
15
3
14
7.33
L
Gilgamesh
PlainClout
Gilgamesh
7
6
7
1.75
L
Bakasura
ToeJam510
Bakasura
8
7
5
1.5
L
Sun Wukong
dotman1098
Sun Wukong
1
6
9
0.92
W
6
4
18
3.75
W
Ares
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,296
Damage
63,196
74,818
Taken
90,573
59,356
Mitigated
65,908
22,338
Healing
24,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CarpetBagColt9
Ah Muzen Cab
19,944
9,029
956
3,480
13,444
7,221
2,277
5,010
7,943
0
39,668
W
Xing Tian
LightLI0NBW01
Xing Tian
4,881
1,036
1,612
722
15,501
15,433
158
4,457
9,772
8,163
0
L
Ares
MV_Thor
Ares
10,437
679
1,343
3,578
19,718
18,676
0
12,058
7,660
16,338
0
L
Ganesha
11,199
1,108
1,611
3,897
17,556
11,149
0
13,691
3,865
23,956
0
W
Nu Wa
Paomald24
Nu Wa
28,300
6,148
3,234
3,660
12,758
6,475
1,817
2,896
9,232
60,501
0
L
Gilgamesh
PlainClout
Gilgamesh
17,342
2,265
919
2,204
18,153
11,371
0
11,846
6,307
5,819
25,949
L
Bakasura
ToeJam510
Bakasura
11,283
7,442
1,443
4,676
17,504
7,947
0
10,833
6,671
0
22,428
L
Sun Wukong
dotman1098
Sun Wukong
12,935
2,112
1,392
3,727
17,642
16,765
0
11,924
5,718
0
24,568
W
13,491
1,429
152
2,687
11,621
5,641
844
3,346
7,464
24,460
0
W
Ares
13,680
585
1,585
4,250
21,494
24,586
386
8,797
11,190
17,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
47,435
139
Minions Killed
146
0
Camps Cleared
0
1,147,184
Distance Traveled
1,123,245
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,539
811
40
3
0
233,405
0
W
Xing Tian
10,004
770
9
1
0
232,411
0
L
Ares
8,709
670
9
1
0
212,110
0
L
Ganesha
8,834
680
1
0
0
222,660
2
W
Nu Wa
12,162
936
51
4
0
216,609
0
L
Gilgamesh
10,440
803
45
3
0
214,215
0
L
Bakasura
10,748
827
55
4
0
236,101
0
L
Sun Wukong
8,704
670
36
3
0
238,159
0
W
Agni
10,601
815
30
2
0
210,991
0
W
Ares
11,489
884
9
1
0
253,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role