Player Matchup

Medusa
Medusa
Solur6
Medusa
Level 81
God Stats
2W - 1L
1,713 SR
Queue Stats
102W - 69L
1,679 Elo+
Party 2
Osiris
Osiris
v0r7ex
Osiris
Level 62
God Stats
1W - 1L
1,349 SR
Queue Stats
42W - 38L
1,566 Elo+
Party 2
Vulcan
Vulcan
xxkoronel97xx
Vulcan
Level 115
God Stats
3W - 4L
1,536 SR
Queue Stats
85W - 63L
1,672 Elo+
Solo
Team Averages
Level 86
1,533 SR
1,639 Elo+

VS

Team Averages
Level 112
1,611 SR
1,740 Elo+
Hades
Hades
VladTheTaco
Hades
Level 157
God Stats
0W - 1L
1,679 SR
Queue Stats
9W - 4L
1,774 Elo+
Party 1
Danzaburou
Danzaburou
Zendro
Danzaburou
Level 148
God Stats
0W - 1L
1,654 SR
Queue Stats
58W - 30L
1,701 Elo+
Party 1
Ymir
Ymir
랙느ㅑ소1
Ymir
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 29L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Solur6
Medusa
14
6 / 2 / 11
9,402
784
14,834
9,279
3,180
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
v0r7ex
Osiris
13
2 / 3 / 14
8,442
704
7,486
10,393
8,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
11 / 0 / 8
10,166
847
19,616
6,062
2,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 2
7,527
627
8,057
17,662
9,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Zendro
Danzaburou
11
1 / 5 / 3
7,429
619
6,605
9,551
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 3
8,737
728
2,482
18,355
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
4
5
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Solur6
Medusa
6
2
11
5.75
L
1
9
2
0.22
L
Danzaburou
Zendro
Danzaburou
1
5
3
0.5
W
Osiris
v0r7ex
Osiris
2
3
14
3
W
11
0
8
15
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
17,144
25,734
Taken
45,568
13,373
Mitigated
25,401
5,318
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Solur6
Medusa
14,834
8,802
0
2,206
9,279
3,180
1,437
3,978
5,301
0
38,801
L
8,057
973
211
3,955
17,662
9,791
0
7,300
9,873
27,685
0
L
Danzaburou
Zendro
Danzaburou
6,605
1,667
0
528
9,551
2,946
0
3,969
5,506
0
26,761
W
Osiris
v0r7ex
Osiris
7,486
2,156
118
1,948
10,393
8,018
280
4,202
6,191
0
19,307
W
19,616
8,621
0
1,046
6,062
2,175
705
2,531
3,531
50,632
0
L
2,482
359
0
2,398
18,355
12,664
0
8,681
9,239
11,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
23,693
165
Minions Killed
100
8
Camps Cleared
4
733,152
Distance Traveled
502,975
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,402
784
59
5
2
223,412
2
L
Hades
7,527
627
51
4
1
153,064
1
L
Danzaburou
7,429
619
34
3
3
157,629
1
W
Osiris
8,442
704
30
3
2
242,889
0
W
Vulcan
10,166
847
76
6
4
266,851
2
L
Ymir
8,737
728
15
1
0
192,282
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role