Player Matchup

Cthulhu
Cthulhu
HatedBySheep
Cthulhu
Level 118
God Stats
34W - 25L
1,597 SR
Queue Stats
973W - 862L
1,580 Elo+
Party 2
Zhong Kui
Zhong Kui
Lion_heart-0797
Zhong Kui
Level 86
God Stats
7W - 14L
1,475 SR
Queue Stats
440W - 360L
1,591 Elo+
Party 2
Kuzenbo
Kuzenbo
Reflex Trippz
Kuzenbo
Level 40
God Stats
0W - 1L
1,140 SR
Queue Stats
28W - 33L
1,543 Elo+
Solo
Zeus
Zeus
WoollieSheep
Zeus
Level 88
God Stats
34W - 35L
1,558 SR
Queue Stats
464W - 443L
1,562 Elo+
Party 2
Arachne
Arachne
serious_sheep
Arachne
Level 45
God Stats
24W - 13L
1,681 SR
Queue Stats
154W - 122L
1,521 Elo+
Party 2
Team Averages
Level 75
1,490 SR
1,559 Elo+

VS

Team Averages
Level 91
1,530 SR
1,524 Elo+
Susano
Susano
 
Susano
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Avorak_Of_Zamora
Chaac
Level 137
God Stats
8W - 5L
1,608 SR
Queue Stats
577W - 548L
1,552 Elo+
Party 3
Xing Tian
Xing Tian
Lucasa_090
Xing Tian
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,593 Elo+
Party 1
Persephone
Persephone
TheDoctorShade
Persephone
Level 26
God Stats
4W - 3L
1,378 SR
Queue Stats
32W - 38L
1,415 Elo+
Party 3
Medusa
Medusa
pepefrois
Medusa
Level 109
God Stats
17W - 9L
1,663 SR
Queue Stats
370W - 304L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HatedBySheep
Cthulhu
16
2 / 2 / 3
9,403
522
14,607
16,490
19,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Lion_heart-0797
Zhong Kui
13
0 / 6 / 2
7,415
412
9,820
13,564
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
12
3 / 6 / 2
7,949
442
5,394
13,319
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 10 / 2
7,886
438
8,350
12,435
3,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
12
3 / 4 / 1
7,827
435
5,751
13,691
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
18
12 / 0 / 6
11,230
624
15,261
13,509
5,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 3 / 5
9,576
532
7,354
19,752
19,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Lucasa_090
Xing Tian
13
0 / 2 / 16
8,858
492
6,439
15,929
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
TheDoctorShade
Persephone
15
4 / 3 / 10
10,034
557
8,369
11,838
4,568
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
pepefrois
Medusa
18
11 / 1 / 5
11,604
645
13,670
11,472
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
70
9
Kills
28
28
Deaths
9
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
0
6
15
W
1
3
5
1.17
L
Cthulhu
HatedBySheep
Cthulhu
2
2
3
1.75
L
Zhong Kui
Lion_heart-0797
Zhong Kui
0
6
2
0.17
W
Xing Tian
Lucasa_090
Xing Tian
0
2
16
4
L
Kuzenbo
3
6
2
0.67
W
Persephone
TheDoctorShade
Persephone
4
3
10
3
L
1
10
2
0.2
W
Medusa
pepefrois
Medusa
11
1
5
13.5
L
Arachne
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
51,093
69,499
Taken
72,500
46,392
Mitigated
49,990
18,526
Healing
26,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
15,261
4,148
0
6,042
13,509
5,441
255
5,474
7,902
0
76,752
W
7,354
1,522
197
9,346
19,752
19,300
389
9,171
9,070
1,883
56,767
L
Cthulhu
HatedBySheep
Cthulhu
14,607
1,761
58
5,754
16,490
19,753
0
4,442
12,048
69,638
0
L
Zhong Kui
Lion_heart-0797
Zhong Kui
9,820
2,255
0
4,915
13,564
7,078
0
2,695
10,869
40,248
10,337
W
Xing Tian
Lucasa_090
Xing Tian
6,439
406
512
2,251
15,929
16,512
102
7,978
7,667
28,009
0
L
Kuzenbo
5,394
1,668
0
840
13,319
12,514
24
4,752
8,567
25,644
0
W
Persephone
TheDoctorShade
Persephone
8,369
636
183
4,242
11,838
4,568
1,846
6,565
5,225
55,616
0
L
8,350
942
0
1,240
12,435
3,120
0
2,200
10,235
44,996
0
W
Medusa
pepefrois
Medusa
13,670
7,663
0
3,417
11,472
4,169
1,608
5,951
5,476
0
97,070
L
Arachne
5,751
3,677
0
5,719
13,691
3,927
0
1,040
12,651
0
38,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
51,302
438
Minions Killed
593
0
Camps Cleared
0
1,511,164
Distance Traveled
1,801,773
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,230
624
144
8
0
411,225
3
W
Chaac
9,576
532
136
8
0
333,140
4
L
Cthulhu
9,403
522
148
8
0
351,360
9
L
Zhong Kui
7,415
412
90
5
0
302,447
2
W
Xing Tian
8,858
492
32
2
0
361,079
1
L
Kuzenbo
7,949
442
32
2
0
326,278
0
W
Persephone
10,034
557
119
7
0
334,466
1
L
Zeus
7,886
438
88
5
0
253,299
9
W
Medusa
11,604
645
162
9
0
361,863
1
L
Arachne
7,827
435
80
4
0
277,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role