Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Helox938
Ullr
Level 36
God Stats
1W - 4L
1,169 SR
Queue Stats
15W - 14L
1,399 Elo+
Party 1
Mulan
Mulan
SininTv
Mulan
Level 125
God Stats
1W - 0L
1,611 SR
Queue Stats
32W - 25L
1,545 Elo+
Party 2
Cerberus
Cerberus
domosch123
Cerberus
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,379 Elo+
Party 1
Camazotz
Camazotz
joanto74
Camazotz
Level 129
God Stats
3W - 1L
1,501 SR
Queue Stats
73W - 74L
1,493 Elo+
Party 2
Team Averages
Level 87
1,456 SR
1,463 Elo+

VS

Team Averages
Level 39
1,305 SR
1,279 Elo+
Loki
Loki
ChArLeS__VaInE
Loki
Level 87
God Stats
3W - 8L
1,266 SR
Queue Stats
94W - 116L
1,285 Elo+
Party 3
Cupid
Cupid
EL_LoKo_maTaDor_
Cupid
Level 41
God Stats
8W - 14L
1,354 SR
Queue Stats
28W - 44L
1,302 Elo+
Party 3
Vamana
Vamana
canela2013dogo
Vamana
Level 14
God Stats
1W - 6L
1,208 SR
Queue Stats
1W - 9L
1,039 Elo+
Party 3
Sobek
Sobek
jordibs1990
Sobek
Level 22
God Stats
0W - 2L
1,199 SR
Queue Stats
11W - 13L
1,414 Elo+
Party 3
Ra
Ra
raul_Cr9J23
Ra
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
19W - 22L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 2
6,373
579
6,313
5,435
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ullr
9
3 / 1 / 2
5,527
502
2,548
3,365
1,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
SininTv
Mulan
11
5 / 0 / 2
6,902
627
5,614
3,436
3,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
domosch123
Cerberus
8
1 / 0 / 3
5,473
498
1,878
4,470
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
joanto74
Camazotz
11
4 / 0 / 3
6,385
580
4,683
7,926
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,058
460
3,060
7,195
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,328
393
1,163
3,596
1,251
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 0
4,432
403
2,443
8,064
3,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 3 / 0
4,900
445
1,699
6,666
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,458
496
3,207
5,053
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
17
Kills
2
2
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
2
5
L
1
4
0
0.25
L
0
2
0
0
W
Ullr
3
1
2
4
W
Mulan
SininTv
Mulan
5
0
2
6
L
0
5
0
0
W
Cerberus
domosch123
Cerberus
1
0
3
2.5
W
Camazotz
joanto74
Camazotz
4
0
3
5.5
L
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,036
Damage
11,572
24,632
Taken
30,574
9,992
Mitigated
12,326
10,326
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,313
1,384
0
2,220
5,435
1,399
996
1,550
3,771
31,375
0
L
3,060
433
0
2,298
7,195
1,967
0
1,317
5,766
0
25,435
L
1,163
575
20
548
3,596
1,251
0
1,558
1,996
0
11,492
W
Ullr
2,548
868
39
1,037
3,365
1,196
0
1,346
2,017
0
17,792
W
Mulan
SininTv
Mulan
5,614
1,040
101
1,345
3,436
3,002
119
0
3,436
0
29,716
L
2,443
1,538
0
1,592
8,064
3,822
0
0
8,064
0
13,086
W
Cerberus
domosch123
Cerberus
1,878
93
0
1,342
4,470
2,147
0
1,229
3,181
13,432
0
W
Camazotz
joanto74
Camazotz
4,683
1,487
0
4,242
7,926
2,248
32
525
7,321
0
34,877
L
1,699
257
0
1,107
6,666
3,827
0
2,490
4,124
8,474
0
L
3,207
531
132
773
5,053
1,459
420
2,400
2,433
25,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
24,176
267
Minions Killed
171
0
Camps Cleared
0
1,005,473
Distance Traveled
1,009,556
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,373
579
64
6
0
218,849
0
L
Loki
5,058
460
51
5
0
207,309
1
L
Cupid
4,328
393
24
2
0
182,841
1
W
Ullr
5,527
502
37
3
0
161,562
0
W
Mulan
6,902
627
63
6
0
192,953
3
L
Vamana
4,432
403
23
2
0
234,335
1
W
Cerberus
5,473
498
30
3
0
207,736
1
W
Camazotz
6,385
580
73
7
0
224,373
1
L
Sobek
4,900
445
14
1
0
182,704
0
L
Ra
5,458
496
59
5
0
202,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role