Player Matchup

Rama
Rama
Dovsky
Rama
Level 111
God Stats
17W - 30L
1,479 SR
Queue Stats
850W - 896L
1,566 Elo+
Solo
Hera
Hera
UbbePilsner
Hera
Level 144
God Stats
4W - 3L
1,989 SR
Queue Stats
185W - 134L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
bregött
Erlang Shen
Level 119
God Stats
2W - 1L
1,929 SR
Queue Stats
184W - 134L
1,689 Elo+
Party 1
Team Averages
Level 125
1,799 SR
1,648 Elo+

VS

Team Averages
Level 112
1,554 SR
1,636 Elo+
Gilgamesh
Gilgamesh
Sypek06
Gilgamesh
Level 88
God Stats
2W - 2L
1,276 SR
Queue Stats
61W - 39L
1,669 Elo+
Party 2
Nu Wa
Nu Wa
Welgemin
Nu Wa
Level 127
God Stats
20W - 14L
1,673 SR
Queue Stats
317W - 329L
1,575 Elo+
Solo
Medusa
Medusa
Wontrobianka
Medusa
Level 121
God Stats
3W - 1L
1,715 SR
Queue Stats
67W - 45L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dovsky
Rama
9
1 / 4 / 2
5,936
660
5,045
6,404
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 6 / 1
5,893
655
4,312
5,312
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
bregött
Erlang Shen
8
1 / 4 / 0
5,571
619
6,120
11,177
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Sypek06
Gilgamesh
12
5 / 3 / 9
7,586
843
6,530
11,098
6,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Welgemin
Nu Wa
11
2 / 0 / 12
7,146
794
6,467
5,540
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
7 / 1 / 7
7,959
884
7,671
7,822
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
14
14
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Rama
Dovsky
Rama
1
4
2
0.5
W
Gilgamesh
Sypek06
Gilgamesh
5
3
9
3.17
L
1
6
1
0.25
W
Nu Wa
Welgemin
Nu Wa
2
0
12
8
W
Medusa
7
1
7
10.5
L
Erlang Shen
bregött
Erlang Shen
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
20,668
22,893
Taken
24,460
11,938
Mitigated
11,919
2,713
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Dovsky
Rama
5,045
2,590
0
715
6,404
2,563
39
1,651
4,753
0
20,398
W
Gilgamesh
Sypek06
Gilgamesh
6,530
1,543
286
1,932
11,098
6,545
588
2,946
7,548
0
18,075
L
4,312
958
0
35
5,312
1,615
34
1,497
3,815
13,624
0
W
Nu Wa
Welgemin
Nu Wa
6,467
1,762
0
2,180
5,540
1,642
384
1,305
3,917
20,731
0
W
Medusa
7,671
3,402
1,041
2,445
7,822
3,732
1,318
950
6,671
0
38,287
L
Erlang Shen
bregött
Erlang Shen
6,120
1,125
42
1,921
11,177
7,760
0
3,505
7,672
2,846
12,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,400
Gold Earned
22,691
81
Minions Killed
113
2
Camps Cleared
6
465,777
Distance Traveled
512,180
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,936
660
44
5
2
147,611
3
W
Gilgamesh
7,586
843
21
2
1
179,216
2
L
Hera
5,893
655
18
2
0
147,712
3
W
Nu Wa
7,146
794
31
3
0
164,946
3
W
Medusa
7,959
884
61
7
5
168,018
4
L
Erlang Shen
5,571
619
19
2
0
170,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role