Player Matchup

Gilgamesh
Gilgamesh
DUDDEL DUTIN
Gilgamesh
Level 124
God Stats
6W - 5L
1,605 SR
Queue Stats
327W - 321L
1,427 Elo+
Party 1
Ymir
Ymir
DatCrunoke
Ymir
Level 46
God Stats
22W - 20L
1,538 SR
Queue Stats
45W - 38L
1,480 Elo+
Party 1
Poseidon
Poseidon
DunelmBasket
Poseidon
Level 125
God Stats
55W - 51L
1,520 SR
Queue Stats
217W - 214L
1,493 Elo+
Party 2
Izanami
Izanami
ThisIsTrunkz
Izanami
Level 44
God Stats
32W - 22L
1,553 SR
Queue Stats
66W - 67L
1,400 Elo+
Party 1
Anubis
Anubis
cave-man_01
Anubis
Level 48
God Stats
10W - 7L
1,400 SR
Queue Stats
44W - 62L
1,374 Elo+
Party 2
Team Averages
Level 77
1,523 SR
1,435 Elo+

VS

Team Averages
Level 82
1,466 SR
1,409 Elo+
Danzaburou
Danzaburou
Cthumlu
Danzaburou
Level 116
God Stats
6W - 7L
1,418 SR
Queue Stats
277W - 290L
1,431 Elo+
Party 3
Apollo
Apollo
GewoonMilan0416
Apollo
Level 42
God Stats
34W - 35L
1,487 SR
Queue Stats
76W - 79L
1,427 Elo+
Party 3
Bellona
Bellona
SPSovapuchu
Bellona
Level 76
God Stats
3W - 5L
1,483 SR
Queue Stats
164W - 160L
1,346 Elo+
Solo
Bacchus
Bacchus
tomvg66
Bacchus
Level 83
God Stats
4W - 7L
1,445 SR
Queue Stats
169W - 174L
1,458 Elo+
Party 3
Baron Samedi
Baron Samedi
willumenowen
Baron Samedi
Level 92
God Stats
68W - 68L
1,496 SR
Queue Stats
248W - 283L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DUDDEL DUTIN
Gilgamesh
19
5 / 3 / 9
12,927
539
18,962
23,160
18,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 1 / 12
12,342
514
11,345
19,041
19,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
DunelmBasket
Poseidon
18
2 / 5 / 7
11,352
473
15,883
14,090
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ThisIsTrunkz
Izanami
20
9 / 4 / 3
13,991
583
18,575
14,455
6,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
4 / 6 / 2
11,554
481
10,834
15,852
7,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cthumlu
Danzaburou
18
9 / 6 / 5
12,437
518
19,199
19,943
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 4 / 3
10,443
435
8,173
19,050
6,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SPSovapuchu
Bellona
17
3 / 4 / 5
10,944
456
8,622
17,919
13,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
tomvg66
Bacchus
15
2 / 5 / 6
10,433
435
6,234
21,875
28,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
willumenowen
Baron Samedi
16
4 / 6 / 8
11,372
474
12,737
17,964
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
25
Kills
19
19
Deaths
25
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cthumlu
Danzaburou
9
6
5
1.92
W
Gilgamesh
DUDDEL DUTIN
Gilgamesh
5
3
9
3.17
W
5
1
12
11
W
Poseidon
DunelmBasket
Poseidon
2
5
7
1.1
L
1
4
3
0.63
L
Bellona
SPSovapuchu
Bellona
3
4
5
1.38
W
Izanami
ThisIsTrunkz
Izanami
9
4
3
2.63
W
Anubis
4
6
2
0.83
L
Bacchus
tomvg66
Bacchus
2
5
6
1
L
Baron Samedi
willumenowen
Baron Samedi
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,599
Damage
54,965
86,598
Taken
96,751
54,643
Mitigated
65,239
24,999
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cthumlu
Danzaburou
19,199
6,111
0
5,965
19,943
7,887
0
6,888
12,614
0
84,440
W
Gilgamesh
DUDDEL DUTIN
Gilgamesh
18,962
3,180
0
4,084
23,160
18,532
386
2,470
20,564
7,727
69,235
W
11,345
2,278
1,338
3,120
19,041
19,192
1,020
3,960
14,982
41,663
0
W
Poseidon
DunelmBasket
Poseidon
15,883
1,555
0
5,186
14,090
3,482
42
1,896
11,996
93,788
0
L
8,173
5,316
0
4,708
19,050
6,917
0
7,167
11,883
0
69,484
L
Bellona
SPSovapuchu
Bellona
8,622
1,293
0
3,980
17,919
13,914
453
7,018
10,312
0
61,177
W
Izanami
ThisIsTrunkz
Izanami
18,575
12,938
0
4,915
14,455
6,400
4,579
3,323
11,088
0
129,649
W
Anubis
10,834
228
0
6,356
15,852
7,037
2,558
6,676
8,846
64,494
0
L
Bacchus
tomvg66
Bacchus
6,234
819
866
4,052
21,875
28,133
0
10,074
11,406
21,408
0
L
Baron Samedi
willumenowen
Baron Samedi
12,737
453
1,304
4,759
17,964
8,388
231
9,066
8,769
70,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,166
Gold Earned
55,629
611
Minions Killed
495
0
Camps Cleared
0
2,268,437
Distance Traveled
2,190,320
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,437
518
97
4
0
441,797
3
W
Gilgamesh
12,927
539
121
5
0
519,942
7
W
Ymir
12,342
514
48
2
0
423,156
7
W
Poseidon
11,352
473
121
5
0
498,502
3
L
Apollo
10,443
435
133
6
0
432,309
2
L
Bellona
10,944
456
111
5
0
472,931
4
W
Izanami
13,991
583
207
9
0
412,458
1
W
Anubis
11,554
481
114
5
0
414,379
0
L
Bacchus
10,433
435
23
1
0
450,658
5
L
Baron Samedi
11,372
474
131
5
0
392,625
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role