Player Matchup

Cernunnos
Cernunnos
ApexPredator552
Cernunnos
Level 87
God Stats
2W - 3L
1,342 SR
Queue Stats
96W - 95L
1,414 Elo+
Party 2
Ullr
Ullr
Rickybobbyo_o
Ullr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 77L
1,424 Elo+
Party 2
Merlin
Merlin
ThraxLife
Merlin
Level 124
God Stats
4W - 2L
1,526 SR
Queue Stats
220W - 246L
1,483 Elo+
Party 2
Hercules
Hercules
goatse
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
oGxDANKx7
Zhong Kui
Level 152
God Stats
7W - 11L
1,453 SR
Queue Stats
781W - 827L
1,401 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,440 Elo+

VS

Team Averages
Level 99
1,438 SR
1,397 Elo+
Chernobog
Chernobog
AlexVenne
Chernobog
Level 160
God Stats
9W - 2L
1,695 SR
Queue Stats
305W - 332L
1,400 Elo+
Solo
Athena
Athena
Boundforspace
Athena
Level 86
God Stats
13W - 9L
1,582 SR
Queue Stats
628W - 685L
1,388 Elo+
Party 1
Discordia
Discordia
MyOffering
Discordia
Level 120
God Stats
19W - 20L
1,447 SR
Queue Stats
824W - 856L
1,407 Elo+
Party 1
Skadi
Skadi
Schwencke10
Skadi
Level 82
God Stats
2W - 6L
1,142 SR
Queue Stats
299W - 293L
1,455 Elo+
Solo
Ullr
Ullr
Strange1428
Ullr
Level 45
God Stats
1W - 1L
1,322 SR
Queue Stats
4W - 7L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ApexPredator552
Cernunnos
14
3 / 4 / 6
9,023
645
11,369
15,032
6,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 2 / 10
9,179
656
8,012
14,531
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
ThraxLife
Merlin
18
6 / 4 / 7
10,665
762
17,094
14,372
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
goatse
Hercules
18
6 / 2 / 9
11,428
816
8,739
19,561
22,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
oGxDANKx7
Zhong Kui
17
2 / 6 / 10
9,931
709
9,956
19,519
12,974
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlexVenne
Chernobog
18
8 / 2 / 8
11,212
801
18,498
9,691
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 11
10,816
773
7,266
23,551
26,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MyOffering
Discordia
18
2 / 4 / 8
10,192
728
17,223
9,393
4,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 4 / 13
10,131
724
22,435
11,574
4,746
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 8
10,088
721
5,776
11,892
5,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
66
18
Kills
18
18
Deaths
18
42
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AlexVenne
Chernobog
8
2
8
6
L
Cernunnos
ApexPredator552
Cernunnos
3
4
6
1.5
W
4
4
11
2.38
W
Discordia
MyOffering
Discordia
2
4
8
1.5
L
1
2
10
3
W
2
4
13
2.13
W
2
4
8
1.5
L
Merlin
ThraxLife
Merlin
6
4
7
2.38
L
Hercules
goatse
Hercules
6
2
9
5.25
L
Zhong Kui
oGxDANKx7
Zhong Kui
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,170
Damage
71,198
83,015
Taken
66,101
55,065
Mitigated
46,363
31,189
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AlexVenne
Chernobog
18,498
10,301
2,480
2,294
9,691
5,119
1,778
3,290
6,309
0
29,656
L
Cernunnos
ApexPredator552
Cernunnos
11,369
4,117
1,803
2,605
15,032
6,793
108
3,410
11,516
0
19,665
W
7,266
833
2,060
7,610
23,551
26,326
493
8,266
14,915
11,776
0
W
Discordia
MyOffering
Discordia
17,223
0
642
476
9,393
4,291
800
4,319
4,912
38,195
0
L
8,012
2,555
1,845
4,742
14,531
6,033
1,521
4,725
9,640
0
18,351
W
22,435
6,674
812
1,502
11,574
4,746
646
4,325
6,983
0
42,806
W
5,776
1,503
1,885
3,286
11,892
5,881
2,027
7,070
4,552
0
21,218
L
Merlin
ThraxLife
Merlin
17,094
570
1,928
3,565
14,372
6,274
213
2,664
11,648
34,744
0
L
Hercules
goatse
Hercules
8,739
1,274
2,335
7,148
19,561
22,991
434
6,917
12,448
3,567
13,346
L
Zhong Kui
oGxDANKx7
Zhong Kui
9,956
740
1,701
3,517
19,519
12,974
0
5,993
13,274
25,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,226
Gold Earned
52,439
138
Minions Killed
151
0
Camps Cleared
0
1,193,063
Distance Traveled
1,323,337
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,212
801
34
2
0
290,614
4
L
Cernunnos
9,023
645
26
2
0
217,671
0
W
Athena
10,816
773
6
0
0
270,290
1
W
Discordia
10,192
728
42
3
0
255,331
0
L
Ullr
9,179
656
17
1
0
264,981
0
W
Skadi
10,131
724
31
2
0
256,552
2
W
Ullr
10,088
721
38
3
0
250,550
1
L
Merlin
10,665
762
44
3
0
226,491
0
L
Hercules
11,428
816
14
1
0
264,058
1
L
Zhong Kui
9,931
709
37
3
0
219,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role