Player Matchup

Athena
Athena
JuzekPL
Athena
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Zeus
Zeus
KapiozoPL
Zeus
Level 79
God Stats
1W - 2L
1,340 SR
Queue Stats
22W - 20L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
LikeGaminG
Jing Wei
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,506 Elo+
Party 1
Team Averages
Level 87
1,447 SR
1,546 Elo+

VS

Team Averages
Level 94
1,571 SR
1,506 Elo+
Nox
Nox
Duskleon
Nox
Level 109
God Stats
60W - 55L
1,456 SR
Queue Stats
87W - 84L
1,550 Elo+
Solo
Achilles
Achilles
Rex56
Achilles
Level 95
God Stats
16W - 12L
1,568 SR
Queue Stats
107W - 108L
1,468 Elo+
Solo
Cernunnos
Cernunnos
israsnt
Cernunnos
Level 78
God Stats
18W - 8L
1,690 SR
Queue Stats
244W - 251L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JuzekPL
Athena
13
2 / 5 / 8
10,852
678
7,848
22,173
23,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
13
2 / 9 / 6
10,401
650
14,764
13,834
5,140
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
LikeGaminG
Jing Wei
14
7 / 11 / 3
11,184
699
14,199
19,186
8,879
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
11,308
707
9,951
10,890
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Rex56
Achilles
16
15 / 1 / 10
13,058
816
23,056
20,776
29,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
israsnt
Cernunnos
15
3 / 6 / 11
10,860
679
16,064
15,823
7,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
54
11
Kills
25
25
Deaths
11
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
4
8
2.75
L
Athena
JuzekPL
Athena
2
5
8
1.2
L
Zeus
2
9
6
0.56
L
Jing Wei
LikeGaminG
Jing Wei
7
11
3
0.77
W
Achilles
Rex56
Achilles
15
1
10
20
W
Cernunnos
israsnt
Cernunnos
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,811
Damage
49,071
55,193
Taken
47,489
37,084
Mitigated
41,937
6,234
Healing
9,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,951
447
0
1,295
10,890
4,940
1,084
5,331
5,559
37,666
0
L
Athena
JuzekPL
Athena
7,848
2,442
0
1,582
22,173
23,065
0
6,405
15,031
16,976
0
L
Zeus
14,764
2,808
0
779
13,834
5,140
0
2,373
11,061
45,166
0
L
Jing Wei
LikeGaminG
Jing Wei
14,199
12,691
0
3,873
19,186
8,879
210
3,672
14,881
0
36,471
W
Achilles
Rex56
Achilles
23,056
5,948
0
4,471
20,776
29,204
768
9,067
11,709
3,222
24,169
W
Cernunnos
israsnt
Cernunnos
16,064
8,527
0
3,634
15,823
7,793
919
8,567
7,256
0
41,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,437
Gold Earned
35,226
122
Minions Killed
136
5
Camps Cleared
7
794,789
Distance Traveled
866,588
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,308
707
57
4
2
278,645
1
L
Athena
10,852
678
20
1
0
291,851
0
L
Zeus
10,401
650
63
4
2
248,281
0
L
Jing Wei
11,184
699
39
2
3
254,657
2
W
Achilles
13,058
816
9
1
0
327,706
5
W
Cernunnos
10,860
679
70
4
5
260,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role