Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
GuajiBoy
Vamana
Level 84
God Stats
8W - 9L
1,623 SR
Queue Stats
511W - 516L
1,547 Elo+
Solo
Mercury
Mercury
InstaKill27
Mercury
Level 86
God Stats
1W - 4L
1,351 SR
Queue Stats
20W - 23L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shafrazzy
Ah Muzen Cab
Level 108
God Stats
12W - 3L
1,972 SR
Queue Stats
59W - 55L
1,526 Elo+
Party 1
Scylla
Scylla
XboxingPanda
Scylla
Level 109
God Stats
3W - 6L
1,594 SR
Queue Stats
104W - 96L
1,511 Elo+
Party 1
Team Averages
Level 107
1,608 SR
1,523 Elo+

VS

Team Averages
Level 99
1,605 SR
1,553 Elo+
Olorun
Olorun
Betivitis
Olorun
Level 82
God Stats
15W - 9L
1,561 SR
Queue Stats
139W - 143L
1,550 Elo+
Solo
Sol
Sol
Gythron
Sol
Level 98
God Stats
4W - 4L
1,510 SR
Queue Stats
477W - 453L
1,538 Elo+
Solo
Bellona
Bellona
MexicanWaffle69
Bellona
Level 63
God Stats
3W - 1L
1,728 SR
Queue Stats
59W - 38L
1,651 Elo+
Solo
Thanatos
Thanatos
Ragingrhino731
Thanatos
Level 116
God Stats
5W - 2L
1,606 SR
Queue Stats
190W - 178L
1,508 Elo+
Solo
Cabrakan
Cabrakan
sløthy
Cabrakan
Level 134
God Stats
7W - 3L
1,621 SR
Queue Stats
58W - 67L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 5 / 3
5,297
482
2,738
12,920
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Vamana
GuajiBoy
Vamana
12
1 / 3 / 0
6,813
619
5,758
10,087
6,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
InstaKill27
Mercury
10
1 / 2 / 3
5,984
544
3,061
8,648
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Shafrazzy
Ah Muzen Cab
9
0 / 4 / 1
5,211
474
4,408
6,287
1,720
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
10
1 / 4 / 1
5,912
537
4,793
5,499
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Betivitis
Olorun
11
1 / 0 / 6
6,426
584
5,630
6,935
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
13
2 / 0 / 1
7,215
656
4,632
4,403
1,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 2 / 5
6,549
595
7,573
8,213
4,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
12
6 / 1 / 4
6,829
621
6,638
6,332
1,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
sløthy
Cabrakan
12
3 / 1 / 1
6,460
587
6,208
9,593
8,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
3
Kills
18
18
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
3
0.3
W
Olorun
Betivitis
Olorun
1
0
6
4
L
Vamana
GuajiBoy
Vamana
1
3
0
0.33
W
Sol
2
0
1
2.5
L
Mercury
InstaKill27
Mercury
1
2
3
1.25
W
6
2
5
4.25
W
Thanatos
6
1
4
8
L
Ah Muzen Cab
Shafrazzy
Ah Muzen Cab
0
4
1
0.13
L
Scylla
1
4
1
0.38
W
Cabrakan
sløthy
Cabrakan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,758
Damage
30,681
43,441
Taken
35,476
18,293
Mitigated
18,960
13,613
Healing
21,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,738
780
1,118
3,168
12,920
6,840
0
5,659
7,261
14,827
0
W
Olorun
Betivitis
Olorun
5,630
3,333
248
4,320
6,935
2,254
501
3,268
3,401
44,526
0
L
Vamana
GuajiBoy
Vamana
5,758
2,163
0
4,282
10,087
6,039
100
4,979
4,380
0
42,948
W
Sol
4,632
2,247
0
3,211
4,403
1,154
1,230
453
3,950
53,961
0
L
Mercury
InstaKill27
Mercury
3,061
1,463
0
2,768
8,648
2,232
0
1,931
6,717
0
26,279
W
7,573
3,145
95
2,412
8,213
4,796
0
1,748
6,411
0
30,553
W
Thanatos
6,638
2,009
0
6,992
6,332
1,960
0
1,612
4,590
0
32,902
L
Ah Muzen Cab
Shafrazzy
Ah Muzen Cab
4,408
1,605
0
1,714
6,287
1,720
0
922
5,365
0
26,097
L
Scylla
4,793
522
0
563
5,499
1,462
0
2,251
3,248
31,295
0
W
Cabrakan
sløthy
Cabrakan
6,208
1,225
0
4,421
9,593
8,796
0
0
8,823
30,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,217
Gold Earned
33,479
308
Minions Killed
391
0
Camps Cleared
0
1,100,196
Distance Traveled
1,136,804
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,297
482
23
2
0
199,147
6
W
Olorun
6,426
584
83
8
0
226,589
2
L
Vamana
6,813
619
88
8
0
206,062
6
W
Sol
7,215
656
116
11
0
204,386
1
L
Mercury
5,984
544
63
6
0
260,472
0
W
Bellona
6,549
595
46
4
0
252,648
4
W
Thanatos
6,829
621
70
6
0
247,728
3
L
Ah Muzen Cab
5,211
474
63
6
0
222,436
2
L
Scylla
5,912
537
71
6
0
212,079
3
W
Cabrakan
6,460
587
76
7
0
205,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role