Player Matchup

Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Masters
Ranian
Nu Wa
Masters
Level 160
God Stats
204W - 194L
1,666 SR
Queue Stats
541W - 513L
2,574 MMR
Solo
Nemesis
Nemesis
Platinum I
W0NKS
Nemesis
Platinum I
Level 160
God Stats
5W - 11L
1,497 SR
Queue Stats
333W - 339L
1,990 MMR
Party 1
Chaac
Chaac
Platinum II
Yclipte
Chaac
Platinum II
Level 76
God Stats
2W - 3L
1,801 SR
Queue Stats
68W - 69L
2,077 MMR
Solo
Medusa
Medusa
Diamond V
ZEUS1412
Medusa
Diamond V
Level 160
God Stats
1W - 4L
1,780 SR
Queue Stats
200W - 194L
2,371 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,649 SR
2,102 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,540 SR
1,767 MMR
Chronos
Chronos
Diamond IV
 
Chronos
Diamond IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
 
Ah Muzen Cab
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond I
 
Awilix
Diamond I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond III
ForciblyGlitch
Vulcan
Diamond III
Level 119
God Stats
2W - 2L
1,661 SR
Queue Stats
67W - 49L
2,328 MMR
Solo
Cerberus
Cerberus
Diamond IV
Ǵuapo
Cerberus
Diamond IV
Level 157
God Stats
4W - 3L
1,541 SR
Queue Stats
148W - 138L
2,005 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
2 / 5 / 5
9,616
506
6,993
23,027
21,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Ranian
Nu Wa
16
3 / 5 / 2
9,827
517
11,915
9,247
2,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
W0NKS
Nemesis
16
4 / 2 / 3
10,036
528
8,998
14,520
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Yclipte
Chaac
15
0 / 4 / 0
9,317
490
5,874
19,053
15,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ZEUS1412
Medusa
16
1 / 4 / 2
9,534
502
7,483
13,446
4,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetOdinGeb

VS

Bans
CliodhnaAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
20
1 / 0 / 3
13,429
707
10,362
12,399
5,335
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
 
Ah Muzen Cab
18
6 / 4 / 3
12,284
647
15,736
13,611
5,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
 
Awilix
17
10 / 3 / 2
11,682
615
11,611
13,763
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 5
11,267
593
12,070
8,458
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Ǵuapo
Cerberus
15
2 / 1 / 10
10,284
541
8,026
14,752
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
10
Kills
20
20
Deaths
10
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
5
5
0.9
W
Chronos
 
Chronos
1
0
3
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
6
4
3
1.88
W
Awilix
 
Awilix
10
3
2
3.67
W
1
2
5
1.75
L
Nu Wa
Ranian
Nu Wa
3
5
2
0.8
L
Nemesis
W0NKS
Nemesis
4
2
3
2.75
L
Chaac
Yclipte
Chaac
0
4
0
0
L
Medusa
ZEUS1412
Medusa
1
4
2
0.5
W
Cerberus
Ǵuapo
Cerberus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,263
Damage
57,805
79,293
Taken
62,983
52,511
Mitigated
35,460
20,731
Healing
19,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,993
632
197
3,165
23,027
21,369
0
8,027
14,801
34,487
0
W
Chronos
 
Chronos
10,362
3,742
0
4,584
12,399
5,335
5,966
2,451
9,402
110,215
0
W
Ah Muzen Cab
 
Ah Muzen Cab
15,736
7,084
0
4,568
13,611
5,208
3,493
4,587
8,775
0
116,058
W
Awilix
 
Awilix
11,611
4,046
0
2,868
13,763
5,459
0
4,448
9,137
0
56,414
W
12,070
3,866
0
1,509
8,458
4,876
1,120
3,399
4,999
91,337
0
L
Nu Wa
Ranian
Nu Wa
11,915
1,655
0
1,159
9,247
2,765
54
3,692
5,493
71,881
0
L
Nemesis
W0NKS
Nemesis
8,998
2,775
0
5,743
14,520
8,759
0
5,207
9,247
0
57,315
L
Chaac
Yclipte
Chaac
5,874
1,236
0
6,521
19,053
15,064
0
5,447
13,578
2,489
69,232
L
Medusa
ZEUS1412
Medusa
7,483
3,006
0
3,946
13,446
4,554
1,058
7,512
5,646
0
89,268
W
Cerberus
Ǵuapo
Cerberus
8,026
797
559
5,652
14,752
14,582
395
4,695
9,750
25,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,330
Gold Earned
58,946
640
Minions Killed
706
0
Camps Cleared
0
1,901,161
Distance Traveled
1,915,320
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,616
506
59
3
0
382,882
2
W
Chronos
13,429
707
233
12
0
373,401
11
W
Ah Muzen Cab
12,284
647
182
10
0
351,351
6
W
Awilix
11,682
615
86
5
0
410,543
3
W
Vulcan
11,267
593
162
9
0
375,659
8
L
Nu Wa
9,827
517
144
8
0
343,682
2
L
Nemesis
10,036
528
121
6
0
451,025
1
L
Chaac
9,317
490
144
8
0
363,990
6
L
Medusa
9,534
502
172
9
0
359,582
3
W
Cerberus
10,284
541
43
2
0
404,366
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role