Player Matchup

Erlang Shen
Erlang Shen
Funkyphrenic
Erlang Shen
Level 157
God Stats
12W - 23L
1,467 SR
Queue Stats
157W - 179L
1,528 Elo+
Solo
Agni
Agni
chilledfrench
Agni
Level 159
God Stats
3W - 1L
1,851 SR
Queue Stats
37W - 43L
1,559 Elo+
Solo
Nemesis
Nemesis
melter_35
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,434 Elo+
Party 2
Ymir
Ymir
unrealvibe
Ymir
Level 107
God Stats
1W - 1L
1,747 SR
Queue Stats
69W - 75L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
xiiDemii
Heimdallr
Level 103
God Stats
7W - 8L
1,582 SR
Queue Stats
214W - 214L
1,589 Elo+
Solo
Team Averages
Level 111
1,629 SR
1,532 Elo+

VS

Team Averages
Level 97
1,603 SR
1,580 Elo+
Ao Kuang
Ao Kuang
DarlingKun
Ao Kuang
Level 98
God Stats
1W - 0L
1,326 SR
Queue Stats
20W - 23L
1,458 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
LameEskimo
Ah Muzen Cab
Level 106
God Stats
13W - 13L
1,610 SR
Queue Stats
69W - 64L
1,550 Elo+
Solo
The Morrigan
The Morrigan
Trintellix
The Morrigan
Level 83
God Stats
1W - 0L
1,912 SR
Queue Stats
137W - 98L
1,673 Elo+
Party 1
Cthulhu
Cthulhu
bigsby17
Cthulhu
Level 160
God Stats
2W - 3L
1,665 SR
Queue Stats
327W - 271L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
hactid
Amaterasu
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Funkyphrenic
Erlang Shen
20
6 / 7 / 20
14,060
1,082
19,444
37,606
27,430
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 7 / 26
15,680
1,206
40,758
25,623
9,031
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
melter_35
Nemesis
20
9 / 11 / 19
14,739
1,134
13,323
31,600
13,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 9 / 27
13,777
1,060
15,227
29,586
32,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
xiiDemii
Heimdallr
20
14 / 9 / 22
16,657
1,281
34,466
27,037
11,452
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

22

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarlingKun
Ao Kuang
20
14 / 8 / 18
15,936
1,226
23,947
24,915
9,305
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
LameEskimo
Ah Muzen Cab
20
9 / 6 / 24
15,790
1,215
32,689
19,395
7,209
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Trintellix
The Morrigan
20
8 / 11 / 23
15,165
1,167
31,250
20,254
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
bigsby17
Cthulhu
20
8 / 7 / 27
15,772
1,213
35,556
33,418
45,024
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
hactid
Amaterasu
20
4 / 10 / 27
14,232
1,095
22,337
31,683
31,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
162
42
Kills
43
43
Deaths
42
114
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
DarlingKun
Ao Kuang
14
8
18
2.88
L
Erlang Shen
Funkyphrenic
Erlang Shen
6
7
20
2.29
W
Ah Muzen Cab
LameEskimo
Ah Muzen Cab
9
6
24
3.5
W
The Morrigan
Trintellix
The Morrigan
8
11
23
1.77
W
Cthulhu
bigsby17
Cthulhu
8
7
27
3.07
L
10
7
26
3.29
W
Amaterasu
hactid
Amaterasu
4
10
27
1.75
L
Nemesis
melter_35
Nemesis
9
11
19
1.68
L
3
9
27
1.83
L
Heimdallr
xiiDemii
Heimdallr
14
9
22
2.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,218
Damage
145,779
151,452
Taken
129,665
94,127
Mitigated
100,002
19,880
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
DarlingKun
Ao Kuang
23,947
7,316
0
3,145
24,915
9,305
0
10,936
13,979
34,791
0
L
Erlang Shen
Funkyphrenic
Erlang Shen
19,444
7,458
0
4,394
37,606
27,430
0
21,323
15,280
0
33,222
W
Ah Muzen Cab
LameEskimo
Ah Muzen Cab
32,689
10,401
0
3,114
19,395
7,209
0
9,172
10,217
0
80,875
W
The Morrigan
Trintellix
The Morrigan
31,250
4,280
0
500
20,254
6,863
0
8,118
11,809
43,237
5,224
W
Cthulhu
bigsby17
Cthulhu
35,556
2,106
1,999
2,334
33,418
45,024
0
15,865
17,553
62,344
0
L
40,758
2,320
861
4,516
25,623
9,031
0
12,525
12,679
75,644
0
W
Amaterasu
hactid
Amaterasu
22,337
9,612
0
3,484
31,683
31,601
0
11,725
19,958
1,650
33,964
L
Nemesis
melter_35
Nemesis
13,323
4,275
0
5,070
31,600
13,547
0
15,886
15,416
0
33,161
L
15,227
1,373
0
430
29,586
32,667
0
17,915
10,651
27,858
0
L
Heimdallr
xiiDemii
Heimdallr
34,466
22,573
0
4,609
27,037
11,452
0
16,494
10,305
0
82,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,913
Gold Earned
76,895
292
Minions Killed
261
8
Camps Cleared
7
1,229,531
Distance Traveled
1,390,479
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,936
1,226
15
1
4
265,120
0
L
Erlang Shen
14,060
1,082
48
4
2
265,993
3
W
Ah Muzen Cab
15,790
1,215
96
7
2
298,567
0
W
The Morrigan
15,165
1,167
58
4
0
227,700
0
W
Cthulhu
15,772
1,213
66
5
0
336,993
1
L
Agni
15,680
1,206
78
6
1
260,236
0
W
Amaterasu
14,232
1,095
26
2
1
262,099
0
L
Nemesis
14,739
1,134
38
3
3
246,158
0
L
Ymir
13,777
1,060
31
2
2
227,352
0
L
Heimdallr
16,657
1,281
97
7
0
229,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role