Player Matchup

Awilix
Awilix
AA10thPlanet
Awilix
Level 109
God Stats
8W - 6L
1,670 SR
Queue Stats
22W - 28L
1,442 Elo+
Solo
Medusa
Medusa
KingLJIII
Medusa
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
60W - 73L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mapache450
Morgan Le Fay
Level 107
God Stats
0W - 1L
1,582 SR
Queue Stats
26W - 23L
1,475 Elo+
Solo
Team Averages
Level 107
1,529 SR
1,454 Elo+

VS

Team Averages
Level 106
1,624 SR
1,463 Elo+
Hera
Hera
ThuggPugg
Hera
Level 107
God Stats
5W - 3L
1,593 SR
Queue Stats
182W - 156L
1,487 Elo+
Solo
Odin
Odin
Wild_Gorilla_
Odin
Level 64
God Stats
5W - 3L
1,578 SR
Queue Stats
40W - 43L
1,446 Elo+
Solo
Chiron
Chiron
snippyrook
Chiron
Level 146
God Stats
9W - 4L
1,702 SR
Queue Stats
380W - 452L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
0 / 4 / 4
7,695
641
4,095
10,864
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
KingLJIII
Medusa
12
4 / 8 / 0
8,814
735
7,872
13,075
4,149
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Mapache450
Morgan Le Fay
13
2 / 8 / 2
8,482
707
6,912
12,254
4,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 3 / 12
8,100
675
7,030
8,108
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
14 / 2 / 3
10,930
911
14,378
10,759
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chiron
snippyrook
Chiron
15
6 / 1 / 13
9,832
819
10,338
6,468
2,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
6
Kills
20
20
Deaths
6
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
4
4
0.5
L
Medusa
KingLJIII
Medusa
4
8
0
0.5
L
Morgan Le Fay
Mapache450
Morgan Le Fay
2
8
2
0.38
W
Hera
0
3
12
2
W
14
2
3
7.75
W
Chiron
snippyrook
Chiron
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,879
Damage
31,746
36,193
Taken
25,335
13,402
Mitigated
12,995
4,895
Healing
8,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
4,095
1,033
0
2,443
10,864
4,848
0
1,825
8,787
0
12,063
L
Medusa
KingLJIII
Medusa
7,872
2,277
375
613
13,075
4,149
0
3,348
9,356
0
25,087
L
Morgan Le Fay
Mapache450
Morgan Le Fay
6,912
317
0
1,464
12,254
4,405
0
2,256
9,715
32,508
0
W
Hera
7,030
1,167
0
1,954
8,108
2,203
288
2,355
5,619
19,326
0
W
14,378
2,924
0
3,590
10,759
8,530
440
2,255
8,137
0
30,736
W
Chiron
snippyrook
Chiron
10,338
1,685
713
2,606
6,468
2,262
1,661
2,426
3,924
0
34,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,991
Gold Earned
28,862
118
Minions Killed
131
7
Camps Cleared
4
618,423
Distance Traveled
672,374
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,695
641
22
2
1
230,520
1
L
Medusa
8,814
735
31
3
5
193,084
2
L
Morgan Le Fay
8,482
707
65
5
1
194,819
0
W
Hera
8,100
675
40
3
2
229,836
1
W
Odin
10,930
911
37
3
1
228,026
1
W
Chiron
9,832
819
54
5
1
214,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role