Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Diabetoman
Gilgamesh
Level 112
God Stats
2W - 1L
1,763 SR
Queue Stats
176W - 173L
1,528 Elo+
Party 2
Thoth
Thoth
JazzyXYZ
Thoth
Level 128
God Stats
26W - 27L
1,538 SR
Queue Stats
926W - 925L
1,527 Elo+
Solo
Cupid
Cupid
PoopMonsterZack
Cupid
Level 159
God Stats
1W - 1L
1,176 SR
Queue Stats
186W - 182L
1,612 Elo+
Party 2
Team Averages
Level 141
1,495 SR
1,533 Elo+

VS

Team Averages
Level 144
1,641 SR
1,568 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DryBreadCrumb
Cupid
Level 141
God Stats
1W - 2L
1,443 SR
Queue Stats
285W - 281L
1,565 Elo+
Solo
Ah Puch
Ah Puch
SAC0118
Ah Puch
Level 158
God Stats
4W - 4L
2,052 SR
Queue Stats
158W - 115L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TeMp_ViTal
Tsukuyomi
Level 152
God Stats
0W - 1L
1,595 SR
Queue Stats
50W - 26L
1,654 Elo+
Party 1
Loki
Loki
purratep
Loki
Level 109
God Stats
2W - 2L
1,615 SR
Queue Stats
430W - 398L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 2 / 11
8,769
731
10,579
15,118
16,955
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Achilles
 
Achilles
15
2 / 1 / 9
8,752
729
7,079
15,919
21,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Diabetoman
Gilgamesh
16
5 / 1 / 8
10,092
841
9,561
16,250
10,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
JazzyXYZ
Thoth
18
8 / 1 / 6
10,441
870
16,800
8,506
4,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 1 / 12
8,752
729
6,403
8,352
4,393
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 5 / 4
8,334
695
7,966
10,668
3,843
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 3
7,873
656
7,463
6,806
2,584
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
SAC0118
Ah Puch
14
1 / 3 / 4
8,462
705
18,686
9,495
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TeMp_ViTal
Tsukuyomi
14
0 / 3 / 5
8,313
693
6,078
12,782
12,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
2 / 4 / 2
8,658
722
5,592
14,417
5,876
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
18
Kills
5
6
Deaths
18
46
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
2
11
4.25
W
Achilles
 
Achilles
2
1
9
6.5
L
Merlin
 
Merlin
1
5
4
0.6
W
Gilgamesh
Diabetoman
Gilgamesh
5
1
8
9
L
1
3
3
0.83
W
Thoth
JazzyXYZ
Thoth
8
1
6
11
W
0
1
12
6
L
Ah Puch
SAC0118
Ah Puch
1
3
4
1
L
Tsukuyomi
TeMp_ViTal
Tsukuyomi
0
3
5
0.83
L
Loki
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,422
Damage
45,785
64,145
Taken
54,168
57,741
Mitigated
27,971
27,028
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,579
2,593
523
1,587
15,118
16,955
631
4,914
10,204
17,841
0
W
Achilles
 
Achilles
7,079
379
1,196
3,930
15,919
21,952
653
7,135
8,784
0
11,052
L
Merlin
 
Merlin
7,966
462
1,167
619
10,668
3,843
192
7,182
3,265
25,726
0
W
Gilgamesh
Diabetoman
Gilgamesh
9,561
606
3,794
3,926
16,250
10,174
1,211
7,012
9,238
1,261
16,702
L
7,463
2,322
3,313
1,039
6,806
2,584
690
4,133
2,600
0
13,915
W
Thoth
JazzyXYZ
Thoth
16,800
138
2,713
985
8,506
4,267
622
4,846
3,660
38,923
0
W
6,403
812
6,730
1,644
8,352
4,393
2,342
2,745
5,607
0
26,951
L
Ah Puch
SAC0118
Ah Puch
18,686
98
966
2,643
9,495
3,401
284
4,622
4,794
36,138
0
L
Tsukuyomi
TeMp_ViTal
Tsukuyomi
6,078
1,281
669
1,641
12,782
12,267
137
4,743
7,773
0
8,212
L
Loki
5,592
527
1,825
4,038
14,417
5,876
443
6,916
7,270
0
12,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,806
Gold Earned
41,640
146
Minions Killed
113
0
Camps Cleared
0
1,254,921
Distance Traveled
1,091,011
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,769
731
18
2
0
248,295
1
W
Achilles
8,752
729
10
1
0
251,153
1
L
Merlin
8,334
695
25
2
0
176,649
0
W
Gilgamesh
10,092
841
14
1
0
267,988
0
L
Cupid
7,873
656
25
2
0
209,544
1
W
Thoth
10,441
870
51
4
0
255,710
1
W
Cupid
8,752
729
53
4
0
231,775
4
L
Ah Puch
8,462
705
49
4
0
237,098
0
L
Tsukuyomi
8,313
693
9
1
0
252,733
0
L
Loki
8,658
722
5
0
0
214,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role