Player Matchup

Hades
Hades
BraadyB
Hades
Level 43
God Stats
28W - 20L
1,497 SR
Queue Stats
119W - 106L
1,456 Elo+
Solo
Cerberus
Cerberus
MiLhongWhang
Cerberus
Level 86
God Stats
4W - 0L
1,948 SR
Queue Stats
87W - 55L
1,574 Elo+
Solo
Medusa
Medusa
NOmoreHIROS1
Medusa
Level 136
God Stats
16W - 11L
1,607 SR
Queue Stats
527W - 483L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Yungcheezy9829
Sun Wukong
Level 47
God Stats
16W - 12L
1,604 SR
Queue Stats
113W - 130L
1,512 Elo+
Solo
Nemesis
Nemesis
xTomah
Nemesis
Level 35
God Stats
5W - 0L
1,864 SR
Queue Stats
42W - 40L
1,587 Elo+
Solo
Team Averages
Level 69
1,704 SR
1,536 Elo+

VS

Team Averages
Level 73
1,522 SR
1,452 Elo+
Loki
Loki
AP-Bopo
Loki
Level 30
God Stats
2W - 5L
1,318 SR
Queue Stats
46W - 54L
1,440 Elo+
Solo
Hera
Hera
Currxn2081
Hera
Level 49
God Stats
2W - 2L
1,591 SR
Queue Stats
216W - 191L
1,519 Elo+
Solo
Xing Tian
Xing Tian
ParadoxPandaX
Xing Tian
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,328 Elo+
Party 1
Medusa
Medusa
PlutosCrest
Medusa
Level 75
God Stats
9W - 10L
1,594 SR
Queue Stats
124W - 166L
1,409 Elo+
Party 1
Achilles
Achilles
TheRandomestDuck
Achilles
Level 160
God Stats
6W - 9L
1,606 SR
Queue Stats
408W - 374L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BraadyB
Hades
9
0 / 1 / 1
5,069
507
1,256
4,628
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
MiLhongWhang
Cerberus
9
0 / 0 / 0
5,295
530
2,210
3,521
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
11
0 / 0 / 0
5,860
586
3,213
2,947
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Yungcheezy9829
Sun Wukong
12
6 / 0 / 1
7,175
718
6,315
6,926
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xTomah
Nemesis
10
3 / 2 / 1
6,065
607
1,831
6,014
2,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
AP-Bopo
Loki
6
0 / 6 / 0
4,454
445
2,052
5,331
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
5,724
572
4,924
4,305
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
ParadoxPandaX
Xing Tian
8
0 / 0 / 1
5,121
512
2,271
6,053
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
8
0 / 0 / 0
4,985
499
765
4,178
882
10
2 / 0 / 0
6,003
600
1,645
4,116
1,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
9
Kills
3
3
Deaths
9
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
AP-Bopo
Loki
0
6
0
0
W
Hades
BraadyB
Hades
0
1
1
0.5
L
1
3
1
0.5
W
Cerberus
MiLhongWhang
Cerberus
0
0
0
0
W
Medusa
0
0
0
0
L
Xing Tian
ParadoxPandaX
Xing Tian
0
0
1
0.5
L
Medusa
0
0
0
0
L
2
0
0
2
W
Sun Wukong
Yungcheezy9829
Sun Wukong
6
0
1
6.5
W
Nemesis
xTomah
Nemesis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,825
Damage
11,657
24,036
Taken
23,983
11,396
Mitigated
7,363
10,204
Healing
5,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
AP-Bopo
Loki
2,052
669
0
219
5,331
1,648
0
0
4,964
0
12,086
W
Hades
BraadyB
Hades
1,256
38
40
2,034
4,628
1,730
0
1,985
2,643
18,710
0
L
4,924
1,054
0
335
4,305
1,144
239
586
3,560
37,539
0
W
Cerberus
MiLhongWhang
Cerberus
2,210
101
0
1,676
3,521
2,049
124
1,954
1,567
10,645
0
W
Medusa
3,213
1,324
0
1,743
2,947
795
967
225
2,722
0
42,617
L
Xing Tian
ParadoxPandaX
Xing Tian
2,271
239
0
928
6,053
2,416
0
2,262
3,669
13,102
0
L
Medusa
765
313
0
1,231
4,178
882
0
381
3,797
0
26,327
L
1,645
575
0
2,794
4,116
1,273
0
284
3,721
0
32,930
W
Sun Wukong
Yungcheezy9829
Sun Wukong
6,315
1,399
0
3,165
6,926
4,559
0
1,445
5,481
0
38,585
W
Nemesis
xTomah
Nemesis
1,831
730
0
1,546
6,014
2,263
0
1,586
4,428
0
37,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
26,287
317
Minions Killed
270
0
Camps Cleared
0
1,072,854
Distance Traveled
1,000,691
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,454
445
33
3
0
177,812
2
W
Hades
5,069
507
56
6
0
199,097
3
L
Hera
5,724
572
74
7
0
198,363
2
W
Cerberus
5,295
530
15
2
0
214,826
2
W
Medusa
5,860
586
89
9
0
186,513
3
L
Xing Tian
5,121
512
11
1
0
215,538
0
L
Medusa
4,985
499
67
7
0
183,475
1
L
Achilles
6,003
600
85
9
0
225,503
2
W
Sun Wukong
7,175
718
89
9
0
236,301
1
W
Nemesis
6,065
607
68
7
0
236,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role