Player Matchup

Vamana
Vamana
MAPSxx
Vamana
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 48L
1,393 Elo+
Solo
Mulan
Mulan
NaGoH66
Mulan
Level 123
God Stats
2W - 0L
1,513 SR
Queue Stats
53W - 43L
1,405 Elo+
Solo
Nu Wa
Nu Wa
RisingSavior911
Nu Wa
Level 108
God Stats
16W - 9L
1,452 SR
Queue Stats
447W - 521L
1,400 Elo+
Solo
Skadi
Skadi
RosetaleFrisk15
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 110L
1,441 Elo+
Solo
Eset
Eset
the_uncag3d
Eset
Level 109
God Stats
9W - 5L
1,595 SR
Queue Stats
348W - 347L
1,360 Elo+
Solo
Team Averages
Level 97
1,512 SR
1,400 Elo+

VS

Team Averages
Level 105
1,526 SR
1,390 Elo+
Cerberus
Cerberus
DrpepperCV
Cerberus
Level 86
God Stats
1W - 3L
1,460 SR
Queue Stats
74W - 57L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
R4ttuskus
Ah Muzen Cab
Level 60
God Stats
1W - 4L
1,416 SR
Queue Stats
123W - 127L
1,321 Elo+
Solo
Merlin
Merlin
SchwiftyFTW
Merlin
Level 146
God Stats
1W - 1L
1,642 SR
Queue Stats
38W - 37L
1,387 Elo+
Solo
Artemis
Artemis
TheHitt-Man
Artemis
Level 118
God Stats
1W - 3L
1,613 SR
Queue Stats
272W - 290L
1,401 Elo+
Solo
The Morrigan
The Morrigan
obeyanna
The Morrigan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 63L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
MAPSxx
Vamana
16
3 / 4 / 10
9,550
735
5,303
14,715
10,061
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
NaGoH66
Mulan
17
7 / 5 / 13
10,793
830
12,990
20,103
13,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 2 / 13
11,079
852
16,647
6,238
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 4 / 14
10,488
807
19,142
11,408
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 5 / 10
10,110
778
7,536
10,744
3,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrpepperCV
Cerberus
15
1 / 3 / 16
8,443
649
9,422
26,660
14,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
R4ttuskus
Ah Muzen Cab
17
4 / 3 / 11
9,137
703
9,608
12,346
4,193
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
16
2 / 4 / 14
9,511
732
10,531
10,134
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TheHitt-Man
Artemis
15
6 / 8 / 11
9,490
730
15,040
13,670
4,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
obeyanna
The Morrigan
14
7 / 6 / 9
9,245
711
7,012
6,313
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
24
Kills
20
20
Deaths
24
60
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DrpepperCV
Cerberus
1
3
16
3
W
Vamana
MAPSxx
Vamana
3
4
10
2
W
Mulan
NaGoH66
Mulan
7
5
13
2.7
L
Ah Muzen Cab
R4ttuskus
Ah Muzen Cab
4
3
11
3.17
W
4
2
13
5.25
W
6
4
14
3.25
L
Merlin
2
4
14
2.25
L
Artemis
TheHitt-Man
Artemis
6
8
11
1.44
L
The Morrigan
obeyanna
The Morrigan
7
6
9
1.92
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,618
Damage
51,613
63,208
Taken
69,123
33,687
Mitigated
27,284
20,378
Healing
29,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DrpepperCV
Cerberus
9,422
607
806
10,893
26,660
14,537
43
8,099
18,173
24,984
0
W
Vamana
MAPSxx
Vamana
5,303
1,217
739
3,796
14,715
10,061
197
4,366
10,349
0
12,413
W
Mulan
NaGoH66
Mulan
12,990
112
543
4,762
20,103
13,035
474
8,734
11,369
4,559
21,962
L
Ah Muzen Cab
R4ttuskus
Ah Muzen Cab
9,608
3,358
1,655
4,603
12,346
4,193
475
4,123
7,991
0
27,263
W
16,647
6,746
2,989
1,598
6,238
2,202
1,407
2,040
4,198
41,309
0
W
19,142
6,109
784
382
11,408
4,632
2,065
5,131
6,277
0
46,755
L
Merlin
10,531
415
2,753
3,282
10,134
2,545
82
4,781
5,132
38,166
0
L
Artemis
TheHitt-Man
Artemis
15,040
4,950
1,734
1,352
13,670
4,243
273
4,494
8,986
0
28,549
L
The Morrigan
obeyanna
The Morrigan
7,012
2,098
1,425
527
6,313
1,766
22
2,555
3,368
16,231
2,621
W
7,536
612
2,732
2,053
10,744
3,757
1,063
4,415
6,329
18,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
45,826
189
Minions Killed
196
0
Camps Cleared
0
1,214,602
Distance Traveled
1,087,889
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,443
649
47
4
0
224,665
0
W
Vamana
9,550
735
10
1
0
270,449
1
W
Mulan
10,793
830
40
3
0
257,062
0
L
Ah Muzen Cab
9,137
703
37
3
0
266,224
2
W
Nu Wa
11,079
852
55
4
0
232,544
0
W
Skadi
10,488
807
47
4
0
224,457
1
L
Merlin
9,511
732
51
4
0
226,964
0
L
Artemis
9,490
730
36
3
0
175,693
0
L
The Morrigan
9,245
711
25
2
0
194,343
0
W
Eset
10,110
778
37
3
0
230,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role