Player Matchup

Mulan
Mulan
Silver III
CGGVenom
Mulan
Silver III
Level 105
God Stats
1W - 7L
1,716 SR
Queue Stats
15W - 32L
984 MMR
Solo
Fenrir
Fenrir
Silver II
chupavty
Fenrir
Silver II
Level 145
God Stats
28W - 29L
1,563 SR
Queue Stats
760W - 911L
1,058 MMR
Solo
Scylla
Scylla
Silver III
musiccaster
Scylla
Silver III
Level 122
God Stats
25W - 45L
1,405 SR
Queue Stats
335W - 430L
977 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 124
1,562 SR
1,007 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,503 SR
1,002 MMR
Bacchus
Bacchus
Silver V
R-URZEDO
Bacchus
Silver V
Level 88
God Stats
6W - 1L
1,568 SR
Queue Stats
17W - 41L
800 MMR
Solo
Achilles
Achilles
Silver I
hazeschaden69
Achilles
Silver I
Level 46
God Stats
3W - 8L
1,494 SR
Queue Stats
51W - 55L
1,136 MMR
Solo
Eset
Eset
Silver II
rasta-rocket--19
Eset
Silver II
Level 125
God Stats
7W - 7L
1,447 SR
Queue Stats
85W - 117L
1,070 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CGGVenom
Mulan
12
0 / 3 / 1
8,906
594
6,465
21,792
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
chupavty
Fenrir
12
2 / 7 / 0
9,262
617
11,355
21,533
14,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
9
0 / 1 / 1
7,752
517
3,538
1,968
622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
GilgameshAgniBastetDiscordiaYmir

VS

Bans
ChaacAresPersephoneArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
R-URZEDO
Bacchus
14
2 / 0 / 9
10,686
712
6,330
17,357
19,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Achilles
hazeschaden69
Achilles
14
7 / 1 / 3
10,572
705
14,547
18,286
18,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 7
9,734
649
14,952
7,176
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
11
11
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
CGGVenom
Mulan
0
3
1
0.17
W
Bacchus
R-URZEDO
Bacchus
2
0
9
6.5
L
Fenrir
chupavty
Fenrir
2
7
0
0.29
W
Achilles
hazeschaden69
Achilles
7
1
3
8.5
L
Scylla
0
1
1
0.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,358
Damage
35,829
45,293
Taken
42,819
38,705
Mitigated
41,289
5,145
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
CGGVenom
Mulan
6,465
1,000
0
2,529
21,792
23,690
58
12,188
8,726
0
19,280
W
Bacchus
R-URZEDO
Bacchus
6,330
1,107
0
8,259
17,357
19,564
501
2,778
14,186
21,926
0
L
Fenrir
chupavty
Fenrir
11,355
3,223
0
2,369
21,533
14,393
0
9,330
11,036
0
31,701
W
Achilles
hazeschaden69
Achilles
14,547
4,764
0
5,306
18,286
18,926
1,333
2,028
15,612
9,880
35,464
L
Scylla
3,538
320
0
247
1,968
622
204
1,193
685
10,828
0
W
14,952
2,286
1,333
1,913
7,176
2,799
218
746
5,966
44,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,920
Gold Earned
30,992
76
Minions Killed
141
2
Camps Cleared
10
642,953
Distance Traveled
824,412
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,906
594
25
2
0
269,679
0
W
Bacchus
10,686
712
32
2
3
265,672
5
L
Fenrir
9,262
617
36
2
2
265,627
1
W
Achilles
10,572
705
47
3
2
291,825
1
L
Scylla
7,752
517
15
1
0
107,647
2
W
Eset
9,734
649
62
4
5
266,915
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role