Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
IshtarIsBestGirl
Geb
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
343W - 408L
1,424 Elo+
Party 1
Nike
Nike
Oscar-Lorenz
Nike
Level 38
God Stats
7W - 5L
1,603 SR
Queue Stats
74W - 129L
1,346 Elo+
Party 1
Achilles
Achilles
SalterIsMyWaifu
Achilles
Level 83
God Stats
5W - 10L
1,391 SR
Queue Stats
326W - 387L
1,392 Elo+
Party 1
Hades
Hades
Txmo_pvp3246
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,353 Elo+
Party 1
Team Averages
Level 69
1,499 SR
1,403 Elo+

VS

Team Averages
Level 86
1,513 SR
1,528 Elo+
Hercules
Hercules
 
Hercules
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
HeroX_QTV
Kali
Level 129
God Stats
1W - 0L
1,235 SR
Queue Stats
182W - 145L
1,585 Elo+
Party 2
Hades
Hades
Mirumoto_Hoshi
Hades
Level 147
God Stats
17W - 14L
1,432 SR
Queue Stats
287W - 333L
1,377 Elo+
Solo
Ares
Ares
Zephyro0X
Ares
Level 53
God Stats
4W - 3L
1,696 SR
Queue Stats
29W - 20L
1,583 Elo+
Party 2
Hachiman
Hachiman
kiespa_21
Hachiman
Level 48
God Stats
2W - 2L
1,704 SR
Queue Stats
15W - 13L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
1 / 4 / 2
4,517
452
2,892
5,656
1,385
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

9
0 / 4 / 4
5,142
514
4,703
10,012
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 0
5,451
545
2,117
5,927
4,180
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
10
5 / 4 / 0
6,216
622
6,139
7,535
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 2
5,200
520
1,412
6,378
1,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 0 / 2
5,312
531
2,700
3,911
3,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
12
7 / 1 / 3
7,549
755
7,226
7,025
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 5
6,718
672
4,952
5,363
3,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
8
1 / 2 / 4
5,239
524
3,079
8,317
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
kiespa_21
Hachiman
9
3 / 2 / 3
5,440
544
6,279
4,693
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
18
18
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
2
0.5
W
Hercules
 
Hercules
1
0
2
2
W
Kali
7
1
3
8.5
L
0
4
4
0.5
W
6
1
5
8.5
L
0
2
0
0
L
Achilles
5
4
0
1.25
L
0
4
2
0.25
W
Ares
1
2
4
1.5
W
Hachiman
kiespa_21
Hachiman
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
24,236
35,508
Taken
29,309
13,711
Mitigated
15,005
8,464
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,892
1,077
0
767
5,656
1,385
0
1,652
4,004
0
16,370
W
Hercules
 
Hercules
2,700
1,177
0
1,693
3,911
3,009
0
675
3,236
4,142
14,806
W
Kali
7,226
3,664
0
3,739
7,025
3,019
0
1,125
5,900
0
45,130
L
4,703
1,029
235
3,141
10,012
4,268
0
3,463
6,549
18,196
0
W
4,952
915
290
3,220
5,363
3,088
372
480
4,883
31,623
0
L
2,117
512
0
625
5,927
4,180
0
593
5,334
4,027
21,777
L
Achilles
6,139
2,799
0
2,027
7,535
2,251
0
1,990
5,545
0
29,995
L
1,412
597
26
1,643
6,378
1,627
715
908
5,470
18,470
0
W
Ares
3,079
587
213
2,201
8,317
4,559
101
2,701
5,616
11,648
0
W
Hachiman
kiespa_21
Hachiman
6,279
3,972
0
886
4,693
1,330
849
1,887
2,806
0
25,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,526
Gold Earned
30,258
207
Minions Killed
253
0
Camps Cleared
0
928,491
Distance Traveled
976,651
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,517
452
28
3
0
155,969
1
W
Hercules
5,312
531
41
4
0
202,602
0
W
Kali
7,549
755
77
8
0
215,280
4
L
Geb
5,142
514
17
2
0
202,094
1
W
Hades
6,718
672
65
7
0
185,355
4
L
Nike
5,451
545
61
6
0
191,160
0
L
Achilles
6,216
622
62
6
0
214,041
0
L
Hades
5,200
520
39
4
0
165,227
1
W
Ares
5,239
524
20
2
0
194,154
2
W
Hachiman
5,440
544
50
5
0
179,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role