Player Matchup

Izanami
Izanami
Silver II
ApolloNano98
Izanami
Silver II
Level 90
God Stats
14W - 5L
1,659 SR
Queue Stats
391W - 394L
999 MMR
Solo
Achilles
Achilles
Silver IV
Bones Mk88
Achilles
Silver IV
Level 98
God Stats
1W - 5L
1,505 SR
Queue Stats
85W - 93L
807 MMR
Solo
Susano
Susano
Gold II
Myth2176
Susano
Gold II
Level 120
God Stats
3W - 9L
1,393 SR
Queue Stats
183W - 186L
1,533 MMR
Solo
Merlin
Merlin
Gold I
OceanRaised
Merlin
Gold I
Level 157
God Stats
0W - 2L
1,211 SR
Queue Stats
666W - 676L
1,572 MMR
Solo
Ymir
Ymir
Gold V
shadowclaws2115
Ymir
Gold V
Level 85
God Stats
0W - 2L
1,302 SR
Queue Stats
46W - 49L
1,503 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,414 SR
1,283 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,597 SR
1,257 MMR
Guan Yu
Guan Yu
Gold III
 
Guan Yu
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold II
MBertelsen1
Skadi
Gold II
Level 111
God Stats
160W - 120L
1,643 SR
Queue Stats
206W - 204L
1,571 MMR
Solo
Mulan
Mulan
Gold II
PlasmaMK2
Mulan
Gold II
Level 124
God Stats
9W - 4L
1,641 SR
Queue Stats
112W - 111L
1,498 MMR
Solo
Bacchus
Bacchus
Silver V
XGlenwoodX
Bacchus
Silver V
Level 114
God Stats
2W - 4L
1,546 SR
Queue Stats
18W - 33L
723 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
YSNspook
Baron Samedi
Silver II
Level 138
God Stats
5W - 2L
1,656 SR
Queue Stats
86W - 100L
994 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApolloNano98
Izanami
16
3 / 7 / 3
10,724
487
12,059
17,156
5,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Bones Mk88
Achilles
16
0 / 5 / 1
9,723
442
6,527
22,752
19,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Myth2176
Susano
17
5 / 5 / 2
10,911
496
12,339
17,756
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
17
2 / 6 / 1
10,170
462
10,079
13,053
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 7
8,620
392
6,509
23,643
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Sun WukongCupidGebCliodhna

VS

Bans
AphroditeAh Muzen CabGilgameshHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
6 / 0 / 7
12,506
568
15,909
20,346
29,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 5 / 4
12,896
586
17,084
15,907
5,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
PlasmaMK2
Mulan
19
4 / 1 / 9
12,213
555
14,928
15,925
8,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
XGlenwoodX
Bacchus
17
4 / 3 / 10
10,889
495
14,603
20,970
23,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
YSNspook
Baron Samedi
19
6 / 1 / 6
12,514
569
12,432
17,917
9,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
27
27
Deaths
10
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
7
9.5
L
Izanami
ApolloNano98
Izanami
3
7
3
0.64
L
Achilles
Bones Mk88
Achilles
0
5
1
0.1
W
7
5
4
1.8
L
Susano
Myth2176
Susano
5
5
2
1.2
L
Merlin
2
6
1
0.42
W
Mulan
PlasmaMK2
Mulan
4
1
9
8.5
W
Bacchus
XGlenwoodX
Bacchus
4
3
10
3
W
Baron Samedi
YSNspook
Baron Samedi
6
1
6
9
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,513
Damage
74,956
94,360
Taken
91,065
61,240
Mitigated
75,567
16,232
Healing
46,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
15,909
2,287
3,806
10,495
20,346
29,047
1,015
2,487
17,859
14,418
64,644
L
Izanami
ApolloNano98
Izanami
12,059
8,541
0
3,254
17,156
5,759
368
5,493
11,131
0
82,997
L
Achilles
Bones Mk88
Achilles
6,527
1,544
0
4,783
22,752
19,897
1,266
4,922
17,781
5,760
59,619
W
17,084
9,498
0
5,069
15,907
5,264
5,497
4,615
11,292
0
105,308
L
Susano
Myth2176
Susano
12,339
2,424
0
4,719
17,756
6,391
0
4,062
13,564
0
72,768
L
Merlin
10,079
59
0
2,388
13,053
4,855
0
5,219
7,691
69,879
0
W
Mulan
PlasmaMK2
Mulan
14,928
2,868
0
9,938
15,925
8,283
2,680
3,481
12,444
0
90,073
W
Bacchus
XGlenwoodX
Bacchus
14,603
866
713
5,602
20,970
23,749
475
4,934
16,036
47,117
0
W
Baron Samedi
YSNspook
Baron Samedi
12,432
894
1,164
9,805
17,917
9,224
2,415
3,308
14,609
95,225
0
L
6,509
896
0
1,088
23,643
24,338
0
9,568
13,454
26,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
61,018
576
Minions Killed
642
0
Camps Cleared
0
1,854,452
Distance Traveled
2,197,930
32
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,506
568
123
6
0
461,814
4
L
Izanami
10,724
487
139
6
0
357,201
7
L
Achilles
9,723
442
135
6
0
305,233
4
W
Skadi
12,896
586
175
8
0
402,108
2
L
Susano
10,911
496
136
6
0
436,512
7
L
Merlin
10,170
462
125
6
0
376,023
5
W
Mulan
12,213
555
145
7
0
486,511
2
W
Bacchus
10,889
495
62
3
0
446,881
3
W
Baron Samedi
12,514
569
137
6
0
400,616
8
L
Ymir
8,620
392
41
2
0
379,483
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role