Player Matchup

Mercury
Mercury
 
Mercury
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DinoJV
Ganesha
Level 115
God Stats
3W - 2L
1,566 SR
Queue Stats
329W - 369L
1,394 Elo+
Solo
Mulan
Mulan
LuKeToo-_
Mulan
Level 42
God Stats
6W - 5L
1,495 SR
Queue Stats
120W - 143L
1,366 Elo+
Solo
Hera
Hera
PrismaSama
Hera
Level 68
God Stats
4W - 5L
1,444 SR
Queue Stats
274W - 309L
1,352 Elo+
Solo
Rama
Rama
bom_de_oro
Rama
Level 44
God Stats
0W - 1L
1,167 SR
Queue Stats
95W - 109L
1,360 Elo+
Solo
Team Averages
Level 62
1,434 SR
1,395 Elo+

VS

Team Averages
Level 82
1,444 SR
1,432 Elo+
Cliodhna
Cliodhna
JuniorJohn
Cliodhna
Level 88
God Stats
40W - 31L
1,535 SR
Queue Stats
200W - 193L
1,388 Elo+
Solo
Yemoja
Yemoja
MisterBigWilly
Yemoja
Level 107
God Stats
81W - 61L
1,516 SR
Queue Stats
128W - 113L
1,455 Elo+
Solo
Poseidon
Poseidon
SOLOQLEOZINVRAU
Poseidon
Level 8
God Stats
2W - 3L
1,265 SR
Queue Stats
7W - 7L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
yagomiranda134
Guan Yu
Level 76
God Stats
22W - 23L
1,473 SR
Queue Stats
355W - 412L
1,359 Elo+
Solo
Olorun
Olorun
нαzє
Olorun
Level 129
God Stats
4W - 5L
1,429 SR
Queue Stats
78W - 71L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
3 / 6 / 0
6,735
481
5,841
11,274
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
DinoJV
Ganesha
8
1 / 6 / 0
5,898
421
3,709
12,731
9,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
LuKeToo-_
Mulan
12
2 / 2 / 2
7,051
504
8,511
14,603
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 7 / 0
6,374
455
5,628
8,600
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 0
5,822
416
1,696
8,191
2,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JuniorJohn
Cliodhna
13
2 / 3 / 7
7,706
550
9,003
10,466
4,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
0 / 2 / 13
7,587
542
3,675
10,912
9,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
8
1 / 1 / 0
5,815
415
1,764
1,945
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 4
7,737
553
5,984
13,866
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
нαzє
Olorun
17
20 / 0 / 1
10,890
778
20,763
10,388
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
7
Kills
26
26
Deaths
7
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
6
0
0.5
L
Ganesha
DinoJV
Ganesha
1
6
0
0.17
W
Cliodhna
JuniorJohn
Cliodhna
2
3
7
1.83
L
Mulan
LuKeToo-_
Mulan
2
2
2
1.5
W
0
2
13
3.25
L
1
7
0
0.14
W
Poseidon
1
1
0
1
L
0
5
0
0
W
3
1
4
5
W
Olorun
нαzє
Olorun
20
0
1
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
41,189
55,399
Taken
47,577
25,679
Mitigated
27,248
6,731
Healing
22,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
5,841
2,849
0
10
11,274
3,351
0
3,879
7,395
0
41,776
L
Ganesha
DinoJV
Ganesha
3,709
660
0
757
12,731
9,401
0
8,274
4,403
14,213
0
W
Cliodhna
JuniorJohn
Cliodhna
9,003
1,362
0
1,328
10,466
4,068
0
2,314
7,909
82
48,081
L
Mulan
LuKeToo-_
Mulan
8,511
733
0
4,619
14,603
7,846
274
4,750
9,853
2,130
38,656
W
3,675
593
1,742
2,691
10,912
9,646
220
2,205
8,335
15,034
0
L
5,628
1,358
0
354
8,600
2,815
211
5,667
2,827
31,336
0
W
Poseidon
1,764
449
0
0
1,945
565
28
1,200
661
13,586
0
L
1,696
1,578
0
991
8,191
2,266
0
4,219
3,972
0
29,609
W
5,984
807
1,034
7,178
13,866
8,409
26
1,883
11,442
3,230
29,439
W
Olorun
нαzє
Olorun
20,763
15,352
598
7,707
10,388
4,560
4,578
2,348
7,871
87,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,880
Gold Earned
39,735
298
Minions Killed
328
0
Camps Cleared
0
1,332,846
Distance Traveled
1,186,685
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,735
481
82
6
0
298,490
1
L
Ganesha
5,898
421
8
1
0
246,941
3
W
Cliodhna
7,706
550
76
5
0
305,209
2
L
Mulan
7,051
504
81
6
0
281,675
1
W
Yemoja
7,587
542
26
2
0
231,346
3
L
Hera
6,374
455
68
5
0
246,781
1
W
Poseidon
5,815
415
32
2
0
105,929
0
L
Rama
5,822
416
59
4
0
258,959
1
W
Guan Yu
7,737
553
61
4
0
282,575
4
W
Olorun
10,890
778
133
10
0
261,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role