Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
KelpyGee
Medusa
Level 69
God Stats
2W - 0L
1,766 SR
Queue Stats
124W - 129L
1,537 Elo+
Solo
Yemoja
Yemoja
TheWarden790
Yemoja
Level 160
God Stats
1W - 0L
1,460 SR
Queue Stats
215W - 239L
1,631 Elo+
Solo
Serqet
Serqet
Veriken
Serqet
Level 127
God Stats
6W - 2L
1,853 SR
Queue Stats
236W - 219L
1,595 Elo+
Solo
Sun Wukong
Sun Wukong
deadlyking789
Sun Wukong
Level 155
God Stats
7W - 11L
1,441 SR
Queue Stats
290W - 307L
1,590 Elo+
Solo
Team Averages
Level 130
1,604 SR
1,571 Elo+

VS

Team Averages
Level 143
1,612 SR
1,580 Elo+
He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BrokenWeeb
Atlas
Level 129
God Stats
1W - 1L
1,522 SR
Queue Stats
19W - 13L
1,627 Elo+
Solo
Sol
Sol
SkintTrashBoy
Sol
Level 159
God Stats
1W - 1L
2,084 SR
Queue Stats
186W - 163L
1,590 Elo+
Solo
Ratatoskr
Ratatoskr
SongarPro
Ratatoskr
Level 160
God Stats
0W - 4L
1,280 SR
Queue Stats
127W - 119L
1,592 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zidara
Ah Muzen Cab
Level 120
God Stats
60W - 37L
1,676 SR
Queue Stats
82W - 62L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 0 / 6
7,275
1,039
10,715
3,694
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
KelpyGee
Medusa
14
3 / 1 / 9
8,143
1,163
12,065
6,284
2,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
3 / 0 / 8
7,878
1,125
4,194
4,251
4,051
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Serqet
Veriken
Serqet
13
2 / 2 / 10
7,404
1,058
8,839
11,539
6,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
deadlyking789
Sun Wukong
14
3 / 2 / 7
7,765
1,109
4,784
7,205
6,658
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

322

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 0 / 0
6,006
858
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
13
1 / 1 / 3
7,626
1,089
7,556
9,802
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 1
8,101
1,157
9,895
8,501
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
SongarPro
Ratatoskr
12
2 / 5 / 2
7,362
1,052
3,989
11,288
3,210
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
zidara
Ah Muzen Cab
13
0 / 6 / 4
7,209
1,030
8,693
13,516
4,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
13
Kills
5
5
Deaths
13
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
6
5
L
He Bo
 
He Bo
0
0
0
0
L
Atlas
1
1
3
2.5
W
Medusa
KelpyGee
Medusa
3
1
9
7.5
L
2
1
1
2.5
L
Ratatoskr
SongarPro
Ratatoskr
2
5
2
0.6
W
Yemoja
3
0
8
7
W
Serqet
Veriken
Serqet
2
2
10
3.5
W
Sun Wukong
deadlyking789
Sun Wukong
3
2
7
3.25
L
Ah Muzen Cab
zidara
Ah Muzen Cab
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,597
Damage
30,133
32,973
Taken
43,107
20,961
Mitigated
19,386
5,791
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,715
6,123
0
299
3,694
1,327
0
1,532
2,162
33,585
0
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
Atlas
7,556
2,662
0
452
9,802
9,237
0
2,602
6,980
13,568
0
W
Medusa
KelpyGee
Medusa
12,065
4,562
0
696
6,284
2,162
0
3,380
2,904
0
37,465
L
9,895
3,535
0
3,103
8,501
2,302
0
3,842
4,362
45,962
0
L
Ratatoskr
SongarPro
Ratatoskr
3,989
496
0
186
11,288
3,210
0
2,288
8,241
0
10,271
W
Yemoja
4,194
674
1,902
656
4,251
4,051
0
2,306
1,945
9,214
0
W
Serqet
Veriken
Serqet
8,839
2,164
0
650
11,539
6,763
0
7,830
3,496
0
8,821
W
Sun Wukong
deadlyking789
Sun Wukong
4,784
480
862
726
7,205
6,658
0
2,190
5,015
0
9,252
L
Ah Muzen Cab
zidara
Ah Muzen Cab
8,693
2,052
0
1,763
13,516
4,637
0
6,177
7,039
0
34,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,465
Gold Earned
36,304
160
Minions Killed
165
7
Camps Cleared
5
740,105
Distance Traveled
626,003
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,275
1,039
53
8
1
157,947
0
L
He Bo
6,006
858
0
0
0
9,526
0
L
Atlas
7,626
1,089
13
2
0
162,219
3
W
Medusa
8,143
1,163
72
10
4
136,235
0
L
Sol
8,101
1,157
91
13
1
139,700
2
L
Ratatoskr
7,362
1,052
16
2
2
166,218
3
W
Yemoja
7,878
1,125
15
2
1
141,744
0
W
Serqet
7,404
1,058
6
1
0
150,961
0
W
Sun Wukong
7,765
1,109
14
2
1
153,218
0
L
Ah Muzen Cab
7,209
1,030
45
6
2
148,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role