Player Matchup

Osiris
Osiris
 
Osiris
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AGHAHAMIID
Neith
Level 114
God Stats
2W - 3L
1,300 SR
Queue Stats
174W - 191L
1,360 Elo+
Party 3
Tyr
Tyr
AGHATAHAAA
Tyr
Level 123
God Stats
14W - 20L
1,427 SR
Queue Stats
459W - 493L
1,325 Elo+
Party 3
Terra
Terra
Boyar_MM
Terra
Level 127
God Stats
66W - 50L
1,556 SR
Queue Stats
645W - 674L
1,425 Elo+
Solo
Persephone
Persephone
Shahanshah1991
Persephone
Level 97
God Stats
18W - 11L
1,570 SR
Queue Stats
380W - 482L
1,355 Elo+
Party 1
Team Averages
Level 114
1,471 SR
1,393 Elo+

VS

Team Averages
Level 64
1,426 SR
1,312 Elo+
Set
Set
MaybeAnOtherTime
Set
Level 37
God Stats
3W - 4L
1,551 SR
Queue Stats
99W - 112L
1,372 Elo+
Solo
Thanatos
Thanatos
czd37
Thanatos
Level 46
God Stats
4W - 7L
1,058 SR
Queue Stats
33W - 52L
1,287 Elo+
Party 2
Atlas
Atlas
deno118
Atlas
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 60L
1,300 Elo+
Party 2
Janus
Janus
morrmient
Janus
Level 103
God Stats
6W - 5L
1,522 SR
Queue Stats
63W - 74L
1,424 Elo+
Solo
Neith
Neith
west4835
Neith
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 12L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 0 / 1
5,215
745
2,026
2,449
1,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
8
1 / 0 / 1
4,368
624
895
1,592
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 1 / 0
3,993
570
1,110
4,397
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Terra
Boyar_MM
Terra
9
1 / 0 / 0
5,000
714
1,695
2,843
1,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Shahanshah1991
Persephone
1
0 / 0 / 0
1,353
193
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,105
444
110
1,022
335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
czd37
Thanatos
6
0 / 1 / 0
3,834
548
564
2,992
703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atlas
deno118
Atlas
6
0 / 0 / 0
3,638
520
1,467
4,067
1,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
morrmient
Janus
7
1 / 2 / 0
4,204
601
920
3,065
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
west4835
Neith
6
0 / 0 / 1
3,571
510
1,147
1,411
426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
4
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
0
1
2.5
W
Neith
1
0
1
1.5
W
0
1
0
0
W
Terra
Boyar_MM
Terra
1
0
0
1
L
0
1
0
0
W
Persephone
Shahanshah1991
Persephone
0
0
0
0
L
Thanatos
czd37
Thanatos
0
1
0
0
L
Atlas
deno118
Atlas
0
0
0
0
L
Janus
morrmient
Janus
1
2
0
0.5
L
Neith
west4835
Neith
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,726
Damage
4,208
11,281
Taken
12,557
4,976
Mitigated
3,602
5,902
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,026
838
0
1,562
2,449
1,332
0
271
2,152
0
30,384
W
Neith
895
156
0
1,047
1,592
411
564
432
1,156
0
20,771
W
1,110
240
0
2,021
4,397
1,674
193
771
3,612
0
9,971
W
Terra
Boyar_MM
Terra
1,695
169
0
1,272
2,843
1,559
252
869
1,946
22,218
0
L
110
15
0
206
1,022
335
0
479
457
0
2,852
W
Persephone
Shahanshah1991
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
czd37
Thanatos
564
156
0
2,621
2,992
703
0
0
2,992
0
13,938
L
Atlas
deno118
Atlas
1,467
824
294
746
4,067
1,573
0
1,022
2,937
9,896
0
L
Janus
morrmient
Janus
920
84
0
662
3,065
565
0
0
3,065
15,332
0
L
Neith
west4835
Neith
1,147
410
0
347
1,411
426
0
0
1,411
0
12,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,929
Gold Earned
18,352
187
Minions Killed
138
0
Camps Cleared
0
564,201
Distance Traveled
551,084
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,215
745
73
10
0
151,956
2
W
Neith
4,368
624
45
6
0
121,241
2
W
Tyr
3,993
570
18
3
0
145,817
2
W
Terra
5,000
714
51
7
0
145,187
0
L
Set
3,105
444
10
1
0
37,932
0
W
Persephone
1,353
193
0
0
0
0
0
L
Thanatos
3,834
548
42
6
0
152,224
1
L
Atlas
3,638
520
18
3
0
116,847
1
L
Janus
4,204
601
39
6
0
115,522
3
L
Neith
3,571
510
29
4
0
128,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role