Player Matchup

Mercury
Mercury
Nachitomix_11
Mercury
Level 64
God Stats
13W - 29L
1,290 SR
Queue Stats
183W - 272L
1,431 Elo+
Party 1
Hou Yi
Hou Yi
WellSPaRTaN8
Hou Yi
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Zeus
Zeus
na448cho
Zeus
Level 78
God Stats
18W - 12L
1,498 SR
Queue Stats
317W - 435L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
script-kiddie7
Jing Wei
Level 75
God Stats
1W - 4L
1,353 SR
Queue Stats
91W - 187L
1,290 Elo+
Party 3
Hades
Hades
wagner175-brutal
Hades
Level 67
God Stats
5W - 4L
1,446 SR
Queue Stats
141W - 283L
1,282 Elo+
Party 3
Team Averages
Level 66
1,417 SR
1,379 Elo+

VS

Team Averages
Level 54
1,423 SR
1,432 Elo+
Hel
Hel
 
Hel
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Trxpeus
Ao Kuang
Level 40
God Stats
0W - 3L
1,304 SR
Queue Stats
70W - 120L
1,310 Elo+
Solo
Loki
Loki
lukagiovanni14
Loki
Level 44
God Stats
4W - 10L
1,311 SR
Queue Stats
121W - 151L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
1 / 0 / 2
5,001
625
1,524
5,565
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
7
0 / 1 / 2
4,283
535
1,496
1,768
354
Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
10
3 / 0 / 0
5,879
735
1,975
1,947
525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
8
2 / 2 / 0
4,943
618
2,602
5,529
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 3 / 1
5,380
673
4,765
6,728
2,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
2 / 1 / 0
4,947
618
2,022
5,610
1,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
 
Merlin
8
0 / 3 / 1
4,587
573
2,419
4,386
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
7
2 / 1 / 1
4,449
556
2,739
4,431
958
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Trxpeus
Ao Kuang
1
0 / 0 / 0
3,043
380
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 2 / 2
5,016
627
2,215
4,514
1,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
6
6
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
0
2
L
Merlin
 
Merlin
0
3
1
0.17
L
Neith
 
Neith
2
1
1
2.5
W
Mercury
1
0
2
2
L
Ao Kuang
Trxpeus
Ao Kuang
0
0
0
0
W
Hou Yi
0
1
2
1
L
2
2
2
1.5
W
Zeus
3
0
0
3
W
Jing Wei
2
2
0
1
W
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,362
Damage
9,395
21,537
Taken
18,941
6,347
Mitigated
5,357
7,320
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,022
406
54
3,001
5,610
1,846
0
4,105
1,505
19,001
0
L
Merlin
 
Merlin
2,419
442
0
505
4,386
1,348
0
2,097
2,289
21,394
0
L
Neith
 
Neith
2,739
1,196
0
797
4,431
958
0
0
4,431
0
14,623
W
Mercury
1,524
991
0
1,955
5,565
1,457
0
350
5,179
0
18,429
L
Ao Kuang
Trxpeus
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
1,496
574
0
0
1,768
354
557
14
1,714
0
9,281
L
2,215
769
0
1,469
4,514
1,205
0
538
3,976
0
18,046
W
Zeus
1,975
250
0
593
1,947
525
765
1,029
756
31,244
0
W
Jing Wei
2,602
1,895
0
1,717
5,529
1,374
0
147
5,330
0
23,387
W
4,765
515
0
3,055
6,728
2,637
499
2,547
4,117
23,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
22,042
251
Minions Killed
170
0
Camps Cleared
0
736,520
Distance Traveled
610,544
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,947
618
46
6
0
139,292
3
L
Merlin
4,587
573
55
7
0
134,905
0
L
Neith
4,449
556
23
3
0
144,662
1
W
Mercury
5,001
625
49
6
0
173,243
2
L
Ao Kuang
3,043
380
0
0
0
17,662
0
W
Hou Yi
4,283
535
27
3
0
132,498
0
L
Loki
5,016
627
46
6
0
174,023
1
W
Zeus
5,879
735
77
10
0
145,051
2
W
Jing Wei
4,943
618
41
5
0
156,905
0
W
Hades
5,380
673
57
7
0
128,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role