Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Blizzard510992
Horus
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
24W - 25L
1,409 Elo+
Solo
Cabrakan
Cabrakan
Roll0ver
Cabrakan
Level 149
God Stats
2W - 5L
1,240 SR
Queue Stats
244W - 268L
1,413 Elo+
Solo
Medusa
Medusa
Skytoon_94
Medusa
Level 48
God Stats
3W - 2L
1,523 SR
Queue Stats
178W - 244L
1,381 Elo+
Party 1
Ymir
Ymir
im2nice4yall
Ymir
Level 144
God Stats
6W - 4L
1,557 SR
Queue Stats
446W - 485L
1,452 Elo+
Solo
Team Averages
Level 111
1,426 SR
1,431 Elo+

VS

Team Averages
Level 95
1,346 SR
1,391 Elo+
Poseidon
Poseidon
I-Want-Some-Cake
Poseidon
Level 117
God Stats
2W - 6L
1,377 SR
Queue Stats
185W - 215L
1,488 Elo+
Solo
Bacchus
Bacchus
Quit Nappin
Bacchus
Level 83
God Stats
0W - 2L
1,219 SR
Queue Stats
65W - 104L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
howi198
Ah Muzen Cab
Level 140
God Stats
0W - 1L
1,533 SR
Queue Stats
44W - 48L
1,428 Elo+
Solo
Terra
Terra
laauti25
Terra
Level 105
God Stats
0W - 2L
1,267 SR
Queue Stats
260W - 309L
1,346 Elo+
Solo
Arachne
Arachne
parism05
Arachne
Level 32
God Stats
1W - 1L
1,336 SR
Queue Stats
58W - 100L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 1 / 14
11,191
799
16,796
20,223
22,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 11
10,185
728
9,278
22,600
24,871
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
Roll0ver
Cabrakan
17
3 / 3 / 11
10,286
735
7,783
19,200
25,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Skytoon_94
Medusa
18
5 / 3 / 10
11,007
786
11,301
13,667
6,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 16
11,383
813
16,274
29,005
27,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
10,318
737
23,376
12,062
5,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Quit Nappin
Bacchus
15
2 / 6 / 6
9,790
699
12,861
16,309
21,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
howi198
Ah Muzen Cab
17
3 / 3 / 7
9,806
700
27,384
13,045
6,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Terra
laauti25
Terra
14
0 / 3 / 8
9,043
646
5,436
12,184
14,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
parism05
Arachne
14
2 / 6 / 7
8,903
636
8,370
11,199
5,034
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
22
Kills
11
12
Deaths
22
62
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
6
1
14
13
W
5
3
11
3.5
L
4
4
6
1.75
L
Bacchus
Quit Nappin
Bacchus
2
6
6
0.83
W
Cabrakan
Roll0ver
Cabrakan
3
3
11
2.83
W
Medusa
Skytoon_94
Medusa
5
3
10
3.33
L
Ah Muzen Cab
howi198
Ah Muzen Cab
3
3
7
2.17
W
3
2
16
5.5
L
Terra
laauti25
Terra
0
3
8
1.33
L
Arachne
parism05
Arachne
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,432
Damage
77,427
104,695
Taken
64,799
106,946
Mitigated
54,163
59,017
Healing
27,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
16,796
2,286
3,635
4,864
20,223
22,393
1,085
6,668
13,555
0
34,185
W
9,278
4,561
11,854
10,137
22,600
24,871
430
9,854
12,746
0
20,738
L
23,376
1,807
1,332
1,191
12,062
5,583
0
5,207
6,815
51,185
0
L
Bacchus
Quit Nappin
Bacchus
12,861
732
1,474
2,711
16,309
21,896
0
4,837
10,959
21,644
0
W
Cabrakan
Roll0ver
Cabrakan
7,783
1,055
3,055
4,751
19,200
25,240
655
6,148
13,052
23,698
0
W
Medusa
Skytoon_94
Medusa
11,301
5,271
3,507
2,912
13,667
6,711
2,513
8,889
4,778
0
29,733
L
Ah Muzen Cab
howi198
Ah Muzen Cab
27,384
9,356
816
4,744
13,045
6,903
0
3,526
9,357
0
45,824
W
16,274
2,131
2,558
11,744
29,005
27,731
563
10,114
18,891
38,561
0
L
Terra
laauti25
Terra
5,436
297
8,439
3,485
12,184
14,747
0
5,407
6,569
7,140
0
L
Arachne
parism05
Arachne
8,370
6,832
1,485
1,353
11,199
5,034
0
5,080
6,036
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,052
Gold Earned
47,860
205
Minions Killed
147
0
Camps Cleared
0
1,337,129
Distance Traveled
1,221,649
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,191
799
41
3
0
294,776
2
W
Horus
10,185
728
22
2
0
259,460
0
L
Poseidon
10,318
737
70
5
0
248,731
1
L
Bacchus
9,790
699
9
1
0
225,154
1
W
Cabrakan
10,286
735
38
3
0
256,423
0
W
Medusa
11,007
786
47
3
0
284,483
0
L
Ah Muzen Cab
9,806
700
45
3
0
244,051
3
W
Ymir
11,383
813
57
4
0
241,987
4
L
Terra
9,043
646
7
1
0
265,195
0
L
Arachne
8,903
636
16
1
0
238,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role