Player Matchup

Nike
Nike
 
Nike
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Carchacrok
Set
Level 36
God Stats
5W - 3L
1,563 SR
Queue Stats
96W - 42L
1,629 Elo+
Solo
Odin
Odin
Hurchis
Odin
Level 128
God Stats
54W - 26L
1,684 SR
Queue Stats
221W - 209L
1,527 Elo+
Party 2
Janus
Janus
Vitautas
Janus
Level 144
God Stats
9W - 7L
1,579 SR
Queue Stats
149W - 145L
1,538 Elo+
Party 2
Medusa
Medusa
kerzakov11
Medusa
Level 104
God Stats
25W - 20L
1,547 SR
Queue Stats
178W - 169L
1,518 Elo+
Party 2
Team Averages
Level 99
1,575 SR
1,542 Elo+

VS

Team Averages
Level 82
1,503 SR
1,542 Elo+
Loki
Loki
Aney
Loki
Level 106
God Stats
5W - 2L
1,698 SR
Queue Stats
77W - 67L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
DaedrA522
Xbalanque
Level 36
God Stats
6W - 14L
1,418 SR
Queue Stats
125W - 103L
1,583 Elo+
Solo
Jormungandr
Jormungandr
RefleR
Jormungandr
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,554 Elo+
Solo
Zeus
Zeus
Tashonla
Zeus
Level 115
God Stats
1W - 4L
1,205 SR
Queue Stats
169W - 147L
1,529 Elo+
Party 1
Arachne
Arachne
TheBanneret
Arachne
Level 88
God Stats
1W - 1L
1,695 SR
Queue Stats
292W - 278L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
7 / 1 / 16
10,726
631
9,893
15,671
13,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 2 / 6
11,664
686
14,878
13,616
6,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
Hurchis
Odin
15
2 / 1 / 5
9,807
577
7,204
9,198
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
Vitautas
Janus
16
5 / 1 / 11
10,072
592
9,183
8,662
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
kerzakov11
Medusa
15
10 / 2 / 7
10,045
591
12,024
11,639
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Aney
Loki
15
2 / 4 / 0
9,292
547
5,392
12,282
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
DaedrA522
Xbalanque
14
2 / 10 / 2
8,626
507
12,635
15,654
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
RefleR
Jormungandr
9
0 / 8 / 2
6,360
374
6,386
17,426
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
13
2 / 6 / 1
8,606
506
6,980
8,155
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
TheBanneret
Arachne
14
1 / 7 / 2
8,132
478
4,757
15,006
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
14
35
Kills
7
7
Deaths
35
45
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
1
16
15
L
Loki
Aney
Loki
2
4
0
0.5
W
11
2
6
7
L
Xbalanque
DaedrA522
Xbalanque
2
10
2
0.3
W
Odin
Hurchis
Odin
2
1
5
4.5
L
Jormungandr
RefleR
Jormungandr
0
8
2
0.13
L
Zeus
2
6
1
0.42
L
Arachne
TheBanneret
Arachne
1
7
2
0.29
W
Janus
Vitautas
Janus
5
1
11
10.5
W
Medusa
kerzakov11
Medusa
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,182
Damage
36,150
58,786
Taken
68,523
35,050
Mitigated
27,228
23,820
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
9,893
1,010
581
6,229
15,671
13,732
51
4,935
10,602
2,101
33,811
L
Loki
Aney
Loki
5,392
812
0
2,284
12,282
3,864
0
1,225
11,004
0
53,132
W
14,878
4,703
0
7,299
13,616
6,824
204
2,048
11,546
0
97,063
L
Xbalanque
DaedrA522
Xbalanque
12,635
4,881
0
2,049
15,654
3,942
0
2,681
12,829
0
47,545
W
Odin
Hurchis
Odin
7,204
1,558
0
2,813
9,198
7,848
285
2,542
6,620
3,352
54,073
L
Jormungandr
RefleR
Jormungandr
6,386
1,266
0
1,161
17,426
11,533
0
4,184
13,054
21,565
0
L
Zeus
6,980
769
0
604
8,155
1,832
0
657
7,426
44,340
0
L
Arachne
TheBanneret
Arachne
4,757
2,414
0
4,908
15,006
6,057
0
1,484
13,408
0
57,259
W
Janus
Vitautas
Janus
9,183
921
119
2,823
8,662
2,540
98
2,800
5,756
61,055
0
W
Medusa
kerzakov11
Medusa
12,024
6,165
0
3,956
11,639
4,106
651
3,141
8,454
0
67,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,314
Gold Earned
41,016
533
Minions Killed
441
0
Camps Cleared
0
1,756,045
Distance Traveled
1,548,462
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,726
631
49
3
0
357,598
11
L
Loki
9,292
547
120
7
0
309,163
11
W
Set
11,664
686
164
10
0
374,619
6
L
Xbalanque
8,626
507
91
5
0
299,607
3
W
Odin
9,807
577
117
7
0
335,268
8
L
Jormungandr
6,360
374
26
2
0
348,084
2
L
Zeus
8,606
506
103
6
0
249,992
2
L
Arachne
8,132
478
101
6
0
341,616
5
W
Janus
10,072
592
116
7
0
369,633
4
W
Medusa
10,045
591
87
5
0
318,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role