Player Matchup

Aphrodite
Aphrodite
Barabiere
Aphrodite
Level 86
God Stats
28W - 20L
1,663 SR
Queue Stats
420W - 372L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
BrokeHeart
Guan Yu
Level 83
God Stats
5W - 5L
1,635 SR
Queue Stats
126W - 90L
1,642 Elo+
Party 1
Danzaburou
Danzaburou
Wehax
Danzaburou
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,599 SR
1,575 Elo+

VS

Team Averages
Level 111
1,501 SR
1,552 Elo+
Hera
Hera
AndreiTim
Hera
Level 149
God Stats
1W - 4L
1,159 SR
Queue Stats
216W - 199L
1,583 Elo+
Solo
Osiris
Osiris
GooseCH
Osiris
Level 125
God Stats
12W - 7L
1,632 SR
Queue Stats
445W - 393L
1,666 Elo+
Solo
Ares
Ares
HaZ3e
Ares
Level 59
God Stats
4W - 0L
1,713 SR
Queue Stats
115W - 156L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Barabiere
Aphrodite
11
0 / 10 / 4
9,250
514
12,302
21,783
9,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
BrokeHeart
Guan Yu
13
5 / 9 / 1
11,006
611
12,988
32,351
22,945
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Danzaburou
Wehax
Danzaburou
14
1 / 10 / 4
11,047
614
10,911
19,269
6,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
10 / 3 / 18
13,018
723
27,416
12,914
5,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
GooseCH
Osiris
17
12 / 1 / 15
13,239
736
24,921
19,496
22,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
HaZ3e
Ares
16
7 / 2 / 17
12,833
713
14,780
22,786
22,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
6
Kills
29
29
Deaths
6
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hera
10
3
18
6.33
L
Aphrodite
Barabiere
Aphrodite
0
10
4
0.2
L
Guan Yu
BrokeHeart
Guan Yu
5
9
1
0.61
W
Osiris
GooseCH
Osiris
12
1
15
19.5
W
Ares
HaZ3e
Ares
7
2
17
7.75
L
Danzaburou
Wehax
Danzaburou
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,201
Damage
67,117
73,403
Taken
55,196
39,035
Mitigated
50,792
16,634
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
27,416
5,906
421
2,813
12,914
5,339
1,079
2,851
9,851
73,269
0
L
Aphrodite
Barabiere
Aphrodite
12,302
383
4,148
5,205
21,783
9,309
0
10,226
10,604
34,157
0
L
Guan Yu
BrokeHeart
Guan Yu
12,988
1,770
1,526
3,011
32,351
22,945
0
20,771
9,917
0
23,442
W
Osiris
GooseCH
Osiris
24,921
6,841
0
2,438
19,496
22,756
1,830
5,227
13,762
0
52,741
W
Ares
HaZ3e
Ares
14,780
590
889
3,178
22,786
22,697
459
3,639
18,665
26,894
0
L
Danzaburou
Wehax
Danzaburou
10,911
5,184
554
2,190
19,269
6,781
108
10,031
8,547
0
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,303
Gold Earned
39,090
144
Minions Killed
193
3
Camps Cleared
11
853,821
Distance Traveled
1,009,045
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,018
723
110
6
7
327,055
2
L
Aphrodite
9,250
514
58
3
1
296,613
0
L
Guan Yu
11,006
611
28
2
1
304,673
0
W
Osiris
13,239
736
70
4
4
360,073
3
W
Ares
12,833
713
13
1
0
321,917
4
L
Danzaburou
11,047
614
58
3
1
252,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role