Player Matchup

Bastet
Bastet
Colbertin
Bastet
Level 38
God Stats
4W - 2L
1,722 SR
Queue Stats
159W - 172L
1,427 Elo+
Party 1
Nox
Nox
DarkTimeDarties
Nox
Level 124
God Stats
5W - 3L
1,608 SR
Queue Stats
78W - 97L
1,403 Elo+
Solo
Mulan
Mulan
RagingGummie
Mulan
Level 38
God Stats
5W - 5L
1,433 SR
Queue Stats
155W - 180L
1,395 Elo+
Party 1
Team Averages
Level 67
1,588 SR
1,408 Elo+

VS

Team Averages
Level 95
1,546 SR
1,521 Elo+
Sun Wukong
Sun Wukong
LordGAWD
Sun Wukong
Level 152
God Stats
11W - 11L
1,657 SR
Queue Stats
318W - 297L
1,594 Elo+
Party 2
Sol
Sol
TheProdigyGohan
Sol
Level 129
God Stats
1W - 2L
1,481 SR
Queue Stats
21W - 25L
1,470 Elo+
Solo
Artemis
Artemis
Wårlōck
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Colbertin
Bastet
12
8 / 1 / 6
8,039
804
8,531
5,349
1,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
5 / 0 / 8
7,590
759
7,413
4,267
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 9
7,156
716
4,288
7,044
5,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LordGAWD
Sun Wukong
10
1 / 5 / 1
6,824
682
5,095
9,945
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 7 / 1
5,883
588
3,445
8,296
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wårlōck
Artemis
9
1 / 4 / 1
6,259
626
2,632
4,851
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
16
Kills
2
2
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
Colbertin
Bastet
8
1
6
11
W
5
0
8
9
L
Sun Wukong
LordGAWD
Sun Wukong
1
5
1
0.3
W
3
1
9
7.5
L
0
7
1
0.07
L
Artemis
Wårlōck
Artemis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,232
Damage
11,172
16,660
Taken
23,092
8,479
Mitigated
11,078
2,940
Healing
3,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Colbertin
Bastet
8,531
1,892
0
1,209
5,349
1,877
34
1,380
3,723
0
23,285
W
7,413
134
137
450
4,267
1,596
573
1,259
2,723
29,693
0
L
Sun Wukong
LordGAWD
Sun Wukong
5,095
786
49
1,827
9,945
7,529
0
2,997
6,730
0
16,638
W
4,288
837
28
1,116
7,044
5,006
228
984
5,782
0
10,673
L
3,445
1,239
0
1,133
8,296
1,704
0
2,101
6,011
15,301
0
L
Artemis
Wårlōck
Artemis
2,632
880
0
0
4,851
1,845
19
1,823
2,890
0
6,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,785
Gold Earned
18,966
112
Minions Killed
75
8
Camps Cleared
2
547,416
Distance Traveled
429,476
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,039
804
29
3
6
189,654
1
W
Nox
7,590
759
66
7
1
197,003
2
L
Sun Wukong
6,824
682
31
3
0
174,697
0
W
Mulan
7,156
716
17
2
1
160,759
0
L
Sol
5,883
588
33
3
2
142,001
2
L
Artemis
6,259
626
11
1
0
112,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role