Player Matchup

Hou Yi
Hou Yi
Not-_-Booty-_-
Hou Yi
Level 74
God Stats
14W - 15L
1,620 SR
Queue Stats
333W - 355L
1,505 Elo+
Solo
Chaac
Chaac
Panos_1453
Chaac
Level 136
God Stats
1W - 1L
1,747 SR
Queue Stats
506W - 523L
1,475 Elo+
Solo
Ymir
Ymir
Pitsches_Klaus
Ymir
Level 129
God Stats
9W - 7L
1,611 SR
Queue Stats
132W - 121L
1,517 Elo+
Solo
Kumbhakarna
Kumbhakarna
rjyjackblt
Kumbhakarna
Level 146
God Stats
3W - 2L
1,608 SR
Queue Stats
296W - 282L
1,517 Elo+
Solo
Kukulkan
Kukulkan
zynik70
Kukulkan
Level 115
God Stats
38W - 21L
1,647 SR
Queue Stats
387W - 366L
1,505 Elo+
Solo
Team Averages
Level 120
1,647 SR
1,504 Elo+

VS

Team Averages
Level 95
1,475 SR
1,475 Elo+
Bellona
Bellona
Desmeco
Bellona
Level 49
God Stats
1W - 0L
1,249 SR
Queue Stats
55W - 56L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Furfurfurfur
Cthulhu
Level 126
God Stats
1W - 2L
1,280 SR
Queue Stats
181W - 204L
1,432 Elo+
Solo
Sol
Sol
GewoonGrosso
Sol
Level 87
God Stats
10W - 12L
1,524 SR
Queue Stats
150W - 143L
1,495 Elo+
Solo
Izanami
Izanami
Lemon_Cola-_-
Izanami
Level 112
God Stats
2W - 0L
1,663 SR
Queue Stats
73W - 66L
1,471 Elo+
Solo
Ravana
Ravana
byalvaro123
Ravana
Level 100
God Stats
5W - 1L
1,659 SR
Queue Stats
133W - 132L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,150
429
4,415
7,704
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
11
1 / 3 / 0
6,203
517
7,104
12,209
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
3 / 3 / 0
6,222
519
6,112
8,006
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Kumbhakarna
rjyjackblt
Kumbhakarna
7
0 / 0 / 1
5,012
418
2,309
9,991
3,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
zynik70
Kukulkan
12
2 / 3 / 1
6,850
571
5,148
4,924
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Desmeco
Bellona
12
1 / 1 / 4
7,025
585
9,537
10,220
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Furfurfurfur
Cthulhu
11
2 / 0 / 4
6,545
545
7,285
7,375
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 1 / 2
7,136
595
2,895
4,018
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
2 / 3 / 0
6,099
508
3,608
7,070
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
11
5 / 2 / 4
6,930
578
5,260
7,565
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
13
13
Deaths
7
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
Desmeco
Bellona
1
1
4
3
W
Cthulhu
Furfurfurfur
Cthulhu
2
0
4
4
W
3
1
2
4
W
Izanami
2
3
0
0.67
L
1
4
1
0.38
L
Chaac
1
3
0
0.33
L
3
3
0
1
W
Ravana
5
2
4
3.5
L
Kumbhakarna
rjyjackblt
Kumbhakarna
0
0
1
0.5
L
Kukulkan
zynik70
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
28,585
42,834
Taken
36,248
16,811
Mitigated
17,639
14,405
Healing
11,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Desmeco
Bellona
9,537
4,329
0
4,907
10,220
6,204
656
1,288
8,210
0
41,919
W
Cthulhu
Furfurfurfur
Cthulhu
7,285
296
195
2,676
7,375
5,136
31
3,464
3,911
21,039
0
W
2,895
409
0
1,308
4,018
1,207
1,959
1,541
2,477
38,469
0
W
Izanami
3,608
2,415
0
1,699
7,070
2,332
678
3,593
3,477
0
36,707
L
4,415
1,706
0
2,437
7,704
1,750
0
2,415
5,289
0
26,535
L
Chaac
7,104
1,792
0
4,802
12,209
7,199
0
249
11,936
0
34,681
L
6,112
1,790
0
2,694
8,006
2,722
0
1,298
6,675
32,613
0
W
Ravana
5,260
1,669
0
677
7,565
2,760
0
3,683
3,853
0
31,151
L
Kumbhakarna
rjyjackblt
Kumbhakarna
2,309
747
0
4,083
9,991
3,696
0
3,679
6,312
16,674
0
L
Kukulkan
zynik70
Kukulkan
5,148
264
0
389
4,924
1,444
96
2,370
2,442
41,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,437
Gold Earned
33,735
302
Minions Killed
323
0
Camps Cleared
0
1,079,721
Distance Traveled
1,159,995
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,025
585
80
7
0
239,449
1
W
Cthulhu
6,545
545
25
2
0
242,289
1
W
Sol
7,136
595
87
7
0
233,038
7
W
Izanami
6,099
508
77
6
0
215,913
1
L
Hou Yi
5,150
429
47
4
0
201,193
0
L
Chaac
6,203
517
87
7
0
208,296
3
L
Ymir
6,222
519
63
5
0
217,716
4
W
Ravana
6,930
578
54
5
0
229,306
1
L
Kumbhakarna
5,012
418
22
2
0
235,608
0
L
Kukulkan
6,850
571
83
7
0
216,908
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role