Player Matchup

Merlin
Merlin
ELpeneDEmorcilla
Merlin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,436 Elo+
Solo
Loki
Loki
Flask_Vera
Loki
Level 144
God Stats
96W - 70L
1,681 SR
Queue Stats
237W - 250L
1,508 Elo+
Party 1
Chernobog
Chernobog
ImBray
Chernobog
Level 48
God Stats
3W - 4L
1,565 SR
Queue Stats
98W - 85L
1,561 Elo+
Party 1
Arachne
Arachne
RamboRamsey
Arachne
Level 38
God Stats
3W - 4L
1,527 SR
Queue Stats
17W - 19L
1,527 Elo+
Solo
Yemoja
Yemoja
mercuryx80
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,334 Elo+
Solo
Team Averages
Level 64
1,555 SR
1,473 Elo+

VS

Team Averages
Level 61
1,472 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Landene
Neith
Level 37
God Stats
3W - 2L
1,531 SR
Queue Stats
29W - 49L
1,423 Elo+
Solo
Thor
Thor
Tzenthor
Thor
Level 38
God Stats
5W - 9L
1,431 SR
Queue Stats
129W - 139L
1,452 Elo+
Solo
Ra
Ra
Xxjuanu
Ra
Level 46
God Stats
2W - 2L
1,397 SR
Queue Stats
109W - 66L
1,577 Elo+
Solo
Terra
Terra
smitemath
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,687
437
3,190
6,722
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 4
6,408
493
4,272
7,496
2,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
ImBray
Chernobog
14
8 / 3 / 1
8,533
656
10,411
9,203
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
RamboRamsey
Arachne
4
0 / 3 / 0
4,718
363
970
3,834
741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
mercuryx80
Yemoja
10
2 / 2 / 5
6,857
527
3,651
11,508
10,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 1 / 4
8,218
632
8,447
9,481
7,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Landene
Neith
12
4 / 4 / 2
7,194
553
6,945
7,255
2,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
5 / 3 / 4
7,872
606
9,088
9,068
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
4,114
316
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
smitemath
Terra
11
2 / 2 / 6
6,948
534
5,571
10,239
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
10
Kills
15
15
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
4
6
L
0
3
2
0.33
L
0
4
4
0.5
L
Chernobog
ImBray
Chernobog
8
3
1
2.83
W
Neith
Landene
Neith
4
4
2
1.25
L
Arachne
RamboRamsey
Arachne
0
3
0
0
W
Thor
5
3
4
2.33
W
0
0
0
0
L
Yemoja
mercuryx80
Yemoja
2
2
5
2.25
W
Terra
smitemath
Terra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,494
Damage
30,051
38,763
Taken
36,043
18,855
Mitigated
21,828
10,117
Healing
12,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,447
1,669
294
3,648
9,481
7,929
0
1,465
8,016
11,457
40,687
L
3,190
352
102
1,176
6,722
2,375
418
2,348
4,200
24,638
0
L
4,272
1,026
0
1,460
7,496
2,266
0
1,390
5,973
0
39,959
L
Chernobog
ImBray
Chernobog
10,411
7,046
0
3,247
9,203
3,342
0
1,619
7,405
0
55,364
W
Neith
Landene
Neith
6,945
2,754
0
1,741
7,255
2,581
104
1,023
6,232
0
41,940
L
Arachne
RamboRamsey
Arachne
970
681
0
1,381
3,834
741
0
35
3,742
0
7,608
W
Thor
9,088
2,197
0
2,178
9,068
3,017
0
1,513
7,555
0
41,414
W
0
0
0
0
0
0
0
0
0
176
0
L
Yemoja
mercuryx80
Yemoja
3,651
562
577
2,174
11,508
10,131
276
1,670
9,748
11,830
0
W
Terra
smitemath
Terra
5,571
1,033
663
3,751
10,239
8,301
17
2,840
7,399
29,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
34,346
263
Minions Killed
322
0
Camps Cleared
0
1,056,090
Distance Traveled
1,071,554
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,218
632
107
8
0
286,446
3
L
Merlin
5,687
437
53
4
0
197,669
1
L
Loki
6,408
493
71
5
0
259,330
0
L
Chernobog
8,533
656
99
8
0
239,435
1
W
Neith
7,194
553
81
6
0
232,049
1
L
Arachne
4,718
363
25
2
0
103,312
0
W
Thor
7,872
606
71
5
0
260,244
1
W
Ra
4,114
316
0
0
0
17,753
0
L
Yemoja
6,857
527
15
1
0
256,344
2
W
Terra
6,948
534
63
5
0
275,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role