Player Matchup

He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AmiroKasia77
Serqet
Level 128
God Stats
4W - 9L
1,377 SR
Queue Stats
252W - 260L
1,421 Elo+
Solo
Nu Wa
Nu Wa
BrinaBoo09
Nu Wa
Level 69
God Stats
59W - 70L
1,501 SR
Queue Stats
105W - 121L
1,451 Elo+
Solo
Charybdis
Charybdis
Dozlox
Charybdis
Level 21
God Stats
5W - 6L
1,601 SR
Queue Stats
26W - 35L
1,434 Elo+
Party 2
Sylvanus
Sylvanus
theamaaazingbox
Sylvanus
Level 40
God Stats
13W - 17L
1,606 SR
Queue Stats
102W - 115L
1,534 Elo+
Party 2
Team Averages
Level 73
1,517 SR
1,468 Elo+

VS

Team Averages
Level 110
1,560 SR
1,466 Elo+
Hou Yi
Hou Yi
NeferetAurelia
Hou Yi
Level 119
God Stats
6W - 2L
1,723 SR
Queue Stats
104W - 97L
1,527 Elo+
Party 1
Mulan
Mulan
Sentygorex
Mulan
Level 132
God Stats
2W - 2L
1,448 SR
Queue Stats
49W - 38L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
Slicksteel
Baron Samedi
Level 109
God Stats
63W - 39L
1,619 SR
Queue Stats
107W - 113L
1,503 Elo+
Party 1
Hades
Hades
Th3R3dCom3T
Hades
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,412 Elo+
Solo
Ne Zha
Ne Zha
lesixisbernis
Ne Zha
Level 44
God Stats
8W - 9L
1,510 SR
Queue Stats
37W - 51L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
0 / 8 / 4
10,740
895
12,301
20,731
7,613
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
17
2 / 12 / 2
10,962
914
10,041
19,985
8,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
17
1 / 4 / 4
10,940
912
29,377
17,495
6,456
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Dozlox
Charybdis
17
1 / 10 / 2
10,408
867
15,751
23,100
9,699
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
17
1 / 8 / 2
11,156
930
8,589
27,799
19,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 17
14,092
1,174
28,177
14,411
4,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
20
4 / 1 / 27
12,942
1,079
19,758
22,325
15,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Slicksteel
Baron Samedi
20
12 / 0 / 20
13,778
1,148
22,084
10,212
3,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 2 / 31
12,574
1,048
12,960
17,865
12,382
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 2 / 19
12,352
1,029
21,794
16,785
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
156
5
Kills
42
42
Deaths
5
14
Assists
114
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
8
4
0.25
L
Serqet
2
12
2
0.25
L
Nu Wa
1
4
4
0.75
L
Charybdis
Dozlox
Charybdis
1
10
2
0.2
W
15
0
17
23.5
W
Mulan
4
1
27
17.5
W
Baron Samedi
Slicksteel
Baron Samedi
12
0
20
22
W
2
2
31
8.75
W
9
2
19
9.25
L
Sylvanus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,059
Damage
104,773
109,110
Taken
81,598
51,770
Mitigated
40,649
12,948
Healing
36,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
12,301
1,867
0
60
20,731
7,613
0
4,030
16,359
58,978
0
L
Serqet
10,041
1,871
0
0
19,985
8,472
0
5,382
14,232
0
28,650
L
Nu Wa
29,377
5,715
411
1,504
17,495
6,456
0
4,419
12,846
53,121
0
L
Charybdis
Dozlox
Charybdis
15,751
8,343
127
408
23,100
9,699
0
7,901
14,965
0
26,315
W
28,177
17,593
0
1,545
14,411
4,345
0
8,874
5,135
0
53,502
W
Mulan
19,758
2,240
145
11,179
22,325
15,577
0
9,815
11,462
553
39,222
W
Baron Samedi
Slicksteel
Baron Samedi
22,084
1,285
6,316
5,103
10,212
3,752
0
7,199
3,013
60,088
0
W
12,960
1,422
799
5,070
17,865
12,382
0
11,786
5,995
36,030
0
W
21,794
8,045
0
6,248
16,785
4,593
0
12,593
3,827
0
39,103
L
Sylvanus
8,589
476
4,821
5,617
27,799
19,530
0
13,463
13,996
10,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,206
Gold Earned
65,738
220
Minions Killed
290
6
Camps Cleared
12
1,097,150
Distance Traveled
1,202,372
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,740
895
104
9
0
214,803
0
L
Serqet
10,962
914
54
5
3
244,602
3
L
Nu Wa
10,940
912
34
3
1
227,218
0
L
Charybdis
10,408
867
26
2
1
181,587
0
W
Hou Yi
14,092
1,174
48
4
5
268,332
0
W
Mulan
12,942
1,079
34
3
1
254,909
0
W
Baron Samedi
13,778
1,148
110
9
1
240,764
0
W
Hades
12,574
1,048
69
6
3
213,337
0
W
Ne Zha
12,352
1,029
29
2
2
225,030
1
L
Sylvanus
11,156
930
2
0
1
228,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role