Player Matchup

Khepri
Khepri
Silver I
 
Khepri
Silver I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
OtakuBoyyy
Hercules
Silver I
Level 68
God Stats
0W - 3L
1,389 SR
Queue Stats
55W - 81L
987 MMR
Party 1
Eset
Eset
Silver I
Ovekue
Eset
Silver I
Level 82
God Stats
11W - 8L
1,582 SR
Queue Stats
53W - 79L
1,080 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,490 SR
1,189 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,375 SR
999 MMR
Sylvanus
Sylvanus
Silver IV
DayZooHD
Sylvanus
Silver IV
Level 69
God Stats
14W - 8L
1,469 SR
Queue Stats
27W - 31L
939 MMR
Solo
Scylla
Scylla
Silver IV
e656607
Scylla
Silver IV
Level 86
God Stats
1W - 1L
1,216 SR
Queue Stats
11W - 22L
1,098 MMR
Solo
Bastet
Bastet
Silver III
ffilippox
Bastet
Silver III
Level 60
God Stats
9W - 8L
1,439 SR
Queue Stats
49W - 81L
961 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 5 / 4
10,679
562
6,207
20,231
23,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
OtakuBoyyy
Hercules
13
1 / 7 / 3
10,868
572
19,133
39,311
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
Ovekue
Eset
14
4 / 10 / 1
11,145
587
18,066
20,116
7,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Zhong KuiZeusKumbhakarnaCabrakanAnubis

VS

Bans
OdinXing TianDanzaburouAresMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DayZooHD
Sylvanus
17
2 / 0 / 19
13,064
688
14,484
25,723
32,687
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
e656607
Scylla
17
9 / 1 / 9
13,090
689
30,255
17,311
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
ffilippox
Bastet
17
11 / 4 / 10
13,530
712
28,401
22,737
11,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
5
Kills
22
22
Deaths
5
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
4
0.4
W
Sylvanus
DayZooHD
Sylvanus
2
0
19
11.5
L
Hercules
OtakuBoyyy
Hercules
1
7
3
0.36
L
Eset
Ovekue
Eset
4
10
1
0.45
W
Scylla
e656607
Scylla
9
1
9
13.5
W
Bastet
ffilippox
Bastet
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,406
Damage
73,140
79,658
Taken
65,771
61,469
Mitigated
52,445
21,309
Healing
40,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
6,207
311
172
1,662
20,231
23,477
0
11,707
7,670
18,731
0
W
Sylvanus
DayZooHD
Sylvanus
14,484
3,568
6,806
16,652
25,723
32,687
616
14,114
11,609
43,010
0
L
Hercules
OtakuBoyyy
Hercules
19,133
3,978
221
14,371
39,311
30,956
0
21,902
15,880
10,810
23,871
L
Eset
Ovekue
Eset
18,066
2,827
1,167
3,716
20,116
7,036
248
9,744
9,489
42,122
0
W
Scylla
e656607
Scylla
30,255
4,097
420
3,863
17,311
7,794
1,098
5,994
11,317
64,633
0
W
Bastet
ffilippox
Bastet
28,401
7,416
0
12,369
22,737
11,964
1,463
9,377
13,360
0
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,692
Gold Earned
39,684
139
Minions Killed
174
2
Camps Cleared
11
889,270
Distance Traveled
1,056,896
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,679
562
22
1
0
286,035
2
W
Sylvanus
13,064
688
49
3
0
324,710
0
L
Hercules
10,868
572
45
2
0
332,242
0
L
Eset
11,145
587
72
4
2
270,993
6
W
Scylla
13,090
689
73
4
5
342,752
4
W
Bastet
13,530
712
52
3
6
389,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role