Player Matchup

Neith
Neith
Diamond IV
Matsuko_G-G_507
Neith
Diamond IV
Level 156
God Stats
73W - 50L
1,671 SR
Queue Stats
1,000W - 983L
2,148 MMR
Party 1
Kali
Kali
Diamond V
XF507-AbdielY28
Kali
Diamond V
Level 141
God Stats
17W - 17L
1,608 SR
Queue Stats
589W - 573L
2,056 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond III
Yevahno
Morgan Le Fay
Diamond III
Level 157
God Stats
4W - 7L
1,638 SR
Queue Stats
86W - 73L
2,160 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
ii care not
Xing Tian
Diamond V
Level 126
God Stats
20W - 25L
1,567 SR
Queue Stats
246W - 245L
2,135 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
tiomaudi
Gilgamesh
Diamond III
Level 160
God Stats
0W - 3L
1,583 SR
Queue Stats
86W - 73L
2,160 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,614 SR
2,132 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,535 SR
2,018 MMR
Cthulhu
Cthulhu
Diamond V
 
Cthulhu
Diamond V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond V
GoDown Anhur
Chiron
Diamond V
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
2,105 MMR
Solo
Tiamat
Tiamat
Diamond III
Slush9454
Tiamat
Diamond III
Level 156
God Stats
3W - 3L
1,548 SR
Queue Stats
161W - 144L
2,197 MMR
Solo
Athena
Athena
Platinum III
SnipeApplez
Athena
Platinum III
Level 129
God Stats
4W - 2L
1,456 SR
Queue Stats
116W - 102L
2,076 MMR
Solo
Arachne
Arachne
Diamond III
XRC_MACHO-_TURBO
Arachne
Diamond III
Level 144
God Stats
83W - 58L
1,669 SR
Queue Stats
142W - 130L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 0
11,419
519
13,532
10,290
3,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
1 / 6 / 1
9,626
438
7,964
21,970
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Yevahno
Morgan Le Fay
15
1 / 5 / 2
9,237
420
16,489
15,505
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
ii care not
Xing Tian
12
0 / 7 / 0
7,776
353
7,446
21,820
14,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
tiomaudi
Gilgamesh
17
2 / 6 / 0
10,380
472
12,235
24,683
18,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AchillesGebCliodhna

VS

Bans
BastetMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
5 / 0 / 12
13,622
619
21,767
21,809
24,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
6 / 0 / 5
13,688
622
9,891
12,122
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Slush9454
Tiamat
19
7 / 3 / 9
13,232
601
15,988
17,203
15,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
1 / 0 / 15
11,973
544
4,902
25,160
32,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 2 / 9
14,043
638
17,182
21,611
12,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
75
5
Kills
25
25
Deaths
5
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
12
11
W
Chiron
6
0
5
8.5
L
1
1
0
1
W
Tiamat
Slush9454
Tiamat
7
3
9
3.83
W
Athena
1
0
15
8.5
L
1
6
1
0.25
W
6
2
9
5.25
L
Morgan Le Fay
Yevahno
Morgan Le Fay
1
5
2
0.4
L
Xing Tian
ii care not
Xing Tian
0
7
0
0
L
Gilgamesh
tiomaudi
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
69,730
94,268
Taken
97,905
52,106
Mitigated
90,063
16,480
Healing
46,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
21,767
1,599
0
9,103
21,809
24,642
582
4,839
16,066
90,335
0
W
Chiron
9,891
5,305
1,289
7,817
12,122
5,314
10,093
1,217
10,796
0
114,766
L
13,532
4,436
0
2,727
10,290
3,846
191
3,978
6,231
0
111,334
W
Tiamat
Slush9454
Tiamat
15,988
1,279
585
6,524
17,203
15,613
2,710
7,096
9,703
82,359
0
W
Athena
4,902
1,199
1,008
6,528
25,160
32,264
530
8,024
16,436
30,928
0
L
7,964
3,434
0
4,412
21,970
9,341
0
7,963
13,542
0
73,215
W
17,182
10,472
0
14,088
21,611
12,230
3,951
3,967
17,282
0
128,113
L
Morgan Le Fay
Yevahno
Morgan Le Fay
16,489
1,436
101
2,870
15,505
5,290
0
8,161
6,799
71,733
0
L
Xing Tian
ii care not
Xing Tian
7,446
116
0
512
21,820
14,866
0
8,984
12,239
37,079
0
L
Gilgamesh
tiomaudi
Gilgamesh
12,235
1,955
469
5,389
24,683
18,763
0
10,910
12,800
2,768
71,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,438
Gold Earned
66,558
652
Minions Killed
696
0
Camps Cleared
0
2,080,126
Distance Traveled
2,307,134
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,622
619
162
7
0
480,987
0
W
Chiron
13,688
622
170
8
0
442,346
3
L
Neith
11,419
519
217
10
0
402,093
6
W
Tiamat
13,232
601
136
6
0
437,262
5
W
Athena
11,973
544
59
3
0
478,118
8
L
Kali
9,626
438
115
5
0
408,495
3
W
Arachne
14,043
638
169
8
0
468,421
7
L
Morgan Le Fay
9,237
420
138
6
0
415,794
10
L
Xing Tian
7,776
353
49
2
0
429,929
6
L
Gilgamesh
10,380
472
133
6
0
423,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role