Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
FierceExodus
Neith
Level 83
God Stats
14W - 13L
1,500 SR
Queue Stats
345W - 352L
1,438 Elo+
Party 2
Aphrodite
Aphrodite
Myfl4
Aphrodite
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Loki
Loki
xDrexxo
Loki
Level 21
God Stats
1W - 0L
1,136 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 60
1,427 SR
1,488 Elo+

VS

Team Averages
Level 50
1,462 SR
1,392 Elo+
Ganesha
Ganesha
FRENIYO
Ganesha
Level 29
God Stats
3W - 5L
1,515 SR
Queue Stats
52W - 50L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
HASBULLAH21
Cernunnos
Level 105
God Stats
7W - 12L
1,391 SR
Queue Stats
386W - 414L
1,448 Elo+
Party 1
Camazotz
Camazotz
Luke200230
Camazotz
Level 80
God Stats
2W - 1L
1,648 SR
Queue Stats
202W - 178L
1,464 Elo+
Party 4
Loki
Loki
TERREMOTOCANARIO
Loki
Level 28
God Stats
2W - 7L
1,547 SR
Queue Stats
52W - 63L
1,420 Elo+
Party 1
Ra
Ra
killer1208025
Ra
Level 9
God Stats
2W - 3L
1,208 SR
Queue Stats
6W - 13L
1,223 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 0 / 1
9,168
655
8,377
7,733
3,949
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sol
 
Sol
15
6 / 1 / 1
8,672
619
10,881
8,404
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 4
6,831
488
3,828
8,288
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Myfl4
Aphrodite
11
1 / 0 / 3
5,999
429
1,487
2,892
1,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
xDrexxo
Loki
14
8 / 0 / 0
8,269
591
4,490
8,019
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FRENIYO
Ganesha
10
0 / 2 / 3
6,326
452
3,219
7,503
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
HASBULLAH21
Cernunnos
13
3 / 3 / 0
7,782
556
6,637
6,784
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Luke200230
Camazotz
11
0 / 5 / 0
6,390
456
2,704
10,361
7,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
0 / 5 / 2
6,698
478
4,538
9,684
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
5,127
366
331
4,968
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
19
Kills
3
3
Deaths
20
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
W
Sol
 
Sol
6
1
1
6.5
L
Ganesha
FRENIYO
Ganesha
0
2
3
0.75
W
0
2
4
1
L
Cernunnos
HASBULLAH21
Cernunnos
3
3
0
1
L
Camazotz
Luke200230
Camazotz
0
5
0
0
W
Aphrodite
Myfl4
Aphrodite
1
0
3
2.5
L
0
5
2
0.2
L
0
5
0
0
W
Loki
xDrexxo
Loki
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
17,429
35,336
Taken
39,300
12,667
Mitigated
19,908
19,709
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
8,377
1,962
0
3,883
7,733
3,949
0
707
7,026
0
50,930
W
Sol
 
Sol
10,881
4,420
0
5,226
8,404
2,295
630
1,227
7,177
62,981
0
L
Ganesha
FRENIYO
Ganesha
3,219
239
0
942
7,503
5,450
0
4,487
3,016
19,520
0
W
3,828
1,319
0
3,306
8,288
2,154
0
1,106
7,182
0
53,364
L
Cernunnos
HASBULLAH21
Cernunnos
6,637
2,716
0
1,338
6,784
2,364
388
1,159
5,625
0
48,712
L
Camazotz
Luke200230
Camazotz
2,704
212
0
2,152
10,361
7,523
0
0
10,361
4,460
24,911
W
Aphrodite
Myfl4
Aphrodite
1,487
207
1,476
1,328
2,892
1,817
0
886
2,006
10,741
0
L
4,538
1,023
0
2,474
9,684
3,200
0
3,794
5,890
0
43,211
L
331
88
0
318
4,968
1,371
0
2,928
2,040
13,074
0
W
Loki
xDrexxo
Loki
4,490
1,496
0
4,490
8,019
2,452
0
358
7,661
0
54,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
32,323
471
Minions Killed
302
0
Camps Cleared
0
1,360,892
Distance Traveled
1,260,998
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,168
655
128
9
0
277,221
5
W
Sol
8,672
619
116
8
0
251,177
2
L
Ganesha
6,326
452
6
0
0
254,680
5
W
Neith
6,831
488
99
7
0
258,337
4
L
Cernunnos
7,782
556
101
7
0
251,912
5
L
Camazotz
6,390
456
83
6
0
246,605
3
W
Aphrodite
5,999
429
24
2
0
259,076
2
L
Loki
6,698
478
83
6
0
287,671
3
L
Ra
5,127
366
29
2
0
220,130
0
W
Loki
8,269
591
104
7
0
315,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role