Player Matchup

Bacchus
Bacchus
Blobchus
Bacchus
Level 75
God Stats
174W - 166L
1,538 SR
Queue Stats
215W - 252L
1,471 Elo+
Solo
Izanami
Izanami
Hiro2323
Izanami
Level 104
God Stats
28W - 29L
1,490 SR
Queue Stats
349W - 413L
1,469 Elo+
Party 1
The Morrigan
The Morrigan
LegitAssassin_35
The Morrigan
Level 156
God Stats
4W - 1L
1,614 SR
Queue Stats
346W - 415L
1,466 Elo+
Party 1
Team Averages
Level 112
1,547 SR
1,469 Elo+

VS

Team Averages
Level 84
1,554 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
BigDaddyTocino
Morgan Le Fay
Level 88
God Stats
13W - 5L
1,741 SR
Queue Stats
129W - 144L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
i Ovvercome
Sun Wukong
Level 48
God Stats
23W - 31L
1,488 SR
Queue Stats
158W - 212L
1,342 Elo+
Solo
Bastet
Bastet
miguelortizdomin
Bastet
Level 117
God Stats
63W - 73L
1,432 SR
Queue Stats
916W - 1,402L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blobchus
Bacchus
15
5 / 5 / 12
11,576
724
9,979
15,595
18,763
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Hiro2323
Izanami
13
1 / 9 / 12
10,071
629
8,521
13,204
3,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
LegitAssassin_35
The Morrigan
18
17 / 4 / 5
14,449
903
19,908
11,771
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigDaddyTocino
Morgan Le Fay
15
11 / 6 / 6
12,001
750
16,942
14,063
4,508
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
i Ovvercome
Sun Wukong
14
5 / 8 / 9
10,872
680
10,966
15,619
14,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 10 / 9
10,011
626
8,335
18,884
8,437
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
42
23
Kills
18
18
Deaths
24
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BigDaddyTocino
Morgan Le Fay
11
6
6
2.33
W
Bacchus
Blobchus
Bacchus
5
5
12
2.2
W
Izanami
Hiro2323
Izanami
1
9
12
0.78
W
The Morrigan
LegitAssassin_35
The Morrigan
17
4
5
4.88
L
Sun Wukong
i Ovvercome
Sun Wukong
5
8
9
1.19
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,408
Damage
36,243
40,570
Taken
48,566
26,947
Mitigated
27,756
8,543
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BigDaddyTocino
Morgan Le Fay
16,942
2,209
235
3,558
14,063
4,508
0
7,729
6,334
43,303
0
W
Bacchus
Blobchus
Bacchus
9,979
1,734
0
3,033
15,595
18,763
0
7,425
8,170
29,761
0
W
Izanami
Hiro2323
Izanami
8,521
6,263
0
1,143
13,204
3,849
768
4,950
8,254
0
28,015
W
The Morrigan
LegitAssassin_35
The Morrigan
19,908
3,465
126
4,241
11,771
4,335
1,104
5,324
6,393
48,627
4,920
L
Sun Wukong
i Ovvercome
Sun Wukong
10,966
3,659
599
1,875
15,619
14,811
416
9,132
6,487
0
27,768
L
8,335
1,438
0
765
18,884
8,437
0
9,538
9,346
0
25,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,096
Gold Earned
32,884
183
Minions Killed
144
9
Camps Cleared
4
746,735
Distance Traveled
784,427
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,001
750
68
4
3
262,772
3
W
Bacchus
11,576
724
42
3
2
271,622
2
W
Izanami
10,071
629
54
3
1
222,303
0
W
The Morrigan
14,449
903
87
5
6
252,810
0
L
Sun Wukong
10,872
680
39
2
1
239,637
2
L
Bastet
10,011
626
37
2
0
282,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role